Player Matchup

Sol
Sol
AhiQuedoBrasil
Sol
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 0L
1,717 Elo+
Party 1
Ullr
Ullr
SPY_BLACK_
Ullr
Level 20
God Stats
11W - 10L
1,531 SR
Queue Stats
26W - 23L
1,472 Elo+
Solo
Xing Tian
Xing Tian
SergioSaFra
Xing Tian
Level 27
God Stats
2W - 0L
1,699 SR
Queue Stats
41W - 42L
1,472 Elo+
Solo
Thoth
Thoth
mlshbts
Thoth
Level 26
God Stats
7W - 0L
1,919 SR
Queue Stats
92W - 16L
1,809 Elo+
Party 1
Arachne
Arachne
vavázinho
Arachne
Level 27
God Stats
14W - 22L
1,411 SR
Queue Stats
150W - 145L
1,426 Elo+
Solo
Team Averages
Level 22
1,612 SR
1,579 Elo+

VS

Team Averages
Level 22
1,556 SR
1,532 Elo+
Ne Zha
Ne Zha
Dolynhou
Ne Zha
Level 19
God Stats
0W - 3L
1,179 SR
Queue Stats
22W - 15L
1,601 Elo+
Solo
Ra
Ra
Lostyw
Ra
Level 29
God Stats
0W - 1L
1,526 SR
Queue Stats
18W - 23L
1,453 Elo+
Solo
Bellona
Bellona
Nidavellyr
Bellona
Level 22
God Stats
6W - 6L
1,697 SR
Queue Stats
28W - 35L
1,455 Elo+
Solo
Neith
Neith
TheN3wG0D-_-
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,383 Elo+
Solo
Fenrir
Fenrir
meloscojo3
Fenrir
Level 27
God Stats
11W - 5L
1,877 SR
Queue Stats
27W - 16L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 6
10,010
667
13,765
10,071
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 3 / 5
8,250
550
2,981
12,501
3,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
SergioSaFra
Xing Tian
14
0 / 2 / 0
8,934
596
7,174
9,469
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thoth
mlshbts
Thoth
16
13 / 4 / 3
10,593
706
16,127
9,773
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
vavázinho
Arachne
13
4 / 4 / 2
8,767
584
5,549
9,193
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dolynhou
Ne Zha
13
4 / 2 / 7
7,788
519
9,058
14,442
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
11
3 / 9 / 5
6,997
466
3,680
11,292
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Nidavellyr
Bellona
13
1 / 1 / 0
7,467
498
4,764
11,496
6,933
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 3 / 5
8,081
539
5,826
7,634
2,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
meloscojo3
Fenrir
10
1 / 9 / 4
6,402
427
4,833
16,304
6,039
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
24
Kills
13
15
Deaths
24
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
Ne Zha
Dolynhou
Ne Zha
4
2
7
3.75
L
Ra
3
9
5
0.61
L
Bellona
Nidavellyr
Bellona
1
1
0
1
W
1
3
5
1.17
W
Xing Tian
SergioSaFra
Xing Tian
0
2
0
0
L
4
3
5
2.17
L
Fenrir
meloscojo3
Fenrir
1
9
4
0.33
W
Thoth
mlshbts
Thoth
13
4
3
3.63
W
Arachne
vavázinho
Arachne
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,596
Damage
28,161
51,007
Taken
61,168
21,859
Mitigated
22,497
21,319
Healing
17,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,765
6,660
0
5,402
10,071
3,743
9,221
1,195
8,876
56,242
7,348
L
Ne Zha
Dolynhou
Ne Zha
9,058
3,779
0
6,943
14,442
4,270
0
7,191
7,251
0
38,560
L
Ra
3,680
888
351
1,459
11,292
3,158
364
8,507
2,785
28,251
0
L
Bellona
Nidavellyr
Bellona
4,764
1,893
0
3,054
11,496
6,933
0
7,240
4,256
0
47,029
W
2,981
1,299
258
7,350
12,501
3,881
147
169
12,332
0
51,294
W
Xing Tian
SergioSaFra
Xing Tian
7,174
788
0
2,915
9,469
5,411
48
463
9,006
45,418
0
L
5,826
2,208
113
3,071
7,634
2,097
0
4,795
2,839
0
29,919
L
Fenrir
meloscojo3
Fenrir
4,833
756
0
2,632
16,304
6,039
0
7,715
8,589
0
26,080
W
Thoth
mlshbts
Thoth
16,127
805
0
2,364
9,773
3,365
1,810
1,338
8,435
64,596
0
W
Arachne
vavázinho
Arachne
5,549
3,740
0
3,030
9,193
5,459
0
515
8,678
0
45,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,554
Gold Earned
36,735
438
Minions Killed
330
0
Camps Cleared
0
1,371,616
Distance Traveled
1,412,007
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,010
667
115
8
0
244,524
3
L
Ne Zha
7,788
519
64
4
0
292,703
4
L
Ra
6,997
466
54
4
0
268,617
1
L
Bellona
7,467
498
117
8
0
280,917
5
W
Ullr
8,250
550
68
5
0
268,552
0
W
Xing Tian
8,934
596
81
5
0
253,137
4
L
Neith
8,081
539
50
3
0
278,484
2
L
Fenrir
6,402
427
45
3
0
291,286
0
W
Thoth
10,593
706
98
7
0
282,173
3
W
Arachne
8,767
584
76
5
0
323,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role