Player Matchup

Khepri
Khepri
JaceGang
Khepri
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,263 Elo+
Solo
Zeus
Zeus
Rift
Zeus
Level 59
God Stats
0W - 2L
1,470 SR
Queue Stats
12W - 14L
1,359 Elo+
Party 1
Vamana
Vamana
shellingharb988
Vamana
Level 19
God Stats
1W - 1L
1,724 SR
Queue Stats
78W - 51L
1,271 Elo+
Party 1
Team Averages
Level 42
1,564 SR
1,298 Elo+

VS

Team Averages
Level 35
1,364 SR
1,301 Elo+
Kukulkan
Kukulkan
Matiix_Py
Kukulkan
Level 48
God Stats
7W - 5L
1,112 SR
Queue Stats
11W - 11L
1,194 Elo+
Solo
Ymir
Ymir
ThePunisher1479
Ymir
Level 28
God Stats
11W - 12L
1,564 SR
Queue Stats
36W - 48L
1,342 Elo+
Solo
Tiamat
Tiamat
punziie
Tiamat
Level 28
God Stats
8W - 6L
1,416 SR
Queue Stats
9W - 11L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JaceGang
Khepri
9
1 / 3 / 3
9,367
520
380
7,628
2,757
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
Rift
Zeus
14
2 / 11 / 2
10,259
570
15,656
18,625
7,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 7 / 2
11,329
629
10,553
24,049
22,158
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Matiix_Py
Kukulkan
17
16 / 1 / 2
13,963
776
19,491
12,259
5,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 3 / 13
11,877
660
6,517
17,312
7,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
punziie
Tiamat
13
1 / 5 / 11
11,028
613
12,269
12,061
7,554
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
21
21
Deaths
9
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Khepri
JaceGang
Khepri
1
3
3
0.83
W
Kukulkan
Matiix_Py
Kukulkan
16
1
2
17
L
Zeus
Rift
Zeus
2
11
2
0.27
W
4
3
13
3.5
W
Tiamat
punziie
Tiamat
1
5
11
1.3
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,589
Damage
38,277
50,302
Taken
41,632
32,342
Mitigated
20,607
5,435
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
JaceGang
Khepri
380
0
0
0
7,628
2,757
0
6,896
732
3,782
0
W
Kukulkan
Matiix_Py
Kukulkan
19,491
2,899
0
2,957
12,259
5,449
490
5,554
6,705
67,838
0
L
Zeus
Rift
Zeus
15,656
1,035
344
1,940
18,625
7,427
0
15,321
3,304
56,858
0
W
6,517
2,139
0
4,086
17,312
7,604
552
7,465
9,847
19,215
0
W
Tiamat
punziie
Tiamat
12,269
1,532
193
1,878
12,061
7,554
1,011
4,236
7,825
40,791
0
L
10,553
3,899
0
3,151
24,049
22,158
0
17,072
6,977
0
26,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,955
Gold Earned
36,868
130
Minions Killed
169
3
Camps Cleared
10
686,280
Distance Traveled
955,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,367
520
9
1
1
94,990
0
W
Kukulkan
13,963
776
82
5
6
324,834
0
L
Zeus
10,259
570
97
5
2
249,914
0
W
Ymir
11,877
660
23
1
2
352,824
0
W
Tiamat
11,028
613
64
4
2
278,051
0
L
Vamana
11,329
629
24
1
0
341,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role