Player Matchup

Aphrodite
Aphrodite
Nociram
Aphrodite
Level 40
God Stats
7W - 3L
1,750 SR
Queue Stats
195W - 120L
1,667 Elo+
Party 2
Zeus
Zeus
Pablike
Zeus
Level 122
God Stats
4W - 1L
1,714 SR
Queue Stats
267W - 261L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
SuicidalJungler
Cthulhu
Level 160
God Stats
1W - 2L
1,678 SR
Queue Stats
128W - 98L
1,680 Elo+
Party 2
Fenrir
Fenrir
THEPUNISHERMLP
Fenrir
Level 107
God Stats
7W - 6L
1,530 SR
Queue Stats
219W - 194L
1,577 Elo+
Party 2
Artemis
Artemis
bakamo17
Artemis
Level 13
God Stats
2W - 1L
1,771 SR
Queue Stats
14W - 10L
1,700 Elo+
Party 2
Team Averages
Level 88
1,689 SR
1,641 Elo+

VS

Team Averages
Level 60
1,552 SR
1,558 Elo+
Persephone
Persephone
 
Persephone
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Alathenia
Medusa
Level 102
God Stats
16W - 24L
1,488 SR
Queue Stats
399W - 379L
1,538 Elo+
Party 1
Achilles
Achilles
FlameAlt
Achilles
Level 121
God Stats
6W - 8L
1,437 SR
Queue Stats
389W - 401L
1,460 Elo+
Party 1
Kuzenbo
Kuzenbo
MA0017
Kuzenbo
Level 16
God Stats
2W - 1L
1,815 SR
Queue Stats
10W - 8L
1,578 Elo+
Party 1
Cerberus
Cerberus
QueenSalami
Cerberus
Level 21
God Stats
4W - 5L
1,520 SR
Queue Stats
48W - 20L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Nociram
Aphrodite
11
0 / 0 / 0
5,875
588
3,088
7,424
2,423
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
Pablike
Zeus
9
1 / 1 / 1
5,290
529
8,514
4,701
1,508
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 1
6,428
643
5,089
5,916
3,141
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 0 / 4
5,586
559
4,579
6,903
3,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
bakamo17
Artemis
11
3 / 1 / 0
6,363
636
3,354
5,434
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
0 / 2 / 0
5,327
533
2,443
5,904
2,105
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Alathenia
Medusa
9
1 / 3 / 0
5,375
538
5,027
7,389
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
FlameAlt
Achilles
8
1 / 1 / 1
5,389
539
3,468
7,310
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
MA0017
Kuzenbo
10
0 / 0 / 0
5,573
557
5,239
6,624
5,973
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
QueenSalami
Cerberus
7
0 / 2 / 0
4,308
431
1,302
10,104
4,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
2
2
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
0
0
L
Medusa
Alathenia
Medusa
1
3
0
0.33
L
Achilles
FlameAlt
Achilles
1
1
1
1.5
L
Kuzenbo
MA0017
Kuzenbo
0
0
0
0
W
Aphrodite
Nociram
Aphrodite
0
0
0
0
W
Zeus
Pablike
Zeus
1
1
1
1.5
L
Cerberus
QueenSalami
Cerberus
0
2
0
0
W
2
0
1
2.5
W
2
0
4
4
W
Artemis
bakamo17
Artemis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,624
Damage
17,479
30,378
Taken
37,331
12,760
Mitigated
17,523
15,363
Healing
12,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,443
635
0
1,511
5,904
2,105
245
3,216
2,686
26,253
0
L
Medusa
Alathenia
Medusa
5,027
2,786
0
1,455
7,389
2,210
0
4,050
3,339
0
27,797
L
Achilles
FlameAlt
Achilles
3,468
955
0
3,061
7,310
2,361
0
1,575
5,735
0
23,256
L
Kuzenbo
MA0017
Kuzenbo
5,239
1,776
0
2,859
6,624
5,973
36
2,940
3,684
28,414
0
W
Aphrodite
Nociram
Aphrodite
3,088
278
0
6,175
7,424
2,423
588
4,972
2,197
36,268
0
W
Zeus
Pablike
Zeus
8,514
2,695
0
2,852
4,701
1,508
366
327
4,374
36,403
0
L
Cerberus
QueenSalami
Cerberus
1,302
373
0
3,131
10,104
4,874
0
5,064
5,040
14,987
0
W
5,089
818
0
3,142
5,916
3,141
0
2,070
3,846
37,176
0
W
4,579
741
97
1,393
6,903
3,706
0
900
6,003
0
11,951
W
Artemis
bakamo17
Artemis
3,354
1,755
0
1,704
5,434
1,982
564
555
4,879
0
41,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,542
Gold Earned
25,972
309
Minions Killed
242
0
Camps Cleared
0
1,067,789
Distance Traveled
1,004,937
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,327
533
52
5
0
189,459
3
L
Medusa
5,375
538
56
6
0
186,795
1
L
Achilles
5,389
539
51
5
0
241,643
0
L
Kuzenbo
5,573
557
49
5
0
208,825
2
W
Aphrodite
5,875
588
71
7
0
184,035
1
W
Zeus
5,290
529
63
6
0
174,521
4
L
Cerberus
4,308
431
34
3
0
178,215
1
W
Cthulhu
6,428
643
84
8
0
252,935
4
W
Fenrir
5,586
559
12
1
0
250,610
4
W
Artemis
6,363
636
79
8
0
205,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role