Player Matchup

Bellona
Bellona
CptSaltyCashew
Bellona
Level 8
God Stats
4W - 2L
1,723 SR
Queue Stats
34W - 14L
1,800 Elo+
Solo
Susano
Susano
Crimsonflow4626
Susano
Level 29
God Stats
0W - 1L
1,713 SR
Queue Stats
30W - 18L
1,638 Elo+
Solo
Agni
Agni
Phunder
Agni
Level 16
God Stats
4W - 2L
1,743 SR
Queue Stats
23W - 18L
1,765 Elo+
Solo
Xing Tian
Xing Tian
Runthetrain
Xing Tian
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 44L
1,641 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
neokevinlevin
Ah Muzen Cab
Level 18
God Stats
3W - 2L
1,714 SR
Queue Stats
23W - 33L
1,585 Elo+
Solo
Team Averages
Level 19
1,679 SR
1,686 Elo+

VS

Team Averages
Level 25
1,698 SR
1,733 Elo+
Thanatos
Thanatos
BEEFYBOI26
Thanatos
Level 25
God Stats
3W - 0L
1,789 SR
Queue Stats
289W - 66L
1,889 Elo+
Party 1
Sylvanus
Sylvanus
ElBlanco622
Sylvanus
Level 29
God Stats
8W - 6L
1,589 SR
Queue Stats
107W - 90L
1,613 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WaterMeImaTree
Morgan Le Fay
Level 26
God Stats
5W - 2L
1,984 SR
Queue Stats
209W - 82L
1,834 Elo+
Party 1
Nu Wa
Nu Wa
YmirIsntHere
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 36L
1,741 Elo+
Solo
Merlin
Merlin
goldenreptar92
Merlin
Level 27
God Stats
6W - 3L
1,629 SR
Queue Stats
74W - 59L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 8
8,681
434
8,501
18,261
12,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 8 / 3
9,906
495
10,912
19,472
5,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
Phunder
Agni
15
4 / 5 / 2
9,393
470
14,018
11,245
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Runthetrain
Xing Tian
15
1 / 3 / 2
8,870
444
9,116
20,280
15,947
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
neokevinlevin
Ah Muzen Cab
13
0 / 9 / 2
8,368
418
4,743
15,389
4,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BEEFYBOI26
Thanatos
18
13 / 5 / 7
11,432
572
17,083
21,760
8,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
ElBlanco622
Sylvanus
15
2 / 3 / 10
9,268
463
6,738
15,257
14,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
WaterMeImaTree
Morgan Le Fay
18
2 / 2 / 6
10,840
542
16,862
12,918
5,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
9 / 0 / 5
12,169
608
13,071
11,946
5,733
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 2 / 10
10,336
517
12,322
12,507
5,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
12
Kills
29
29
Deaths
12
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BEEFYBOI26
Thanatos
13
5
7
3.3
L
3
4
8
1.75
L
4
8
3
0.69
W
Sylvanus
ElBlanco622
Sylvanus
2
3
10
2.33
L
Agni
Phunder
Agni
4
5
2
1
L
Xing Tian
Runthetrain
Xing Tian
1
3
2
0.67
W
Morgan Le Fay
WaterMeImaTree
Morgan Le Fay
2
2
6
2.5
W
9
0
5
11.5
W
3
2
10
4
L
Ah Muzen Cab
neokevinlevin
Ah Muzen Cab
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,290
Damage
66,076
84,647
Taken
74,388
42,440
Mitigated
39,764
17,674
Healing
46,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BEEFYBOI26
Thanatos
17,083
6,178
0
20,409
21,760
8,820
0
5,661
15,964
0
73,527
L
8,501
2,328
0
2,820
18,261
12,936
0
11,690
6,447
0
43,211
L
10,912
1,836
0
3,463
19,472
5,522
0
7,849
11,465
0
52,657
W
Sylvanus
ElBlanco622
Sylvanus
6,738
1,407
1,417
4,536
15,257
14,495
1,140
5,800
9,361
32,598
8,506
L
Agni
Phunder
Agni
14,018
612
0
2,550
11,245
3,778
0
5,609
5,588
67,834
0
L
Xing Tian
Runthetrain
Xing Tian
9,116
381
0
5,065
20,280
15,947
38
13,076
6,624
54,479
0
W
Morgan Le Fay
WaterMeImaTree
Morgan Le Fay
16,862
2,169
0
5,792
12,918
5,327
74
3,731
8,744
80,168
0
W
13,071
4,227
0
8,956
11,946
5,733
208
1,421
10,477
104,429
0
W
12,322
1,212
0
5,129
12,507
5,389
1,772
5,796
6,523
75,685
0
L
Ah Muzen Cab
neokevinlevin
Ah Muzen Cab
4,743
2,439
0
3,776
15,389
4,257
0
9,290
6,063
0
52,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,218
Gold Earned
54,045
488
Minions Killed
682
0
Camps Cleared
0
1,884,760
Distance Traveled
1,893,272
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,432
572
111
6
0
421,675
4
L
Bellona
8,681
434
58
3
0
412,941
0
L
Susano
9,906
495
96
5
0
368,757
6
W
Sylvanus
9,268
463
83
4
0
373,272
4
L
Agni
9,393
470
128
6
0
351,515
1
L
Xing Tian
8,870
444
99
5
0
391,380
3
W
Morgan Le Fay
10,840
542
151
8
0
385,911
4
W
Nu Wa
12,169
608
190
10
0
344,212
8
W
Merlin
10,336
517
147
7
0
368,202
2
L
Ah Muzen Cab
8,368
418
107
5
0
360,167
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role