Player Matchup

Sylvanus
Sylvanus
Peznart
Sylvanus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hera
Hera
PiipeThe-_-
Hera
Level 19
God Stats
11W - 6L
1,685 SR
Queue Stats
195W - 189L
1,378 Elo+
Solo
Kali
Kali
SK Myst
Kali
Level 126
God Stats
1W - 0L
1,878 SR
Queue Stats
41W - 30L
1,503 Elo+
Party 2
Skadi
Skadi
SK SplEnDA
Skadi
Level 30
God Stats
1W - 1L
1,815 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
f4m1l14_t0p
Cupid
Level 6
God Stats
1W - 1L
1,189 SR
Queue Stats
3W - 3L
1,373 Elo+
Solo
Team Averages
Level 37
1,613 SR
1,451 Elo+

VS

Team Averages
Level 23
1,498 SR
1,298 Elo+
Chaac
Chaac
CosmicGolgo
Chaac
Level 16
God Stats
8W - 9L
1,359 SR
Queue Stats
24W - 31L
1,269 Elo+
Party 1
Jormungandr
Jormungandr
Esolor95
Jormungandr
Level 26
God Stats
4W - 4L
1,532 SR
Queue Stats
89W - 88L
1,306 Elo+
Solo
Xbalanque
Xbalanque
Kagee Artune
Xbalanque
Level 18
God Stats
4W - 7L
1,346 SR
Queue Stats
18W - 27L
1,285 Elo+
Party 1
Arachne
Arachne
Kpbca Kpbca
Arachne
Level 28
God Stats
26W - 16L
1,578 SR
Queue Stats
90W - 102L
1,292 Elo+
Party 1
Sobek
Sobek
aetherspeaker
Sobek
Level 29
God Stats
2W - 3L
1,672 SR
Queue Stats
37W - 35L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Peznart
Sylvanus
10
3 / 0 / 8
5,971
597
5,116
5,758
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 0
4,813
481
3,332
1,767
379
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
SK Myst
Kali
11
5 / 0 / 1
6,537
654
6,304
9,121
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
9
7 / 0 / 2
5,793
579
5,516
2,977
1,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 3 / 1
4,618
462
898
4,723
1,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,191
519
2,588
5,517
4,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Esolor95
Jormungandr
9
1 / 1 / 1
4,983
498
1,595
5,374
1,721
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Kagee Artune
Xbalanque
6
0 / 6 / 0
4,185
419
2,750
5,717
1,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Kpbca Kpbca
Arachne
6
2 / 3 / 1
4,699
470
3,059
4,640
1,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 0
4,212
421
1,872
6,796
3,457
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
3
3
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Jormungandr
Esolor95
Jormungandr
1
1
1
1.5
L
Xbalanque
Kagee Artune
Xbalanque
0
6
0
0
L
Arachne
Kpbca Kpbca
Arachne
2
3
1
0.83
W
Sylvanus
Peznart
Sylvanus
3
0
8
7
W
1
0
0
1
W
Kali
SK Myst
Kali
5
0
1
5.5
W
Skadi
7
0
2
8
L
0
4
0
0
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,166
Damage
11,864
24,346
Taken
28,044
9,654
Mitigated
12,193
8,166
Healing
5,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,588
1,291
0
1,478
5,517
4,437
656
0
5,517
0
23,335
L
Jormungandr
Esolor95
Jormungandr
1,595
355
0
831
5,374
1,721
144
2,962
2,412
19,952
0
L
Xbalanque
Kagee Artune
Xbalanque
2,750
1,126
0
431
5,717
1,054
216
2,231
3,486
0
16,080
L
Arachne
Kpbca Kpbca
Arachne
3,059
2,195
0
590
4,640
1,524
0
519
4,121
0
17,133
W
Sylvanus
Peznart
Sylvanus
5,116
2,287
414
2,323
5,758
3,797
412
973
4,785
20,345
9,039
W
3,332
1,051
184
559
1,767
379
120
336
1,431
19,861
0
W
Kali
SK Myst
Kali
6,304
3,731
0
3,383
9,121
3,322
0
306
8,564
0
44,703
W
Skadi
5,516
2,830
0
87
2,977
1,072
798
972
2,005
0
20,598
L
1,872
539
0
1,734
6,796
3,457
54
1,983
4,813
6,518
0
W
898
548
42
1,174
4,723
1,084
507
985
3,738
0
18,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,732
Gold Earned
23,270
244
Minions Killed
177
0
Camps Cleared
0
953,436
Distance Traveled
848,127
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,191
519
59
6
0
158,585
0
L
Jormungandr
4,983
498
40
4
0
167,213
0
L
Xbalanque
4,185
419
28
3
0
166,280
0
L
Arachne
4,699
470
31
3
0
182,377
1
W
Sylvanus
5,971
597
40
4
0
174,317
2
W
Hera
4,813
481
35
4
0
168,946
3
W
Kali
6,537
654
91
9
0
223,257
0
W
Skadi
5,793
579
32
3
0
187,908
0
L
Sobek
4,212
421
19
2
0
173,672
2
W
Cupid
4,618
462
46
5
0
199,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role