Player Matchup

Cerberus
Cerberus
Gold IV
Baabaroosa
Cerberus
Gold IV
Level 156
God Stats
10W - 3L
1,834 SR
Queue Stats
20W - 13L
1,787 MMR
Party 1
Jing Wei
Jing Wei
Platinum I
Dani_Amurga
Jing Wei
Platinum I
Level 154
God Stats
2W - 1L
1,202 SR
Queue Stats
233W - 219L
1,862 MMR
Solo
Set
Set
Platinum V
FeedAndIQuit
Set
Platinum V
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,881 MMR
Party 1
Odin
Odin
Platinum II
MattRBR86
Odin
Platinum II
Level 147
God Stats
34W - 16L
1,938 SR
Queue Stats
481W - 467L
1,910 MMR
Solo
Ah Puch
Ah Puch
Platinum I
mainframe94
Ah Puch
Platinum I
Level 109
God Stats
5W - 2L
1,893 SR
Queue Stats
158W - 154L
1,922 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,674 SR
1,873 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,703 SR
1,875 MMR
Merlin
Merlin
Diamond V
AIldjo
Merlin
Diamond V
Level 146
God Stats
8W - 4L
1,803 SR
Queue Stats
356W - 326L
1,990 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum IV
Bossnian07
Ao Kuang
Platinum IV
Level 160
God Stats
35W - 25L
1,656 SR
Queue Stats
752W - 727L
1,761 MMR
Party 2
Sylvanus
Sylvanus
Diamond IV
El Baino
Sylvanus
Diamond IV
Level 156
God Stats
15W - 10L
1,773 SR
Queue Stats
112W - 99L
1,999 MMR
Solo
Artemis
Artemis
Gold I
black_lampard800
Artemis
Gold I
Level 143
God Stats
0W - 1L
1,787 SR
Queue Stats
24W - 17L
1,827 MMR
Solo
King Arthur
King Arthur
Platinum II
molina73
King Arthur
Platinum II
Level 124
God Stats
30W - 47L
1,494 SR
Queue Stats
373W - 363L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baabaroosa
Cerberus
20
7 / 6 / 25
20,135
491
27,279
64,040
93,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Dani_Amurga
Jing Wei
20
18 / 7 / 9
25,682
626
51,502
38,725
18,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 7 / 19
23,117
564
29,737
54,471
45,450
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odin
20
13 / 3 / 24
22,879
558
38,322
42,101
56,065
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
mainframe94
Ah Puch
20
7 / 13 / 27
21,959
536
42,595
39,956
26,486
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Morgan Le FayGilgameshPersephoneAthenaTiamat

VS

Bans
KaliDanzaburouFenrirRamaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AIldjo
Merlin
20
5 / 10 / 12
20,100
490
41,506
33,547
16,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Bossnian07
Ao Kuang
20
19 / 10 / 4
21,929
535
43,210
50,660
31,675
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
El Baino
Sylvanus
20
0 / 11 / 18
17,297
422
19,110
51,514
87,471
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 9 / 10
20,434
498
49,832
44,552
20,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
molina73
King Arthur
20
7 / 15 / 13
18,996
463
30,913
50,841
81,367
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
93
54
Kills
36
36
Deaths
55
104
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Merlin
AIldjo
Merlin
5
10
12
1.1
W
Cerberus
Baabaroosa
Cerberus
7
6
25
3.25
L
Ao Kuang
Bossnian07
Ao Kuang
19
10
4
2.1
W
Jing Wei
Dani_Amurga
Jing Wei
18
7
9
3.21
L
Sylvanus
El Baino
Sylvanus
0
11
18
0.82
W
9
7
19
2.64
W
Odin
13
3
24
8.33
L
5
9
10
1.11
W
Ah Puch
mainframe94
Ah Puch
7
13
27
1.58
L
King Arthur
molina73
King Arthur
7
15
13
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

189,435
Damage
184,571
239,293
Taken
231,114
240,358
Mitigated
237,732
67,414
Healing
62,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AIldjo
Merlin
41,506
1,649
886
6,490
33,547
16,227
382
14,151
18,328
179,307
0
W
Cerberus
Baabaroosa
Cerberus
27,279
1,420
922
17,265
64,040
93,932
1,707
25,332
38,708
82,814
0
L
Ao Kuang
Bossnian07
Ao Kuang
43,210
12,599
0
18,456
50,660
31,675
878
15,600
34,011
192,456
0
W
Jing Wei
Dani_Amurga
Jing Wei
51,502
39,397
0
14,153
38,725
18,425
6,926
16,451
22,274
0
300,867
L
Sylvanus
El Baino
Sylvanus
19,110
3,843
8,690
12,649
51,514
87,471
218
15,562
33,681
57,244
0
W
29,737
18,670
0
6,316
54,471
45,450
1,922
30,354
24,117
0
190,941
W
Odin
38,322
5,264
0
16,062
42,101
56,065
1,465
17,760
24,341
26,537
109,704
L
49,832
25,698
0
11,568
44,552
20,992
1,841
20,163
23,149
0
231,694
W
Ah Puch
mainframe94
Ah Puch
42,595
1,515
0
12,696
39,956
26,486
1,910
20,368
19,588
137,580
0
L
King Arthur
molina73
King Arthur
30,913
1,812
0
3,436
50,841
81,367
146
12,911
35,302
3,036
106,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

113,772
Gold Earned
98,756
994
Minions Killed
897
0
Camps Cleared
0
3,816,184
Distance Traveled
3,416,551
61
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
20,100
490
252
6
0
683,437
10
W
Cerberus
20,135
491
100
2
0
751,952
13
L
Ao Kuang
21,929
535
195
5
0
701,805
6
W
Jing Wei
25,682
626
308
8
0
736,627
10
L
Sylvanus
17,297
422
52
1
0
697,119
12
W
Set
23,117
564
213
5
0
806,301
5
W
Odin
22,879
558
192
5
0
827,555
17
L
Artemis
20,434
498
241
6
0
674,193
13
W
Ah Puch
21,959
536
181
4
0
693,749
16
L
King Arthur
18,996
463
157
4
0
659,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role