Player Matchup

Sobek
Sobek
BUNNYYYYYY
Sobek
Level 109
God Stats
15W - 6L
1,544 SR
Queue Stats
63W - 37L
1,615 Elo+
Party 1
Izanami
Izanami
CROMPOUX
Izanami
Level 49
God Stats
1W - 2L
1,441 SR
Queue Stats
14W - 16L
1,502 Elo+
Party 1
Horus
Horus
WanyeWest
Horus
Level 134
God Stats
1W - 2L
1,620 SR
Queue Stats
81W - 51L
1,655 Elo+
Party 1
Ra
Ra
lozzthegreat
Ra
Level 103
God Stats
7W - 3L
1,595 SR
Queue Stats
59W - 36L
1,637 Elo+
Party 1
Team Averages
Level 99
1,550 SR
1,602 Elo+

VS

Team Averages
Level 111
1,570 SR
1,636 Elo+
Hel
Hel
BlondeManatee48
Hel
Level 113
God Stats
1W - 1L
1,658 SR
Queue Stats
11W - 9L
1,638 Elo+
Party 2
Chernobog
Chernobog
QT WolfPackd
Chernobog
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,595 Elo+
Party 2
Aphrodite
Aphrodite
Y0urfw3nd
Aphrodite
Level 107
God Stats
0W - 1L
1,528 SR
Queue Stats
17W - 12L
1,653 Elo+
Party 2
King Arthur
King Arthur
ZBORN16
King Arthur
Level 99
God Stats
0W - 1L
1,592 SR
Queue Stats
15W - 11L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
4 / 2 / 13
11,739
839
8,551
17,625
23,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
CROMPOUX
Izanami
17
7 / 3 / 6
11,777
841
10,762
6,719
3,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
WanyeWest
Horus
17
4 / 2 / 17
11,678
834
10,907
15,853
18,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
12 / 3 / 7
13,134
938
18,436
12,386
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 3
11,275
805
12,818
12,849
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
QT WolfPackd
Chernobog
16
1 / 7 / 2
9,863
705
6,739
12,705
4,413
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Y0urfw3nd
Aphrodite
15
0 / 8 / 3
9,181
656
7,346
12,602
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
ZBORN16
King Arthur
16
3 / 7 / 3
10,356
740
5,909
17,573
18,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
27
Kills
10
10
Deaths
27
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
4
2
13
5.25
L
6
5
3
1.5
W
Izanami
CROMPOUX
Izanami
7
3
6
3.33
L
Chernobog
QT WolfPackd
Chernobog
1
7
2
0.29
W
Horus
WanyeWest
Horus
4
2
17
6.25
L
Aphrodite
Y0urfw3nd
Aphrodite
0
8
3
0.19
L
King Arthur
ZBORN16
King Arthur
3
7
3
0.64
W
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,656
Damage
32,812
52,583
Taken
55,729
51,027
Mitigated
33,870
19,539
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
8,551
948
657
4,636
17,625
23,653
705
5,647
11,684
18,886
0
L
12,818
1,221
2,742
3,729
12,849
6,165
313
4,878
7,680
40,831
0
W
Izanami
CROMPOUX
Izanami
10,762
6,149
0
385
6,719
3,053
4,005
2,090
4,531
0
43,403
L
Chernobog
QT WolfPackd
Chernobog
6,739
4,393
0
546
12,705
4,413
1,241
6,860
5,564
0
33,813
W
Horus
WanyeWest
Horus
10,907
3,063
1,509
4,645
15,853
18,067
223
5,810
9,689
0
17,715
L
Aphrodite
Y0urfw3nd
Aphrodite
7,346
303
962
3,391
12,602
4,393
164
8,127
4,027
34,803
0
L
King Arthur
ZBORN16
King Arthur
5,909
343
0
2,114
17,573
18,899
176
7,626
9,616
0
26,348
W
18,436
2,674
2,842
4,865
12,386
6,254
299
6,144
6,060
69,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,328
Gold Earned
40,675
237
Minions Killed
229
7
Camps Cleared
8
1,061,204
Distance Traveled
890,240
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,739
839
18
1
0
290,577
0
L
Hel
11,275
805
77
6
2
250,125
1
W
Izanami
11,777
841
80
6
2
198,896
0
L
Chernobog
9,863
705
75
5
3
199,281
1
W
Horus
11,678
834
20
1
0
289,328
1
L
Aphrodite
9,181
656
53
4
2
214,823
8
L
King Arthur
10,356
740
24
2
1
226,011
1
W
Ra
13,134
938
119
9
5
282,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role