Player Matchup

Ne Zha
Ne Zha
Platinum IV
CynideCode
Ne Zha
Platinum IV
Level 123
God Stats
18W - 5L
1,815 SR
Queue Stats
127W - 100L
2,008 MMR
Party 1
Poseidon
Poseidon
Gold I
CynideTwist
Poseidon
Gold I
Level 101
God Stats
8W - 4L
1,618 SR
Queue Stats
126W - 98L
1,824 MMR
Party 1
Bellona
Bellona
Gold IV
CynideWra
Bellona
Gold IV
Level 108
God Stats
1W - 0L
1,498 SR
Queue Stats
88W - 52L
1,741 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,643 SR
1,858 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,643 SR
1,515 MMR
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Bronze III
ArcLaser
Freya
Bronze III
Level 63
God Stats
0W - 1L
1,849 SR
Queue Stats
3W - 5L
1,578 MMR
Solo
Danzaburou
Danzaburou
Silver I
riku11615
Danzaburou
Silver I
Level 69
God Stats
0W - 1L
1,580 SR
Queue Stats
11W - 16L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CynideCode
Ne Zha
12
4 / 3 / 14
8,481
771
8,814
10,711
6,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
CynideTwist
Poseidon
13
8 / 4 / 11
9,487
862
11,785
10,714
4,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
CynideWra
Bellona
13
8 / 0 / 11
9,264
842
12,039
11,635
8,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
TiamatAresOdinZeusSobek

VS

Bans
GilgameshChironHerculesArtemisChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 5 / 2
7,864
715
6,622
13,728
14,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
ArcLaser
Freya
10
0 / 10 / 4
7,010
637
6,301
13,611
5,765
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
riku11615
Danzaburou
12
3 / 5 / 2
8,270
752
6,953
12,293
4,098
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
20
Kills
6
7
Deaths
20
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
5
2
0.8
L
Freya
ArcLaser
Freya
0
10
4
0.2
W
Ne Zha
CynideCode
Ne Zha
4
3
14
3.67
W
Poseidon
CynideTwist
Poseidon
8
4
11
3.38
W
Bellona
CynideWra
Bellona
8
0
11
13.5
L
Danzaburou
riku11615
Danzaburou
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,638
Damage
19,876
33,060
Taken
39,632
19,598
Mitigated
24,048
12,314
Healing
5,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,622
417
0
1,757
13,728
14,185
0
4,775
7,933
12,148
0
L
Freya
ArcLaser
Freya
6,301
2,460
0
2,008
13,611
5,765
230
4,993
7,904
19,966
0
W
Ne Zha
CynideCode
Ne Zha
8,814
1,911
0
3,397
10,711
6,691
425
4,634
6,077
0
21,324
W
Poseidon
CynideTwist
Poseidon
11,785
2,555
0
3,799
10,714
4,113
1,242
4,951
5,763
47,396
0
W
Bellona
CynideWra
Bellona
12,039
4,106
0
5,118
11,635
8,794
461
4,279
7,356
0
27,496
L
Danzaburou
riku11615
Danzaburou
6,953
3,000
0
1,938
12,293
4,098
92
2,285
9,420
0
24,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,232
Gold Earned
23,144
124
Minions Killed
83
5
Camps Cleared
5
640,493
Distance Traveled
532,325
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,864
715
12
1
1
199,258
2
L
Freya
7,010
637
34
3
3
149,918
1
W
Ne Zha
8,481
771
18
2
3
222,645
5
W
Poseidon
9,487
862
72
7
2
188,946
0
W
Bellona
9,264
842
34
3
0
228,902
4
L
Danzaburou
8,270
752
37
3
1
183,149
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role