Player Matchup

Baron Samedi
Baron Samedi
HRz_SnIIp-u
Baron Samedi
Level 127
God Stats
23W - 7L
1,747 SR
Queue Stats
471W - 324L
1,563 Elo+
Party 2
Nike
Nike
HappyLeprachaun
Nike
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 93L
1,549 Elo+
Party 2
Sylvanus
Sylvanus
heasley2002
Sylvanus
Level 70
God Stats
5W - 3L
1,523 SR
Queue Stats
182W - 110L
1,542 Elo+
Party 2
Team Averages
Level 87
1,590 SR
1,551 Elo+

VS

Team Averages
Level 100
1,486 SR
1,353 Elo+
Zeus
Zeus
Bin_Die_Zahnfee_
Zeus
Level 148
God Stats
6W - 7L
1,526 SR
Queue Stats
130W - 173L
1,404 Elo+
Party 1
Janus
Janus
Krusaki_Itchigo
Janus
Level 147
God Stats
13W - 17L
1,432 SR
Queue Stats
162W - 189L
1,448 Elo+
Party 1
Discordia
Discordia
majenex
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HRz_SnIIp-u
Baron Samedi
19
24 / 2 / 14
14,865
874
30,098
20,739
19,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
13 / 2 / 14
13,304
783
12,818
16,047
16,990
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
heasley2002
Sylvanus
16
1 / 1 / 29
12,268
722
7,179
17,466
17,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 15 / 3
9,906
583
20,809
19,613
5,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 10 / 0
11,271
663
9,478
17,745
5,328
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
majenex
Discordia
11
1 / 13 / 2
9,959
586
3,048
16,260
4,056
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
9
38
Kills
4
5
Deaths
38
57
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
15
3
0.1
W
Baron Samedi
HRz_SnIIp-u
Baron Samedi
24
2
14
15.5
W
13
2
14
10
L
3
10
0
0.3
W
Sylvanus
heasley2002
Sylvanus
1
1
29
15.5
L
Discordia
majenex
Discordia
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,095
Damage
33,335
54,252
Taken
53,618
53,320
Mitigated
15,030
25,905
Healing
1,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,809
1,594
0
1,215
19,613
5,646
0
14,334
5,279
43,958
0
W
Baron Samedi
HRz_SnIIp-u
Baron Samedi
30,098
2,069
2,357
8,836
20,739
19,236
743
15,012
5,727
79,611
0
W
12,818
1,933
0
2,162
16,047
16,990
1,179
8,241
7,806
0
36,977
L
9,478
0
0
0
17,745
5,328
0
12,618
5,127
42,711
0
W
Sylvanus
heasley2002
Sylvanus
7,179
2,025
4,904
7,646
17,466
17,094
417
11,271
6,195
14,564
3,925
L
Discordia
majenex
Discordia
3,048
780
0
734
16,260
4,056
0
10,298
5,962
14,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,437
Gold Earned
31,136
173
Minions Killed
167
10
Camps Cleared
6
918,371
Distance Traveled
679,078
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,906
583
57
3
2
217,828
5
W
Baron Samedi
14,865
874
103
6
6
310,389
1
W
Nike
13,304
783
52
3
1
299,924
2
L
Janus
11,271
663
82
5
1
272,921
2
W
Sylvanus
12,268
722
18
1
3
308,058
2
L
Discordia
9,959
586
28
2
3
188,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role