Player Matchup

Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HeNNoo
Fenrir
Level 103
God Stats
111W - 85L
1,563 SR
Queue Stats
275W - 261L
1,513 Elo+
Party 2
Kuzenbo
Kuzenbo
Hvidløgssmør
Kuzenbo
Level 140
God Stats
3W - 3L
1,258 SR
Queue Stats
296W - 276L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
JGCarter
Gilgamesh
Level 125
God Stats
76W - 63L
1,666 SR
Queue Stats
452W - 447L
1,513 Elo+
Party 2
Discordia
Discordia
LastDyingBreath
Discordia
Level 159
God Stats
14W - 9L
1,733 SR
Queue Stats
353W - 346L
1,557 Elo+
Solo
Team Averages
Level 130
1,544 SR
1,535 Elo+

VS

Team Averages
Level 123
1,594 SR
1,506 Elo+
Cu Chulainn
Cu Chulainn
Rowan911
Cu Chulainn
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,234 Elo+
Solo
Ullr
Ullr
Zecnas
Ullr
Level 116
God Stats
3W - 2L
1,685 SR
Queue Stats
37W - 49L
1,561 Elo+
Party 3
Awilix
Awilix
captainAfist
Awilix
Level 160
God Stats
3W - 3L
1,423 SR
Queue Stats
278W - 271L
1,625 Elo+
Party 1
Nox
Nox
daroga29
Nox
Level 138
God Stats
1W - 1L
1,776 SR
Queue Stats
41W - 44L
1,603 Elo+
Party 3
Sobek
Sobek
m0zzii
Sobek
Level 156
God Stats
1W - 3L
1,589 SR
Queue Stats
60W - 65L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
6 / 0 / 0
10,722
670
10,146
8,743
3,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
HeNNoo
Fenrir
14
2 / 4 / 3
8,727
545
3,469
10,871
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 3
7,495
468
4,011
15,035
13,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
JGCarter
Gilgamesh
15
6 / 3 / 2
10,035
627
8,304
11,780
6,443
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
LastDyingBreath
Discordia
14
1 / 2 / 3
8,929
558
7,422
7,197
2,589
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Rowan911
Cu Chulainn
12
0 / 4 / 2
7,046
440
2,728
8,465
3,013
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
Zecnas
Ullr
14
0 / 2 / 2
8,170
511
5,354
6,757
2,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
14
10 / 6 / 0
9,257
579
13,313
14,703
7,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 3 / 3
8,145
509
9,668
8,848
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
m0zzii
Sobek
11
0 / 1 / 7
7,172
448
2,118
10,866
9,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
16
Kills
11
11
Deaths
16
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
0
0
6
W
Fenrir
HeNNoo
Fenrir
2
4
3
0.88
W
1
2
3
1.25
W
Gilgamesh
JGCarter
Gilgamesh
6
3
2
2.33
W
Discordia
LastDyingBreath
Discordia
1
2
3
1.25
L
Cu Chulainn
Rowan911
Cu Chulainn
0
4
2
0.25
L
Ullr
Zecnas
Ullr
0
2
2
0.5
L
Awilix
10
6
0
1.67
L
1
3
3
0.83
L
Sobek
m0zzii
Sobek
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,352
Damage
33,181
53,626
Taken
49,639
29,575
Mitigated
24,644
14,235
Healing
8,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,146
5,829
257
4,686
8,743
3,182
522
806
7,937
0
82,294
W
Fenrir
HeNNoo
Fenrir
3,469
645
0
1,262
10,871
3,934
0
2,098
8,773
0
60,463
W
4,011
1,716
581
3,006
15,035
13,427
34
3,440
11,595
17,521
0
W
Gilgamesh
JGCarter
Gilgamesh
8,304
2,686
0
2,634
11,780
6,443
0
1,494
10,286
0
66,895
W
Discordia
LastDyingBreath
Discordia
7,422
205
0
1,809
7,197
2,589
300
3,948
3,249
62,116
0
L
Cu Chulainn
Rowan911
Cu Chulainn
2,728
532
0
1,655
8,465
3,013
846
0
8,465
0
30,446
L
Ullr
Zecnas
Ullr
5,354
2,181
0
747
6,757
2,084
0
1,232
5,525
0
55,855
L
Awilix
13,313
5,201
0
1,688
14,703
7,051
0
1,739
12,964
0
61,656
L
9,668
716
0
1,176
8,848
3,392
0
4,695
4,153
61,234
0
L
Sobek
m0zzii
Sobek
2,118
589
0
2,734
10,866
9,104
0
3,767
7,099
18,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,908
Gold Earned
39,790
517
Minions Killed
457
0
Camps Cleared
0
1,560,223
Distance Traveled
1,574,584
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,722
670
166
10
0
320,318
2
W
Fenrir
8,727
545
94
6
0
297,292
3
W
Kuzenbo
7,495
468
15
1
0
328,747
11
W
Gilgamesh
10,035
627
111
7
0
319,430
5
W
Discordia
8,929
558
131
8
0
294,436
3
L
Cu Chulainn
7,046
440
68
4
0
319,579
8
L
Ullr
8,170
511
141
9
0
302,717
6
L
Awilix
9,257
579
96
6
0
321,171
0
L
Nox
8,145
509
126
8
0
314,571
2
L
Sobek
7,172
448
26
2
0
316,546
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role