Player Matchup

Bellona
Bellona
Nidavellyr
Bellona
Level 22
God Stats
6W - 6L
1,670 SR
Queue Stats
28W - 35L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Szayel_8Espada
Nu Wa
Level 15
God Stats
10W - 4L
1,275 SR
Queue Stats
70W - 51L
1,468 Elo+
Solo
Cerberus
Cerberus
biribinha333
Cerberus
Level 27
God Stats
3W - 0L
1,489 SR
Queue Stats
47W - 56L
1,410 Elo+
Solo
Hades
Hades
ohshiinra
Hades
Level 27
God Stats
10W - 13L
1,435 SR
Queue Stats
53W - 74L
1,383 Elo+
Party 1
Set
Set
ybshrr
Set
Level 29
God Stats
14W - 14L
1,582 SR
Queue Stats
115W - 134L
1,425 Elo+
Party 1
Team Averages
Level 24
1,490 SR
1,426 Elo+

VS

Team Averages
Level 19
1,484 SR
1,474 Elo+
Sol
Sol
Ikwiikwii1
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,300 Elo+
Solo
Cthulhu
Cthulhu
LordeGrimHero
Cthulhu
Level 26
God Stats
23W - 23L
1,440 SR
Queue Stats
45W - 58L
1,372 Elo+
Solo
King Arthur
King Arthur
Robisbawl
King Arthur
Level 23
God Stats
0W - 3L
1,149 SR
Queue Stats
14W - 29L
1,334 Elo+
Solo
Kukulkan
Kukulkan
Thegrils
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,665 Elo+
Solo
Arachne
Arachne
gemasnos
Arachne
Level 27
God Stats
15W - 5L
1,834 SR
Queue Stats
51W - 26L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nidavellyr
Bellona
14
5 / 0 / 0
8,229
686
3,050
6,116
4,546
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 3
6,073
506
4,889
5,390
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
biribinha333
Cerberus
9
0 / 0 / 1
5,465
455
1,994
3,961
2,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
ohshiinra
Hades
10
2 / 1 / 2
6,414
535
3,074
3,232
1,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Set
ybshrr
Set
14
5 / 0 / 0
7,860
655
2,925
5,945
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,815
401
2,805
4,986
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
9
0 / 1 / 1
5,329
444
2,755
5,761
1,823
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Robisbawl
King Arthur
5
0 / 5 / 0
4,290
358
449
4,246
2,370
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Thegrils
Kukulkan
7
1 / 5 / 0
4,814
401
1,955
5,113
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
gemasnos
Arachne
4
1 / 2 / 0
4,459
372
1,173
3,137
908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
13
Kills
2
2
Deaths
13
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Cthulhu
0
1
1
0.5
W
Bellona
Nidavellyr
Bellona
5
0
0
5
L
King Arthur
Robisbawl
King Arthur
0
5
0
0
W
1
1
3
2.5
L
Kukulkan
Thegrils
Kukulkan
1
5
0
0.2
W
Cerberus
biribinha333
Cerberus
0
0
1
0.5
L
Arachne
gemasnos
Arachne
1
2
0
0.5
W
Hades
ohshiinra
Hades
2
1
2
3
W
Set
ybshrr
Set
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,932
Damage
9,137
24,644
Taken
23,243
11,855
Mitigated
7,586
9,545
Healing
5,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,805
1,002
0
2,133
4,986
1,067
126
3,064
1,648
24,264
0
L
Cthulhu
2,755
128
30
1,681
5,761
1,823
0
2,512
3,009
26,513
0
W
Bellona
Nidavellyr
Bellona
3,050
558
0
2,444
6,116
4,546
1,458
857
5,259
0
45,005
L
King Arthur
Robisbawl
King Arthur
449
41
0
0
4,246
2,370
0
318
3,896
0
5,552
W
4,889
879
0
1,500
5,390
1,512
858
2,201
3,189
36,751
0
L
Kukulkan
Thegrils
Kukulkan
1,955
565
0
260
5,113
1,418
0
2,355
2,688
12,953
0
W
Cerberus
biribinha333
Cerberus
1,994
83
174
786
3,961
2,199
204
2,061
1,900
13,416
0
L
Arachne
gemasnos
Arachne
1,173
764
0
912
3,137
908
0
968
2,045
0
10,671
W
Hades
ohshiinra
Hades
3,074
693
0
663
3,232
1,526
1,015
1,651
1,581
24,393
0
W
Set
ybshrr
Set
2,925
996
0
3,978
5,945
2,072
0
745
5,200
0
60,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,041
Gold Earned
23,707
392
Minions Killed
154
0
Camps Cleared
0
1,111,547
Distance Traveled
815,257
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,815
401
55
5
0
207,462
0
L
Cthulhu
5,329
444
42
4
0
233,816
2
W
Bellona
8,229
686
101
8
0
225,090
3
L
King Arthur
4,290
358
16
1
0
116,627
0
W
Nu Wa
6,073
506
75
6
0
194,491
3
L
Kukulkan
4,814
401
19
2
0
163,964
0
W
Cerberus
5,465
455
44
4
0
226,808
4
L
Arachne
4,459
372
22
2
0
93,388
1
W
Hades
6,414
535
56
5
0
203,356
0
W
Set
7,860
655
116
10
0
261,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role