Player Matchup

Bellona
Bellona
Aequitas82
Bellona
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,324 Elo+
Party 2
Merlin
Merlin
Carnage113
Merlin
Level 18
God Stats
5W - 7L
1,448 SR
Queue Stats
21W - 31L
1,260 Elo+
Party 2
Nemesis
Nemesis
Pucco09
Nemesis
Level 29
God Stats
25W - 23L
1,471 SR
Queue Stats
144W - 202L
1,426 Elo+
Solo
Team Averages
Level 20
1,473 SR
1,337 Elo+

VS

Team Averages
Level 21
1,500 SR
1,352 Elo+
Poseidon
Poseidon
OddToSee
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,449 Elo+
Party 1
Freya
Freya
Pringlepop
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,206 Elo+
Party 1
Bakasura
Bakasura
SalemsForest
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aequitas82
Bellona
14
4 / 0 / 7
10,306
793
8,200
10,866
10,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Carnage113
Merlin
13
2 / 3 / 5
8,545
657
5,645
5,957
4,208
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Pucco09
Nemesis
13
6 / 3 / 6
9,485
730
7,732
10,546
4,668
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
OddToSee
Poseidon
11
0 / 5 / 5
7,960
612
7,314
7,512
1,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
13
5 / 2 / 1
9,178
706
10,169
10,082
3,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
SalemsForest
Bakasura
11
1 / 5 / 2
7,846
604
3,669
8,574
3,029
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
12
Kills
6
6
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aequitas82
Bellona
4
0
7
7.5
W
Merlin
Carnage113
Merlin
2
3
5
1.5
L
Poseidon
OddToSee
Poseidon
0
5
5
0.5
L
Freya
5
2
1
2.75
W
Nemesis
Pucco09
Nemesis
6
3
6
3
L
Bakasura
SalemsForest
Bakasura
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,577
Damage
21,152
27,369
Taken
26,168
19,850
Mitigated
8,194
9,197
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aequitas82
Bellona
8,200
964
493
6,075
10,866
10,974
0
6,851
3,762
0
26,042
W
Merlin
Carnage113
Merlin
5,645
190
0
250
5,957
4,208
0
4,351
1,439
36,150
0
L
Poseidon
OddToSee
Poseidon
7,314
737
0
0
7,512
1,767
0
1,273
6,239
35,294
0
L
Freya
10,169
2,672
0
4,956
10,082
3,398
0
2,650
7,432
27,685
0
W
Nemesis
Pucco09
Nemesis
7,732
2,699
0
2,379
10,546
4,668
0
6,866
3,488
0
29,716
L
Bakasura
SalemsForest
Bakasura
3,669
2,398
0
1,795
8,574
3,029
0
2,453
6,121
0
7,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,336
Gold Earned
24,984
151
Minions Killed
132
8
Camps Cleared
4
728,934
Distance Traveled
687,210
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,306
793
38
3
0
255,661
3
W
Merlin
8,545
657
74
6
3
227,872
3
L
Poseidon
7,960
612
60
5
0
228,835
1
L
Freya
9,178
706
51
4
3
232,521
3
W
Nemesis
9,485
730
39
3
5
245,401
3
L
Bakasura
7,846
604
21
2
1
225,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role