Player Matchup

Nu Wa
Nu Wa
MigueDePiscis26
Nu Wa
Level 27
God Stats
8W - 2L
1,491 SR
Queue Stats
29W - 39L
1,461 Elo+
Solo
Vulcan
Vulcan
Morbid_Mystic
Vulcan
Level 25
God Stats
26W - 27L
1,471 SR
Queue Stats
68W - 70L
1,398 Elo+
Party 1
Hel
Hel
NOX6230
Hel
Level 28
God Stats
5W - 7L
1,129 SR
Queue Stats
127W - 139L
1,448 Elo+
Solo
Artemis
Artemis
SerratedDreams88
Artemis
Level 29
God Stats
16W - 11L
1,509 SR
Queue Stats
33W - 36L
1,389 Elo+
Solo
Jing Wei
Jing Wei
n9u9m9b
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,376 Elo+
Party 1
Team Averages
Level 25
1,420 SR
1,414 Elo+

VS

Team Averages
Level 14
1,564 SR
1,472 Elo+
Ares
Ares
ExitTheBatman
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
MrShagworthy
Baron Samedi
Level 20
God Stats
41W - 30L
1,822 SR
Queue Stats
590W - 484L
1,629 Elo+
Solo
Fenrir
Fenrir
Scrion013
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
He Bo
He Bo
Shicked
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 57L
1,444 Elo+
Solo
Hera
Hera
blackdober
Hera
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 39L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 20
12,941
995
17,337
9,600
3,443
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 4 / 20
12,877
991
17,498
8,591
3,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hel
20
15 / 4 / 9
14,727
1,133
21,207
16,791
7,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
14 / 5 / 13
15,757
1,212
22,369
12,703
4,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
n9u9m9b
Jing Wei
20
6 / 7 / 18
13,430
1,033
11,647
26,213
20,428
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 4
10,267
790
808
9,254
3,591
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
MrShagworthy
Baron Samedi
20
13 / 2 / 8
16,586
1,276
27,620
13,461
6,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Scrion013
Fenrir
20
5 / 12 / 12
13,905
1,070
18,036
29,753
17,101
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Shicked
He Bo
20
4 / 7 / 14
14,011
1,078
10,200
24,730
7,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 14 / 9
12,557
966
11,446
21,406
7,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
71
39
Kills
24
24
Deaths
39
80
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
2
4
20
3
W
2
4
20
3
L
Baron Samedi
MrShagworthy
Baron Samedi
13
2
8
8.5
W
Hel
15
4
9
4.88
L
Fenrir
Scrion013
Fenrir
5
12
12
0.92
W
14
5
13
4.1
L
He Bo
Shicked
He Bo
4
7
14
1.57
L
2
14
9
0.46
W
Jing Wei
n9u9m9b
Jing Wei
6
7
18
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,058
Damage
68,110
73,898
Taken
98,604
39,539
Mitigated
42,790
14,797
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
808
126
0
0
9,254
3,591
0
6,038
3,216
3,589
0
W
17,337
3,645
0
1,167
9,600
3,443
0
7,210
2,390
54,892
0
W
17,498
5,200
0
0
8,591
3,198
0
7,280
1,311
40,395
0
L
Baron Samedi
MrShagworthy
Baron Samedi
27,620
2,314
2,645
2,970
13,461
6,553
0
8,122
5,305
67,819
0
W
Hel
21,207
1,861
4,334
6,646
16,791
7,540
0
13,036
3,755
47,573
0
L
Fenrir
Scrion013
Fenrir
18,036
9,020
0
4,191
29,753
17,101
0
12,695
17,012
0
37,575
W
22,369
15,351
0
1,679
12,703
4,930
0
8,266
4,437
0
49,263
L
He Bo
Shicked
He Bo
10,200
767
0
1,558
24,730
7,761
0
15,849
8,789
48,770
0
L
11,446
2,834
0
0
21,406
7,784
0
13,044
8,240
32,702
0
W
Jing Wei
n9u9m9b
Jing Wei
11,647
9,239
0
971
26,213
20,428
0
14,282
11,931
0
17,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,732
Gold Earned
67,326
247
Minions Killed
258
9
Camps Cleared
7
1,210,649
Distance Traveled
1,049,982
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,267
790
1
0
0
95,003
0
W
Nu Wa
12,941
995
60
5
1
197,698
0
W
Vulcan
12,877
991
51
4
0
268,834
0
L
Baron Samedi
16,586
1,276
100
8
0
216,693
0
W
Hel
14,727
1,133
61
5
3
244,787
1
L
Fenrir
13,905
1,070
31
2
4
246,870
0
W
Artemis
15,757
1,212
56
4
5
208,722
0
L
He Bo
14,011
1,078
87
7
3
245,204
4
L
Hera
12,557
966
39
3
0
246,212
1
W
Jing Wei
13,430
1,033
19
1
0
290,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role