Player Matchup

Bellona
Bellona
ElizaSai
Bellona
Level 26
God Stats
1W - 1L
1,569 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
FrogArmy1
Scylla
Level 121
God Stats
2W - 1L
1,697 SR
Queue Stats
59W - 73L
1,423 Elo+
Party 1
Charybdis
Charybdis
Starguise
Charybdis
Level 48
God Stats
2W - 0L
1,713 SR
Queue Stats
12W - 12L
1,379 Elo+
Party 1
Team Averages
Level 65
1,660 SR
1,434 Elo+

VS

Team Averages
Level 61
1,500 SR
1,422 Elo+
Chaac
Chaac
Kenomahn
Chaac
Level 47
God Stats
3W - 4L
1,401 SR
Queue Stats
39W - 64L
1,431 Elo+
Party 2
Charybdis
Charybdis
Rogerwolfy
Charybdis
Level 108
God Stats
2W - 2L
1,524 SR
Queue Stats
15W - 20L
1,396 Elo+
Solo
Hera
Hera
speggooter
Hera
Level 28
God Stats
1W - 3L
1,576 SR
Queue Stats
26W - 38L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElizaSai
Bellona
16
4 / 4 / 14
11,771
692
13,710
20,761
14,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
FrogArmy1
Scylla
17
17 / 2 / 3
13,568
798
21,133
12,933
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Starguise
Charybdis
14
1 / 2 / 15
10,963
645
8,114
11,685
4,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kenomahn
Chaac
14
2 / 6 / 5
10,609
624
8,817
20,969
16,397
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Rogerwolfy
Charybdis
13
0 / 9 / 4
9,873
581
5,891
15,826
5,046
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 7 / 0
12,552
738
18,748
13,821
4,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
22
Kills
8
8
Deaths
22
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
ElizaSai
Bellona
4
4
14
2.75
W
Scylla
FrogArmy1
Scylla
17
2
3
9.25
L
Chaac
Kenomahn
Chaac
2
6
5
0.75
L
Charybdis
Rogerwolfy
Charybdis
0
9
4
0.22
W
Charybdis
Starguise
Charybdis
1
2
15
4.25
L
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,957
Damage
33,456
45,379
Taken
50,616
24,029
Mitigated
26,196
11,297
Healing
6,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ElizaSai
Bellona
13,710
2,997
893
5,179
20,761
14,295
191
8,762
11,999
85
46,618
W
Scylla
FrogArmy1
Scylla
21,133
1,053
0
3,741
12,933
4,926
1,244
4,619
8,314
50,534
0
L
Chaac
Kenomahn
Chaac
8,817
831
452
4,547
20,969
16,397
187
9,090
11,421
0
27,381
L
Charybdis
Rogerwolfy
Charybdis
5,891
1,794
0
930
15,826
5,046
586
5,711
9,408
0
29,416
W
Charybdis
Starguise
Charybdis
8,114
3,284
0
1,484
11,685
4,808
1,189
6,076
5,609
0
38,492
L
18,748
2,598
0
963
13,821
4,753
0
6,729
6,903
47,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,302
Gold Earned
33,034
190
Minions Killed
140
10
Camps Cleared
4
1,019,234
Distance Traveled
911,610
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,771
692
62
4
3
335,777
2
W
Scylla
13,568
798
61
4
2
346,958
3
L
Chaac
10,609
624
21
1
1
343,451
3
L
Charybdis
9,873
581
61
4
1
262,831
1
W
Charybdis
10,963
645
67
4
5
336,499
2
L
Hera
12,552
738
58
3
2
305,328
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role