Player Matchup

Bellona
Bellona
Ace_Wolff
Bellona
Level 105
God Stats
6W - 1L
1,712 SR
Queue Stats
408W - 406L
1,505 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DarthChaos_GAS
Kumbhakarna
Level 66
God Stats
8W - 4L
1,784 SR
Queue Stats
302W - 304L
1,505 Elo+
Party 2
Rama
Rama
KNiiGHTM4r3
Rama
Level 121
God Stats
7W - 2L
1,645 SR
Queue Stats
32W - 32L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
Wooley1298
Baron Samedi
Level 105
God Stats
36W - 24L
1,709 SR
Queue Stats
399W - 373L
1,554 Elo+
Party 2
Guan Yu
Guan Yu
xPOLISH PRIDEx
Guan Yu
Level 95
God Stats
2W - 0L
1,842 SR
Queue Stats
30W - 34L
1,529 Elo+
Solo
Team Averages
Level 98
1,738 SR
1,510 Elo+

VS

Team Averages
Level 118
1,474 SR
1,509 Elo+
He Bo
He Bo
AkariLaKawaii
He Bo
Level 141
God Stats
0W - 3L
1,175 SR
Queue Stats
235W - 240L
1,502 Elo+
Party 1
Apollo
Apollo
Nijat
Apollo
Level 98
God Stats
9W - 21L
1,432 SR
Queue Stats
182W - 213L
1,441 Elo+
Party 1
Eset
Eset
Shadowgamer697
Eset
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
486W - 473L
1,505 Elo+
Solo
Nemesis
Nemesis
VERA850
Nemesis
Level 96
God Stats
16W - 15L
1,471 SR
Queue Stats
130W - 129L
1,588 Elo+
Party 1
Xing Tian
Xing Tian
v Glosy
Xing Tian
Level 108
God Stats
5W - 3L
1,792 SR
Queue Stats
118W - 127L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ace_Wolff
Bellona
18
7 / 2 / 3
11,032
613
14,674
14,323
11,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
DarthChaos_GAS
Kumbhakarna
13
1 / 1 / 7
9,068
504
5,679
14,351
13,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 3 / 2
10,621
590
12,019
12,684
3,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Wooley1298
Baron Samedi
15
3 / 3 / 5
9,343
519
9,001
9,399
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 4 / 1
9,282
516
4,412
13,959
8,684
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 2
9,822
546
9,656
7,201
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Nijat
Apollo
13
0 / 7 / 3
7,817
434
4,643
11,974
3,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 6 / 0
10,171
565
9,669
15,150
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
VERA850
Nemesis
15
3 / 4 / 5
9,482
527
9,816
12,478
5,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
v Glosy
Xing Tian
12
1 / 2 / 3
7,960
442
4,279
19,648
10,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
21
Kills
13
13
Deaths
21
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ace_Wolff
Bellona
7
2
3
4.25
L
5
2
2
3
W
Kumbhakarna
DarthChaos_GAS
Kumbhakarna
1
1
7
4.5
W
8
3
2
3
L
Apollo
Nijat
Apollo
0
7
3
0.21
L
4
6
0
0.67
L
Nemesis
VERA850
Nemesis
3
4
5
1.38
W
Baron Samedi
Wooley1298
Baron Samedi
3
3
5
1.83
L
Xing Tian
v Glosy
Xing Tian
1
2
3
1.25
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,785
Damage
38,063
64,716
Taken
66,451
40,076
Mitigated
27,110
22,381
Healing
18,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ace_Wolff
Bellona
14,674
6,441
0
6,138
14,323
11,062
0
3,451
10,760
0
102,739
L
9,656
39
0
817
7,201
1,873
45
0
7,201
51,529
0
W
Kumbhakarna
DarthChaos_GAS
Kumbhakarna
5,679
970
0
3,716
14,351
13,224
83
5,248
8,900
33,010
0
W
12,019
8,720
0
3,938
12,684
3,626
1,328
3,277
9,359
0
84,306
L
Apollo
Nijat
Apollo
4,643
2,742
0
3,553
11,974
3,892
0
783
11,191
0
57,719
L
9,669
170
605
5,329
15,150
5,595
287
5,520
9,630
59,702
0
L
Nemesis
VERA850
Nemesis
9,816
3,573
0
3,474
12,478
5,310
0
1,127
11,351
0
67,868
W
Baron Samedi
Wooley1298
Baron Samedi
9,001
653
652
3,197
9,399
3,480
0
5,700
3,350
58,009
0
L
Xing Tian
v Glosy
Xing Tian
4,279
456
0
4,257
19,648
10,440
0
7,250
12,398
22,187
0
W
4,412
252
316
4,424
13,959
8,684
0
5,448
8,511
0
41,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,346
Gold Earned
45,252
544
Minions Killed
441
0
Camps Cleared
0
1,751,370
Distance Traveled
1,675,272
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,032
613
154
9
0
378,936
2
L
He Bo
9,822
546
93
5
0
322,829
1
W
Kumbhakarna
9,068
504
50
3
0
339,570
5
W
Rama
10,621
590
140
8
0
322,453
3
L
Apollo
7,817
434
88
5
0
321,015
3
L
Eset
10,171
565
121
7
0
297,415
2
L
Nemesis
9,482
527
108
6
0
397,165
2
W
Baron Samedi
9,343
519
98
5
0
341,447
1
L
Xing Tian
7,960
442
31
2
0
336,848
1
W
Guan Yu
9,282
516
102
6
0
368,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role