Player Matchup

Chronos
Chronos
HonchoHork
Chronos
Level 57
God Stats
1W - 4L
1,350 SR
Queue Stats
211W - 172L
1,548 Elo+
Party 3
Chaac
Chaac
SoulZero13
Chaac
Level 157
God Stats
1W - 2L
1,527 SR
Queue Stats
40W - 64L
1,350 Elo+
Solo
Anhur
Anhur
behomth
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,378 Elo+
Party 1
Thanatos
Thanatos
lifted71blazer
Thanatos
Level 24
God Stats
39W - 23L
1,646 SR
Queue Stats
255W - 195L
1,600 Elo+
Party 3
Ymir
Ymir
xEMPTYx
Ymir
Level 27
God Stats
3W - 4L
1,574 SR
Queue Stats
7W - 11L
1,360 Elo+
Party 1
Team Averages
Level 62
1,519 SR
1,447 Elo+

VS

Team Averages
Level 61
1,549 SR
1,463 Elo+
Ymir
Ymir
Devilsmerc
Ymir
Level 67
God Stats
41W - 39L
1,533 SR
Queue Stats
322W - 373L
1,512 Elo+
Party 2
Ravana
Ravana
LavenderJones
Ravana
Level 82
God Stats
11W - 20L
1,456 SR
Queue Stats
155W - 161L
1,484 Elo+
Solo
Achilles
Achilles
McMayo
Achilles
Level 28
God Stats
7W - 8L
1,508 SR
Queue Stats
55W - 63L
1,426 Elo+
Party 2
Ra
Ra
OutgrowingGames
Ra
Level 25
God Stats
8W - 4L
1,589 SR
Queue Stats
10W - 7L
1,411 Elo+
Party 2
Izanami
Izanami
PetDeadbush
Izanami
Level 103
God Stats
8W - 3L
1,658 SR
Queue Stats
112W - 118L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HonchoHork
Chronos
17
3 / 3 / 3
10,510
478
15,345
12,666
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
1
0 / 0 / 0
5,490
250
0
0
0
Anhur
behomth
Anhur
16
1 / 6 / 5
9,828
447
4,546
11,078
3,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
16
8 / 8 / 3
11,012
501
14,601
18,675
6,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
xEMPTYx
Ymir
13
0 / 13 / 3
8,214
373
5,663
27,036
26,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 19
11,165
508
7,841
21,465
21,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 3 / 7
11,640
529
7,881
10,656
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
McMayo
Achilles
17
8 / 3 / 6
11,781
536
11,780
15,159
17,011
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 3 / 8
10,986
499
2,773
11,890
5,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
PetDeadbush
Izanami
19
10 / 3 / 9
13,405
609
25,598
19,855
8,184
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
12
Kills
30
30
Deaths
14
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
4
2
19
6.75
L
Chronos
HonchoHork
Chronos
3
3
3
1.5
W
6
3
7
3.17
W
Achilles
McMayo
Achilles
8
3
6
3.67
W
2
3
8
2
W
Izanami
PetDeadbush
Izanami
10
3
9
4.83
L
Chaac
0
0
0
0
L
Anhur
behomth
Anhur
1
6
5
0.58
L
Thanatos
8
8
3
1.19
L
Ymir
xEMPTYx
Ymir
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,155
Damage
55,873
69,455
Taken
79,025
41,815
Mitigated
56,490
15,101
Healing
36,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,841
1,663
309
6,710
21,465
21,004
154
8,164
13,301
26,134
0
L
Chronos
HonchoHork
Chronos
15,345
5,582
0
3,496
12,666
5,545
250
1,470
11,196
70,531
6,202
W
7,881
2,811
0
2,974
10,656
5,115
1,631
4,051
6,605
0
64,218
W
Achilles
McMayo
Achilles
11,780
3,889
0
3,233
15,159
17,011
446
6,438
8,721
0
61,843
W
2,773
409
3,255
6,718
11,890
5,176
1,815
4,389
7,501
49,327
0
W
Izanami
PetDeadbush
Izanami
25,598
17,986
0
13,114
19,855
8,184
6,997
5,222
14,633
0
134,872
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
behomth
Anhur
4,546
1,465
0
942
11,078
3,310
0
1,272
9,806
0
46,019
L
Thanatos
14,601
3,599
0
9,854
18,675
6,427
0
1,787
16,888
0
68,427
L
Ymir
xEMPTYx
Ymir
5,663
1,305
0
809
27,036
26,533
0
6,085
20,951
31,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,054
Gold Earned
58,977
366
Minions Killed
488
0
Camps Cleared
0
1,451,861
Distance Traveled
2,075,532
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,165
508
20
1
0
393,817
9
L
Chronos
10,510
478
130
6
0
414,735
1
W
Ravana
11,640
529
100
5
0
397,769
4
W
Achilles
11,781
536
104
5
0
451,365
2
W
Ra
10,986
499
92
4
0
462,342
3
W
Izanami
13,405
609
172
8
0
370,239
2
L
Chaac
5,490
250
0
0
0
0
0
L
Anhur
9,828
447
101
5
0
284,206
2
L
Thanatos
11,012
501
95
4
0
400,287
1
L
Ymir
8,214
373
40
2
0
352,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role