Player Matchup

Odin
Odin
FaIcon9
Odin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,416 Elo+
Party 1
Apollo
Apollo
PeeDroNuNeS
Apollo
Level 20
God Stats
12W - 22L
1,272 SR
Queue Stats
30W - 42L
1,348 Elo+
Party 1
Neith
Neith
Saniteros
Neith
Level 16
God Stats
1W - 0L
1,246 SR
Queue Stats
30W - 40L
1,370 Elo+
Party 1
Hel
Hel
Tranquillity777
Hel
Level 28
God Stats
8W - 1L
1,500 SR
Queue Stats
52W - 58L
1,369 Elo+
Party 1
Ganesha
Ganesha
destructorpoiso
Ganesha
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 33L
1,300 Elo+
Party 1
Team Averages
Level 19
1,404 SR
1,360 Elo+

VS

Team Averages
Level 13
1,596 SR
1,327 Elo+
Jormungandr
Jormungandr
Bonecah
Jormungandr
Level 18
God Stats
2W - 1L
1,752 SR
Queue Stats
27W - 29L
1,381 Elo+
Solo
Anubis
Anubis
EX MATADOR XX
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,029 Elo+
Solo
Scylla
Scylla
GaymerX_Rj
Scylla
Level 8
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
cadmos02
Neith
Level 20
God Stats
6W - 7L
1,295 SR
Queue Stats
10W - 15L
1,456 Elo+
Solo
Olorun
Olorun
sanhaço
Olorun
Level 13
God Stats
1W - 2L
1,735 SR
Queue Stats
10W - 20L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
FaIcon9
Odin
20
8 / 0 / 28
12,831
1,166
17,076
10,889
11,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
19
15 / 3 / 13
12,911
1,174
21,482
11,181
3,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Saniteros
Neith
20
12 / 1 / 24
13,296
1,209
27,781
11,071
4,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 1 / 24
12,383
1,126
14,825
8,525
3,477
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 0
8,540
776
0
0
0
Team 1 Tickets

274

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bonecah
Jormungandr
17
1 / 6 / 3
10,846
986
5,027
20,910
25,842
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 13 / 1
11,308
1,028
12,193
18,706
9,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
GaymerX_Rj
Scylla
16
0 / 8 / 3
9,442
858
1,776
14,829
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
cadmos02
Neith
17
1 / 8 / 4
10,233
930
7,747
17,374
7,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
sanhaço
Olorun
16
0 / 8 / 4
9,822
893
6,766
15,980
6,892
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
20
43
Kills
5
5
Deaths
43
89
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bonecah
Jormungandr
1
6
3
0.42
L
3
13
1
0.27
W
Odin
FaIcon9
Odin
8
0
28
22
L
Scylla
GaymerX_Rj
Scylla
0
8
3
0.19
W
Apollo
15
3
13
7.17
W
Neith
Saniteros
Neith
12
1
24
24
W
8
1
24
20
L
Neith
cadmos02
Neith
1
8
4
0.38
W
0
0
0
0
L
Olorun
sanhaço
Olorun
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,164
Damage
33,509
41,666
Taken
87,799
23,462
Mitigated
53,406
16,549
Healing
6,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bonecah
Jormungandr
5,027
2,335
0
0
20,910
25,842
0
3,947
16,963
26,084
0
L
12,193
1,704
0
2,855
18,706
9,205
0
3,667
15,039
34,121
0
W
Odin
FaIcon9
Odin
17,076
3,589
0
398
10,889
11,890
0
7,519
3,370
5,235
34,553
L
Scylla
GaymerX_Rj
Scylla
1,776
738
0
0
14,829
4,446
0
5,547
9,282
8,117
0
W
Apollo
21,482
12,863
0
3,051
11,181
3,919
0
5,080
4,998
0
32,913
W
Neith
Saniteros
Neith
27,781
18,378
0
4,476
11,071
4,176
0
7,409
3,662
0
44,396
W
14,825
933
3,873
4,751
8,525
3,477
0
5,754
2,771
30,272
0
L
Neith
cadmos02
Neith
7,747
3,714
0
1,183
17,374
7,021
0
1,781
15,593
0
26,078
W
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
sanhaço
Olorun
6,766
3,650
327
1,764
15,980
6,892
0
2,173
13,807
29,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,961
Gold Earned
51,651
159
Minions Killed
195
6
Camps Cleared
6
836,179
Distance Traveled
871,833
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,846
986
52
5
3
188,633
3
L
Anubis
11,308
1,028
57
5
2
159,858
0
W
Odin
12,831
1,166
44
4
0
249,253
2
L
Scylla
9,442
858
15
1
1
197,833
0
W
Apollo
12,911
1,174
34
3
1
182,491
2
W
Neith
13,296
1,209
47
4
1
176,863
3
W
Hel
12,383
1,126
34
3
4
227,572
0
L
Neith
10,233
930
32
3
0
160,876
0
W
Ganesha
8,540
776
0
0
0
0
0
L
Olorun
9,822
893
39
4
0
164,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role