Player Matchup

Artemis
Artemis
Bigg_Oggy
Artemis
Level 86
God Stats
12W - 8L
1,579 SR
Queue Stats
63W - 65L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
MagnesiumBIue
Sun Wukong
Level 78
God Stats
3W - 7L
1,343 SR
Queue Stats
19W - 34L
1,379 Elo+
Party 1
Jormungandr
Jormungandr
Razgriz222
Jormungandr
Level 101
God Stats
12W - 13L
1,464 SR
Queue Stats
84W - 107L
1,399 Elo+
Party 1
Team Averages
Level 88
1,462 SR
1,433 Elo+

VS

Team Averages
Level 107
1,579 SR
1,603 Elo+
Zhong Kui
Zhong Kui
Cpt Zaraki2011
Zhong Kui
Level 160
God Stats
6W - 2L
1,795 SR
Queue Stats
695W - 608L
1,639 Elo+
Party 2
Neith
Neith
ElectroIce22
Neith
Level 14
God Stats
10W - 6L
1,780 SR
Queue Stats
12W - 8L
1,591 Elo+
Solo
Odin
Odin
gigglearms96
Odin
Level 148
God Stats
2W - 2L
1,163 SR
Queue Stats
224W - 189L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bigg_Oggy
Artemis
15
1 / 7 / 7
11,063
615
12,611
15,124
5,355
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MagnesiumBIue
Sun Wukong
16
3 / 6 / 6
11,790
655
8,803
16,500
10,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
Razgriz222
Jormungandr
16
6 / 8 / 2
12,808
712
11,553
22,296
22,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cpt Zaraki2011
Zhong Kui
17
11 / 6 / 7
13,204
734
19,141
22,090
20,649
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 3 / 9
12,437
691
11,306
9,922
3,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 1 / 14
12,541
697
10,885
12,057
14,686
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
10
Kills
21
21
Deaths
10
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bigg_Oggy
Artemis
1
7
7
0.64
W
Zhong Kui
Cpt Zaraki2011
Zhong Kui
11
6
7
2.42
W
5
3
9
3.17
L
Sun Wukong
MagnesiumBIue
Sun Wukong
3
6
6
1
L
Jormungandr
Razgriz222
Jormungandr
6
8
2
0.88
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,967
Damage
41,332
53,920
Taken
44,069
38,688
Mitigated
38,636
5,782
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bigg_Oggy
Artemis
12,611
3,682
0
485
15,124
5,355
1,134
6,037
9,087
0
45,908
W
Zhong Kui
Cpt Zaraki2011
Zhong Kui
19,141
1,278
0
9,640
22,090
20,649
1,733
5,582
15,964
58,340
0
W
11,306
3,857
0
678
9,922
3,301
1,204
1,992
7,708
0
44,612
L
Sun Wukong
MagnesiumBIue
Sun Wukong
8,803
597
739
2,678
16,500
10,826
0
5,180
11,320
0
30,687
L
Jormungandr
Razgriz222
Jormungandr
11,553
2,314
0
1,880
22,296
22,507
270
9,096
13,200
54,847
0
W
10,885
1,401
0
0
12,057
14,686
615
4,316
7,512
2,518
28,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,661
Gold Earned
38,182
197
Minions Killed
192
9
Camps Cleared
7
815,091
Distance Traveled
871,553
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,063
615
80
4
3
261,438
2
W
Zhong Kui
13,204
734
96
5
5
266,756
1
W
Neith
12,437
691
65
4
0
291,769
3
L
Sun Wukong
11,790
655
35
2
3
307,417
5
L
Jormungandr
12,808
712
82
5
3
246,236
1
W
Odin
12,541
697
31
2
2
313,028
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role