Player Matchup

Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BigMeatyClaus
Janus
Level 138
God Stats
6W - 7L
1,457 SR
Queue Stats
120W - 83L
1,657 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FosterWalrus586
Cu Chulainn
Level 142
God Stats
4W - 2L
1,573 SR
Queue Stats
330W - 308L
1,639 Elo+
Party 1
Athena
Athena
Overheated22
Athena
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,392 Elo+
Party 1
Cernunnos
Cernunnos
TDfregz
Cernunnos
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 153L
1,704 Elo+
Party 1
Team Averages
Level 120
1,506 SR
1,578 Elo+

VS

Team Averages
Level 86
1,621 SR
1,534 Elo+
Hades
Hades
Chambers3737
Hades
Level 119
God Stats
4W - 2L
1,697 SR
Queue Stats
36W - 36L
1,499 Elo+
Solo
Osiris
Osiris
IzanamiOneTrick
Osiris
Level 87
God Stats
4W - 3L
1,776 SR
Queue Stats
73W - 85L
1,546 Elo+
Party 2
Sylvanus
Sylvanus
Sanmiguel910
Sylvanus
Level 37
God Stats
7W - 6L
1,509 SR
Queue Stats
36W - 39L
1,439 Elo+
Solo
Danzaburou
Danzaburou
SebasVM0121
Danzaburou
Level 118
God Stats
3W - 2L
1,515 SR
Queue Stats
61W - 45L
1,607 Elo+
Solo
Merlin
Merlin
Slitler
Merlin
Level 68
God Stats
2W - 1L
1,609 SR
Queue Stats
105W - 110L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
5 / 1 / 2
7,296
730
8,874
10,593
6,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 0 / 2
7,165
717
3,645
4,211
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
FosterWalrus586
Cu Chulainn
10
3 / 2 / 3
6,079
608
3,663
6,206
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Athena
9
1 / 1 / 4
5,185
519
1,669
6,413
3,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
TDfregz
Cernunnos
9
2 / 2 / 4
5,621
562
7,093
7,585
1,984
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,415
542
4,668
10,742
5,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 2
6,461
646
3,465
6,815
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
Sanmiguel910
Sylvanus
9
1 / 3 / 3
5,359
536
4,451
7,727
6,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
SebasVM0121
Danzaburou
9
3 / 2 / 1
5,937
594
4,527
6,633
1,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Slitler
Merlin
9
0 / 2 / 0
5,264
526
1,822
4,026
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
6
6
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
2
6
W
5
0
2
6
L
0
6
1
0.08
W
Cu Chulainn
FosterWalrus586
Cu Chulainn
3
2
3
2.25
L
2
3
2
1
W
Athena
1
1
4
3
L
Sylvanus
Sanmiguel910
Sylvanus
1
3
3
0.83
L
Danzaburou
SebasVM0121
Danzaburou
3
2
1
1.75
L
Merlin
Slitler
Merlin
0
2
0
0
W
Cernunnos
TDfregz
Cernunnos
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,944
Damage
18,933
35,008
Taken
35,943
16,359
Mitigated
18,849
13,076
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,874
3,195
0
5,310
10,593
6,394
0
4,835
5,758
0
41,320
W
3,645
377
0
1,022
4,211
1,328
0
972
3,239
44,630
0
L
4,668
1,379
21
4,043
10,742
5,285
0
698
10,002
24,380
0
W
Cu Chulainn
FosterWalrus586
Cu Chulainn
3,663
874
0
1,591
6,206
3,000
0
160
6,046
0
34,445
L
3,465
1,021
0
2,195
6,815
4,365
0
995
5,740
0
38,677
W
Athena
1,669
681
0
1,790
6,413
3,653
0
2,722
3,691
5,974
0
L
Sylvanus
Sanmiguel910
Sylvanus
4,451
952
1,152
3,480
7,727
6,158
175
1,321
6,370
13,338
0
L
Danzaburou
SebasVM0121
Danzaburou
4,527
1,708
0
1,497
6,633
1,815
507
847
5,786
0
33,678
L
Merlin
Slitler
Merlin
1,822
152
0
1,000
4,026
1,226
0
1,358
2,576
26,306
0
W
Cernunnos
TDfregz
Cernunnos
7,093
2,870
0
3,363
7,585
1,984
0
2,252
5,333
0
37,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,346
Gold Earned
28,436
340
Minions Killed
272
0
Camps Cleared
0
1,105,186
Distance Traveled
972,008
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,296
730
86
9
0
212,374
1
W
Janus
7,165
717
111
11
0
255,862
3
L
Hades
5,415
542
60
6
0
162,653
2
W
Cu Chulainn
6,079
608
61
6
0
237,999
2
L
Osiris
6,461
646
82
8
0
238,201
4
W
Athena
5,185
519
7
1
0
209,957
4
L
Sylvanus
5,359
536
22
2
0
182,933
1
L
Danzaburou
5,937
594
49
5
0
176,071
3
L
Merlin
5,264
526
59
6
0
212,150
2
W
Cernunnos
5,621
562
75
8
0
188,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role