Player Matchup

He Bo
He Bo
Astromer1001
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Solo
Gilgamesh
Gilgamesh
LordReich
Gilgamesh
Level 27
God Stats
2W - 2L
1,516 SR
Queue Stats
23W - 38L
1,427 Elo+
Solo
Hun Batz
Hun Batz
MeatyMcBrains
Hun Batz
Level 26
God Stats
1W - 2L
1,354 SR
Queue Stats
91W - 111L
1,489 Elo+
Solo
Odin
Odin
Shmoneymiles
Odin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 155L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
ssRat5
Baron Samedi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
350W - 349L
1,432 Elo+
Solo
Team Averages
Level 42
1,474 SR
1,408 Elo+

VS

Team Averages
Level 92
1,510 SR
1,632 Elo+
He Bo
He Bo
 
He Bo
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AFlowerGirl
Mulan
Level 69
God Stats
11W - 0L
1,724 SR
Queue Stats
262W - 164L
1,621 Elo+
Party 1
Kuzenbo
Kuzenbo
Afita
Kuzenbo
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 25L
1,686 Elo+
Party 1
Tiamat
Tiamat
Bitouu
Tiamat
Level 156
God Stats
1W - 0L
1,425 SR
Queue Stats
2W - 1L
1,714 Elo+
Solo
Ra
Ra
Ventigo
Ra
Level 155
God Stats
1W - 2L
1,399 SR
Queue Stats
377W - 244L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 14 / 2
8,673
578
4,451
15,808
5,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
LordReich
Gilgamesh
18
2 / 3 / 7
10,152
677
10,295
24,781
17,274
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
MeatyMcBrains
Hun Batz
17
3 / 9 / 4
10,185
679
14,289
15,053
5,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 5 / 5
12,689
846
18,510
19,264
20,857
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
ssRat5
Baron Samedi
16
0 / 7 / 8
9,568
638
11,626
14,331
14,138
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
8 / 6 / 13
11,192
746
15,305
12,721
6,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 3 / 21
12,060
804
14,017
23,836
29,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Afita
Kuzenbo
18
5 / 3 / 27
11,498
767
10,320
18,846
35,665
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Bitouu
Tiamat
19
5 / 2 / 20
11,687
779
13,990
12,471
9,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 1 / 19
13,400
893
21,816
14,789
16,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
138
14
Kills
38
38
Deaths
15
26
Assists
100
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
6
13
2.42
W
6
3
21
5.5
W
Kuzenbo
Afita
Kuzenbo
5
3
27
6.17
L
1
14
2
0.14
W
Tiamat
Bitouu
Tiamat
5
2
20
7.5
L
Gilgamesh
LordReich
Gilgamesh
2
3
7
1.83
L
Hun Batz
MeatyMcBrains
Hun Batz
3
9
4
0.56
L
8
5
5
2.1
W
14
1
19
23.5
L
Baron Samedi
ssRat5
Baron Samedi
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,171
Damage
75,448
89,237
Taken
82,663
63,291
Mitigated
96,983
24,942
Healing
31,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
15,305
1,769
0
345
12,721
6,082
875
1,420
11,301
24,733
0
W
14,017
893
322
7,042
23,836
29,203
405
5,088
18,748
1,761
19,951
W
Kuzenbo
Afita
Kuzenbo
10,320
3,025
319
1,074
18,846
35,665
367
5,583
13,263
16,502
0
L
4,451
699
120
87
15,808
5,578
416
12,471
3,232
8,195
0
W
Tiamat
Bitouu
Tiamat
13,990
841
803
3,282
12,471
9,122
895
1,329
11,142
32,101
0
L
Gilgamesh
LordReich
Gilgamesh
10,295
1,673
288
9,659
24,781
17,274
435
14,266
9,848
0
26,422
L
Hun Batz
MeatyMcBrains
Hun Batz
14,289
2,219
398
1,801
15,053
5,444
0
12,112
2,719
0
28,368
L
18,510
2,997
765
4,821
19,264
20,857
0
13,296
5,735
584
42,601
W
21,816
2,718
9,133
9,086
14,789
16,911
1,649
3,128
11,661
56,331
0
L
Baron Samedi
ssRat5
Baron Samedi
11,626
1,136
3,579
3,424
14,331
14,138
533
10,127
3,968
25,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,267
Gold Earned
59,837
138
Minions Killed
140
0
Camps Cleared
0
1,210,918
Distance Traveled
1,419,368
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,192
746
21
1
0
254,666
0
W
Mulan
12,060
804
14
1
0
296,151
0
W
Kuzenbo
11,498
767
13
1
0
273,283
1
L
He Bo
8,673
578
10
1
0
229,651
0
W
Tiamat
11,687
779
28
2
0
286,986
0
L
Gilgamesh
10,152
677
25
2
0
279,871
0
L
Hun Batz
10,185
679
25
2
0
219,946
0
L
Odin
12,689
846
47
3
0
256,735
1
W
Ra
13,400
893
64
4
0
308,282
0
L
Baron Samedi
9,568
638
31
2
0
224,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role