Player Matchup

Raijin
Raijin
BlazyBard
Raijin
Level 154
God Stats
17W - 19L
1,580 SR
Queue Stats
677W - 637L
1,519 Elo+
Party 1
Nike
Nike
Dimitr000
Nike
Level 27
God Stats
8W - 9L
1,683 SR
Queue Stats
95W - 127L
1,403 Elo+
Party 1
Ganesha
Ganesha
OMGITSTNT
Ganesha
Level 145
God Stats
8W - 15L
1,393 SR
Queue Stats
218W - 267L
1,540 Elo+
Party 1
Hun Batz
Hun Batz
Skiptohell
Hun Batz
Level 160
God Stats
2W - 1L
1,540 SR
Queue Stats
811W - 630L
1,554 Elo+
Party 1
Rama
Rama
pindaNeus
Rama
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 45L
1,675 Elo+
Party 1
Team Averages
Level 129
1,539 SR
1,538 Elo+

VS

Team Averages
Level 50
1,500 SR
1,561 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Cazinou1227
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,513 Elo+
Party 2
Vamana
Vamana
ChromeAzium
Vamana
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 36L
1,521 Elo+
Solo
Janus
Janus
FruitMoM
Janus
Level 37
God Stats
0W - 4L
1,152 SR
Queue Stats
190W - 171L
1,646 Elo+
Solo
Artemis
Artemis
jaimoba
Artemis
Level 36
God Stats
8W - 6L
1,851 SR
Queue Stats
131W - 127L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BlazyBard
Raijin
17
9 / 2 / 5
10,718
715
13,485
9,310
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
13
1 / 3 / 0
7,321
488
1,921
6,533
2,741
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
OMGITSTNT
Ganesha
11
0 / 4 / 12
7,419
495
3,386
12,767
4,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Skiptohell
Hun Batz
14
4 / 2 / 7
8,568
571
8,790
11,789
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
16
9 / 1 / 3
9,973
665
13,838
9,949
3,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
5 / 4 / 2
8,628
575
7,805
12,644
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 6 / 4
6,860
457
2,678
15,495
7,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
14
2 / 0 / 1
8,440
563
5,963
7,161
5,953
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
FruitMoM
Janus
11
0 / 8 / 2
6,711
447
5,380
9,072
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
jaimoba
Artemis
12
4 / 5 / 2
7,865
524
8,538
11,422
3,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
23
Kills
12
12
Deaths
23
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
4
2
1.5
W
Raijin
BlazyBard
Raijin
9
2
5
5.75
L
1
6
4
0.5
L
Vamana
2
0
1
2.5
W
Nike
1
3
0
0.33
L
Janus
FruitMoM
Janus
0
8
2
0.13
W
Ganesha
OMGITSTNT
Ganesha
0
4
12
1.5
W
Hun Batz
Skiptohell
Hun Batz
4
2
7
3.75
L
Artemis
jaimoba
Artemis
4
5
2
1
W
Rama
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,420
Damage
30,364
50,348
Taken
55,794
18,359
Mitigated
21,995
12,769
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,805
2,051
0
3,643
12,644
3,445
0
4,226
7,980
53,869
0
W
Raijin
BlazyBard
Raijin
13,485
2,272
0
2,346
9,310
3,568
656
5,050
3,940
94,095
0
L
2,678
663
0
540
15,495
7,476
0
5,196
9,931
19,000
0
L
Vamana
5,963
1,891
0
3,193
7,161
5,953
828
206
6,696
195
47,142
W
Nike
1,921
122
0
1,012
6,533
2,741
0
626
5,907
0
28,120
L
Janus
FruitMoM
Janus
5,380
168
0
529
9,072
2,064
224
4,828
4,244
31,675
0
W
Ganesha
OMGITSTNT
Ganesha
3,386
371
0
673
12,767
4,778
0
4,018
8,623
16,658
0
W
Hun Batz
Skiptohell
Hun Batz
8,790
3,323
0
3,458
11,789
3,963
0
4,411
7,348
0
54,095
L
Artemis
jaimoba
Artemis
8,538
3,898
0
3,011
11,422
3,057
0
1,715
9,707
0
52,735
W
Rama
13,838
11,135
0
5,280
9,949
3,309
722
1,377
8,562
0
73,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,999
Gold Earned
38,504
464
Minions Killed
375
0
Camps Cleared
0
1,470,893
Distance Traveled
1,440,745
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,628
575
88
6
0
310,068
4
W
Raijin
10,718
715
160
11
0
287,475
5
L
Ymir
6,860
457
31
2
0
280,349
3
L
Vamana
8,440
563
95
6
0
329,268
4
W
Nike
7,321
488
64
4
0
300,409
5
L
Janus
6,711
447
66
4
0
261,063
4
W
Ganesha
7,419
495
10
1
0
291,147
5
W
Hun Batz
8,568
571
94
6
0
306,479
3
L
Artemis
7,865
524
95
6
0
259,997
7
W
Rama
9,973
665
136
9
0
285,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role