Player Matchup

Cu Chulainn
Cu Chulainn
EcHo x PhAnToM4
Cu Chulainn
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,010 Elo+
Party 1
Cthulhu
Cthulhu
EcHo x SnIpEr42
Cthulhu
Level 63
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 10L
1,010 Elo+
Party 1
Ah Puch
Ah Puch
Kit Kat Kombatz
Ah Puch
Level 25
God Stats
1W - 1L
1,392 SR
Queue Stats
1W - 12L
1,087 Elo+
Party 1
Artemis
Artemis
Thaldiir
Artemis
Level 67
God Stats
0W - 7L
1,444 SR
Queue Stats
0W - 10L
1,010 Elo+
Party 1
Team Averages
Level 51
1,382 SR
1,029 Elo+

VS

Team Averages
Level 123
1,515 SR
1,513 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Connor_Fritter
Sol
Level 97
God Stats
5W - 2L
1,626 SR
Queue Stats
189W - 274L
1,462 Elo+
Solo
Pele
Pele
OmgItzOzi
Pele
Level 146
God Stats
1W - 0L
1,496 SR
Queue Stats
14W - 14L
1,530 Elo+
Solo
Fafnir
Fafnir
iFinnick
Fafnir
Level 138
God Stats
1W - 0L
1,438 SR
Queue Stats
26W - 26L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EcHo x PhAnToM4
Cu Chulainn
11
0 / 4 / 1
6,699
670
3,286
9,048
6,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 4 / 0
8,253
825
5,941
10,645
6,293
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 3
7,021
702
5,033
6,327
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Thaldiir
Artemis
12
0 / 5 / 2
6,806
681
3,684
6,283
1,918
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 1 / 3
7,707
771
4,847
4,965
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 0 / 2
8,253
825
7,189
5,696
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
16
8 / 1 / 6
9,479
948
9,242
7,507
5,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
iFinnick
Fafnir
13
3 / 1 / 7
8,743
874
4,500
9,489
9,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
16
16
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
1
3
2.5
W
4
0
2
5
L
Cu Chulainn
EcHo x PhAnToM4
Cu Chulainn
0
4
1
0.13
L
3
4
0
0.75
L
0
3
3
0.5
W
Pele
8
1
6
11
L
Artemis
Thaldiir
Artemis
0
5
2
0.2
W
Fafnir
iFinnick
Fafnir
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,944
Damage
25,778
32,303
Taken
27,657
16,388
Mitigated
18,883
2,890
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,847
2,920
0
221
4,965
1,959
1,290
3,367
1,598
0
23,577
W
7,189
1,951
96
3,418
5,696
1,987
1,779
3,182
2,514
31,351
0
L
Cu Chulainn
EcHo x PhAnToM4
Cu Chulainn
3,286
903
0
556
9,048
6,312
58
4,724
4,324
0
12,836
L
5,941
339
946
553
10,645
6,293
399
4,743
5,902
18,170
0
L
5,033
398
0
220
6,327
1,865
660
1,556
4,771
18,564
0
W
Pele
9,242
2,545
0
2,217
7,507
5,196
213
1,548
5,959
0
34,835
L
Artemis
Thaldiir
Artemis
3,684
1,532
0
615
6,283
1,918
486
1,166
5,117
0
16,631
W
Fafnir
iFinnick
Fafnir
4,500
962
234
3,376
9,489
9,741
834
3,429
6,060
11,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,779
Gold Earned
34,182
114
Minions Killed
192
4
Camps Cleared
9
596,905
Distance Traveled
782,694
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,707
771
45
5
3
199,375
5
W
Sol
8,253
825
62
6
2
200,799
2
L
Cu Chulainn
6,699
670
27
3
1
152,160
1
L
Cthulhu
8,253
825
26
3
0
161,968
0
L
Ah Puch
7,021
702
34
3
1
143,549
0
W
Pele
9,479
948
69
7
3
186,077
2
L
Artemis
6,806
681
27
3
2
139,228
0
W
Fafnir
8,743
874
16
2
1
196,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role