Player Matchup

Hun Batz
Hun Batz
Aaldomix
Hun Batz
Level 117
God Stats
0W - 2L
1,287 SR
Queue Stats
110W - 114L
1,401 Elo+
Solo
Xing Tian
Xing Tian
Haseo211
Xing Tian
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 38L
1,279 Elo+
Solo
Hera
Hera
IEnvy_CrAzy247
Hera
Level 101
God Stats
1W - 2L
1,337 SR
Queue Stats
39W - 34L
1,454 Elo+
Solo
Kukulkan
Kukulkan
SCC HeAdShOtPrO
Kukulkan
Level 114
God Stats
2W - 4L
1,459 SR
Queue Stats
457W - 460L
1,411 Elo+
Party 1
Cernunnos
Cernunnos
oTF Dutch
Cernunnos
Level 141
God Stats
7W - 3L
1,802 SR
Queue Stats
634W - 630L
1,407 Elo+
Party 1
Team Averages
Level 98
1,477 SR
1,391 Elo+

VS

Team Averages
Level 96
1,436 SR
1,403 Elo+
Hera
Hera
 
Hera
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Etc6988
Amaterasu
Level 104
God Stats
4W - 9L
1,259 SR
Queue Stats
353W - 357L
1,406 Elo+
Solo
Sylvanus
Sylvanus
wildticket707
Sylvanus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 188L
1,391 Elo+
Solo
Merlin
Merlin
wolfdavis97
Merlin
Level 85
God Stats
3W - 1L
1,420 SR
Queue Stats
212W - 221L
1,410 Elo+
Solo
Arachne
Arachne
zSleepyPenguin
Arachne
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
186W - 206L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aaldomix
Hun Batz
20
10 / 10 / 9
13,942
871
19,534
18,025
7,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Haseo211
Xing Tian
17
0 / 10 / 13
10,214
638
8,360
18,571
8,029
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 6 / 9
10,514
657
11,920
12,442
4,607
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
20
7 / 4 / 10
13,417
839
18,483
12,046
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
oTF Dutch
Cernunnos
19
8 / 9 / 10
12,848
803
25,023
16,589
6,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
3 / 8 / 14
12,407
775
13,171
13,000
4,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Etc6988
Amaterasu
20
9 / 3 / 17
12,174
761
7,450
21,235
22,039
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
wildticket707
Sylvanus
20
4 / 5 / 18
12,143
759
9,288
30,841
20,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
20
10 / 6 / 20
13,318
832
25,107
15,787
6,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 6 / 13
13,430
839
15,350
17,707
7,333
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
121
28
Kills
39
39
Deaths
28
51
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
8
14
1.25
L
Hun Batz
Aaldomix
Hun Batz
10
10
9
1.45
W
Amaterasu
Etc6988
Amaterasu
9
3
17
5.83
L
Xing Tian
Haseo211
Xing Tian
0
10
13
0.65
L
3
6
9
1.25
L
Kukulkan
7
4
10
3
L
Cernunnos
oTF Dutch
Cernunnos
8
9
10
1.44
W
Sylvanus
wildticket707
Sylvanus
4
5
18
2.6
W
Merlin
10
6
20
3.33
W
13
6
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,320
Damage
70,366
77,673
Taken
98,570
31,832
Mitigated
60,817
14,848
Healing
40,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,171
2,154
960
1,169
13,000
4,365
1,290
4,575
8,425
32,036
0
L
Hun Batz
Aaldomix
Hun Batz
19,534
3,712
0
1,414
18,025
7,662
1,151
9,461
8,448
0
35,963
W
Amaterasu
Etc6988
Amaterasu
7,450
2,482
1,929
7,861
21,235
22,039
647
7,648
13,587
132
13,622
L
Xing Tian
Haseo211
Xing Tian
8,360
1,218
1,069
1,557
18,571
8,029
718
11,554
6,963
15,490
0
L
11,920
2,126
885
3,143
12,442
4,607
0
7,332
5,061
30,688
0
L
Kukulkan
18,483
2,670
996
3,425
12,046
4,877
782
9,108
2,816
50,328
0
L
Cernunnos
oTF Dutch
Cernunnos
25,023
10,284
639
1,720
16,589
6,657
610
9,738
6,687
0
42,432
W
Sylvanus
wildticket707
Sylvanus
9,288
3,086
5,886
12,048
30,841
20,147
628
15,045
15,796
21,766
0
W
Merlin
25,107
1,816
1,657
3,493
15,787
6,933
2,716
6,945
8,842
49,095
0
W
15,350
10,858
2,584
2,621
17,707
7,333
545
4,550
13,157
0
32,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,935
Gold Earned
63,472
207
Minions Killed
145
0
Camps Cleared
0
1,229,969
Distance Traveled
1,412,792
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,407
775
42
3
0
266,375
0
L
Hun Batz
13,942
871
28
2
0
237,841
3
W
Amaterasu
12,174
761
8
1
0
320,289
0
L
Xing Tian
10,214
638
18
1
0
263,827
1
L
Hera
10,514
657
39
2
0
239,371
2
L
Kukulkan
13,417
839
79
5
0
267,599
3
L
Cernunnos
12,848
803
43
3
0
221,331
0
W
Sylvanus
12,143
759
21
1
0
233,969
0
W
Merlin
13,318
832
40
3
0
275,110
0
W
Arachne
13,430
839
34
2
0
317,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role