Player Matchup

Camazotz
Camazotz
FusionBeast5K
Camazotz
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 60L
1,351 Elo+
Solo
Chaac
Chaac
Im Dana Delany
Chaac
Level 33
God Stats
3W - 1L
1,863 SR
Queue Stats
64W - 39L
1,601 Elo+
Party 2
Arachne
Arachne
lM MrMeseeks730
Arachne
Level 25
God Stats
10W - 3L
1,537 SR
Queue Stats
123W - 66L
1,629 Elo+
Party 2
Janus
Janus
ssactanic
Janus
Level 68
God Stats
8W - 8L
1,121 SR
Queue Stats
434W - 414L
1,459 Elo+
Party 2
Nox
Nox
v3xGambit
Nox
Level 76
God Stats
10W - 4L
1,590 SR
Queue Stats
637W - 568L
1,502 Elo+
Party 2
Team Averages
Level 50
1,522 SR
1,508 Elo+

VS

Team Averages
Level 53
1,393 SR
1,394 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Noodler15
Nemesis
Level 47
God Stats
14W - 29L
1,374 SR
Queue Stats
93W - 124L
1,371 Elo+
Solo
Ares
Ares
Onyx Scrappy
Ares
Level 65
God Stats
26W - 26L
1,462 SR
Queue Stats
202W - 234L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
PapaTut9701
Gilgamesh
Level 58
God Stats
3W - 10L
1,328 SR
Queue Stats
239W - 299L
1,362 Elo+
Party 1
Zhong Kui
Zhong Kui
toastydonkey333
Zhong Kui
Level 64
God Stats
6W - 10L
1,302 SR
Queue Stats
240W - 301L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FusionBeast5K
Camazotz
12
5 / 3 / 3
8,021
573
7,648
12,048
9,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 2 / 7
7,022
502
6,920
9,921
5,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
13 / 2 / 2
9,434
674
11,553
10,614
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Janus
ssactanic
Janus
12
2 / 1 / 4
7,058
504
6,688
4,153
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 4 / 7
7,558
540
6,455
8,287
3,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 4 / 1
6,836
488
6,604
8,972
2,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Noodler15
Nemesis
11
0 / 7 / 2
6,585
470
4,955
11,849
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 3 / 3
6,097
436
2,894
12,563
6,290
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
PapaTut9701
Gilgamesh
11
5 / 6 / 1
7,169
512
7,975
11,784
7,203
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
toastydonkey333
Zhong Kui
11
3 / 8 / 1
6,729
481
6,710
11,306
6,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
27
Kills
12
12
Deaths
28
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
4
1
0.88
W
Camazotz
FusionBeast5K
Camazotz
5
3
3
2.17
W
4
2
7
3.75
L
Nemesis
Noodler15
Nemesis
0
7
2
0.14
L
1
3
3
0.83
L
Gilgamesh
PapaTut9701
Gilgamesh
5
6
1
0.92
W
13
2
2
7
W
Janus
ssactanic
Janus
2
1
4
4
L
Zhong Kui
toastydonkey333
Zhong Kui
3
8
1
0.44
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,264
Damage
29,138
45,023
Taken
56,474
24,114
Mitigated
26,169
18,963
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,604
2,903
0
1,354
8,972
2,689
0
2,246
6,376
0
36,175
W
Camazotz
FusionBeast5K
Camazotz
7,648
2,492
0
5,450
12,048
9,235
154
2,176
9,804
8,155
27,463
W
6,920
1,339
0
3,730
9,921
5,305
0
1,661
8,166
0
28,895
L
Nemesis
Noodler15
Nemesis
4,955
2,465
0
1,202
11,849
3,592
0
2,325
9,160
0
43,045
L
2,894
303
0
2,050
12,563
6,290
0
4,953
7,369
18,226
0
L
Gilgamesh
PapaTut9701
Gilgamesh
7,975
2,479
0
339
11,784
7,203
46
2,656
8,356
5,530
19,223
W
11,553
7,232
0
6,843
10,614
4,709
0
2,073
8,459
0
67,485
W
Janus
ssactanic
Janus
6,688
162
88
464
4,153
1,157
582
1,127
3,020
36,096
0
L
Zhong Kui
toastydonkey333
Zhong Kui
6,710
761
0
869
11,306
6,395
567
3,239
7,938
30,908
0
W
6,455
727
0
2,388
8,287
3,708
458
3,593
4,423
37,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,093
Gold Earned
33,416
351
Minions Killed
311
0
Camps Cleared
0
1,298,176
Distance Traveled
1,229,219
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,836
488
60
4
0
235,644
0
W
Camazotz
8,021
573
64
5
0
238,163
0
W
Chaac
7,022
502
42
3
0
252,633
6
L
Nemesis
6,585
470
89
6
0
258,785
0
L
Ares
6,097
436
35
3
0
242,130
4
L
Gilgamesh
7,169
512
53
4
0
269,853
2
W
Arachne
9,434
674
112
8
0
304,799
0
W
Janus
7,058
504
65
5
0
271,793
0
L
Zhong Kui
6,729
481
74
5
0
222,807
0
W
Nox
7,558
540
68
5
0
230,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role