Player Matchup

Set
Set
BluesyKill Zone
Set
Level 152
God Stats
4W - 4L
1,631 SR
Queue Stats
184W - 172L
1,602 Elo+
Party 2
Mulan
Mulan
ChrisDogLips
Mulan
Level 61
God Stats
50W - 39L
1,493 SR
Queue Stats
263W - 228L
1,489 Elo+
Party 3
Nox
Nox
Rabram15
Nox
Level 105
God Stats
14W - 7L
1,907 SR
Queue Stats
41W - 32L
1,612 Elo+
Solo
Anhur
Anhur
killerxx413
Anhur
Level 155
God Stats
0W - 2L
1,626 SR
Queue Stats
49W - 47L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
lBinx
Cthulhu
Level 83
God Stats
47W - 33L
1,764 SR
Queue Stats
375W - 315L
1,571 Elo+
Party 3
Team Averages
Level 111
1,684 SR
1,568 Elo+

VS

Team Averages
Level 116
1,650 SR
1,538 Elo+
Chaac
Chaac
BlueW0lf92
Chaac
Level 79
God Stats
2W - 2L
1,587 SR
Queue Stats
12W - 16L
1,453 Elo+
Party 1
Geb
Geb
Onii6
Geb
Level 157
God Stats
7W - 7L
1,569 SR
Queue Stats
118W - 113L
1,522 Elo+
Party 4
Thor
Thor
Sol Darkenblade
Thor
Level 154
God Stats
4W - 2L
1,665 SR
Queue Stats
115W - 104L
1,526 Elo+
Party 4
Charybdis
Charybdis
TetraFlavasaver
Charybdis
Level 64
God Stats
14W - 11L
1,738 SR
Queue Stats
96W - 102L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
Wankyudo
Kukulkan
Level 125
God Stats
14W - 10L
1,692 SR
Queue Stats
72W - 56L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,144
649
4,356
12,364
5,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 4 / 5
8,129
739
7,561
14,418
8,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 0 / 4
9,867
897
8,977
7,578
3,403
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 2
7,478
680
6,506
10,266
4,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
lBinx
Cthulhu
15
4 / 2 / 2
8,253
750
7,192
13,902
13,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 3 / 7
8,556
778
9,708
16,634
10,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
Onii6
Geb
14
1 / 2 / 6
7,963
724
5,754
7,665
7,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 2 / 4
10,300
936
11,883
7,894
3,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
TetraFlavasaver
Charybdis
15
2 / 3 / 3
8,323
757
6,602
8,038
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Wankyudo
Kukulkan
16
2 / 0 / 5
8,860
805
16,664
5,068
2,034
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
10
Kills
14
14
Deaths
10
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
3
7
1.5
L
0
3
2
0.33
L
1
4
5
0.88
W
Geb
Onii6
Geb
1
2
6
2
L
4
0
4
6
W
8
2
4
5
W
Charybdis
TetraFlavasaver
Charybdis
2
3
3
1.17
W
Kukulkan
Wankyudo
Kukulkan
2
0
5
4.5
L
1
5
2
0.4
L
Cthulhu
lBinx
Cthulhu
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,592
Damage
50,611
58,528
Taken
45,299
35,434
Mitigated
26,976
14,079
Healing
7,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,708
827
0
5,217
16,634
10,355
1
7,054
9,580
282
24,125
L
4,356
1,774
0
3,714
12,364
5,795
0
3,544
8,820
0
14,423
L
7,561
631
0
3,984
14,418
8,786
0
7,737
6,681
0
15,194
W
Geb
Onii6
Geb
5,754
580
0
904
7,665
7,154
0
2,577
5,088
17,406
0
L
8,977
930
0
678
7,578
3,403
0
2,615
4,963
32,540
0
W
11,883
1,325
0
0
7,894
3,774
1,116
1,681
6,213
0
32,497
W
Charybdis
TetraFlavasaver
Charybdis
6,602
4,055
0
1,103
8,038
3,659
1,878
2,951
5,087
0
27,399
W
Kukulkan
Wankyudo
Kukulkan
16,664
1,515
0
524
5,068
2,034
0
2,383
2,685
50,673
0
L
6,506
3,463
0
1,896
10,266
4,080
0
2,125
8,141
0
35,379
L
Cthulhu
lBinx
Cthulhu
7,192
46
119
3,688
13,902
13,370
0
6,753
7,149
24,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,871
Gold Earned
44,002
231
Minions Killed
280
7
Camps Cleared
8
1,037,924
Distance Traveled
1,125,735
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,556
778
32
3
1
226,759
0
L
Set
7,144
649
26
2
1
208,431
3
L
Mulan
8,129
739
12
1
1
222,251
3
W
Geb
7,963
724
26
2
2
244,370
1
L
Nox
9,867
897
66
6
2
208,119
0
W
Thor
10,300
936
62
6
3
225,392
2
W
Charybdis
8,323
757
53
5
1
187,620
2
W
Kukulkan
8,860
805
107
10
1
241,594
3
L
Anhur
7,478
680
79
7
3
165,868
0
L
Cthulhu
8,253
750
48
4
0
233,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role