Player Matchup

Persephone
Persephone
Silver I
 
Persephone
Silver I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver IV
BeeZeeKnight7
Anhur
Silver IV
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 62L
1,118 MMR
Solo
Sol
Sol
Silver I
DanniOvalle
Sol
Silver I
Level 109
God Stats
52W - 36L
1,597 SR
Queue Stats
499W - 531L
1,050 MMR
Solo
Ymir
Ymir
Bronze I
LambShanks42
Ymir
Bronze I
Level 67
God Stats
8W - 10L
1,538 SR
Queue Stats
31W - 34L
1,018 MMR
Solo
Loki
Loki
Silver I
Meliodas_fox_
Loki
Silver I
Level 44
God Stats
1W - 3L
1,446 SR
Queue Stats
49W - 70L
1,043 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 74
1,516 SR
1,146 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,566 SR
1,070 MMR
Cupid
Cupid
Silver III
EvolAF
Cupid
Silver III
Level 64
God Stats
25W - 31L
1,491 SR
Queue Stats
68W - 79L
996 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
LiteskinPrez
Erlang Shen
Gold V
Level 148
God Stats
110W - 98L
1,541 SR
Queue Stats
391W - 382L
1,143 MMR
Party 1
Raijin
Raijin
Silver I
SIR POOTIE III
Raijin
Silver I
Level 158
God Stats
4W - 4L
1,743 SR
Queue Stats
274W - 284L
1,125 MMR
Solo
Arachne
Arachne
Silver II
rshb01
Arachne
Silver II
Level 109
God Stats
43W - 31L
1,621 SR
Queue Stats
316W - 302L
1,094 MMR
Party 1
Bacchus
Bacchus
Silver I
workojoe
Bacchus
Silver I
Level 124
God Stats
10W - 10L
1,436 SR
Queue Stats
149W - 166L
991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 4 / 0
7,264
454
4,379
7,397
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 1
7,160
448
2,919
9,238
2,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 0
8,875
555
3,924
6,608
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 2
6,291
393
2,445
12,154
5,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 3 / 3
6,954
435
4,655
9,152
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Morgan Le FayTiamatAthenaGilgameshCerberus

VS

Bans
DanzaburouCthulhuArtemisCu ChulainnSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
EvolAF
Cupid
15
1 / 0 / 5
8,911
557
7,340
6,984
2,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
LiteskinPrez
Erlang Shen
16
3 / 2 / 2
10,225
639
5,635
9,050
5,774
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 0 / 3
10,284
643
4,647
8,936
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
rshb01
Arachne
15
3 / 2 / 2
9,557
597
4,862
13,923
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
workojoe
Bacchus
14
5 / 1 / 2
8,543
534
6,959
5,866
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
16
16
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
4
0
0.25
L
1
4
1
0.38
L
3
3
0
1
W
Cupid
EvolAF
Cupid
1
0
5
3.5
L
0
2
2
0.5
W
Erlang Shen
LiteskinPrez
Erlang Shen
3
2
2
2
L
0
3
3
0.5
W
4
0
3
5.5
W
Arachne
rshb01
Arachne
3
2
2
2
W
Bacchus
workojoe
Bacchus
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,322
Damage
29,443
44,549
Taken
44,759
16,019
Mitigated
22,250
14,889
Healing
20,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,379
202
0
2,524
7,397
2,144
0
2,993
4,184
47,104
0
L
2,919
1,653
0
2,502
9,238
2,762
0
2,636
6,572
0
33,558
L
3,924
1,531
0
3,483
6,608
2,433
0
0
6,608
43,319
5,159
W
Cupid
EvolAF
Cupid
7,340
3,357
552
2,783
6,984
2,222
1,816
826
6,158
0
61,613
L
2,445
485
0
2,206
12,154
5,879
0
4,752
7,354
18,875
0
W
Erlang Shen
LiteskinPrez
Erlang Shen
5,635
2,864
0
3,896
9,050
5,774
0
2,351
6,699
0
66,054
L
4,655
1,178
0
4,174
9,152
2,801
0
928
8,224
0
39,453
W
4,647
557
0
3,101
8,936
3,266
610
2,976
5,960
71,662
0
W
Arachne
rshb01
Arachne
4,862
2,919
0
8,473
13,923
5,812
0
2,416
11,507
0
70,334
W
Bacchus
workojoe
Bacchus
6,959
739
0
1,490
5,866
5,176
0
1,703
4,163
30,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,544
Gold Earned
47,520
385
Minions Killed
530
0
Camps Cleared
0
1,362,248
Distance Traveled
1,593,671
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,264
454
77
5
0
229,698
3
L
Anhur
7,160
448
82
5
0
258,590
3
L
Sol
8,875
555
110
7
0
296,459
6
W
Cupid
8,911
557
95
6
0
304,701
5
L
Ymir
6,291
393
32
2
0
267,352
4
W
Erlang Shen
10,225
639
133
8
0
301,234
1
L
Loki
6,954
435
84
5
0
310,149
3
W
Raijin
10,284
643
148
9
0
287,967
2
W
Arachne
9,557
597
105
7
0
365,324
1
W
Bacchus
8,543
534
49
3
0
334,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role