Player Matchup

Aphrodite
Aphrodite
CanadaSword
Aphrodite
Level 29
God Stats
10W - 7L
1,653 SR
Queue Stats
52W - 34L
1,643 Elo+
Solo
Charybdis
Charybdis
NoobClapper
Charybdis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,721 Elo+
Party 1
Ymir
Ymir
R00tKill100
Ymir
Level 17
God Stats
4W - 4L
1,434 SR
Queue Stats
22W - 15L
1,603 Elo+
Solo
Anhur
Anhur
ScioX
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,721 Elo+
Party 1
Mercury
Mercury
chococookie23
Mercury
Level 23
God Stats
1W - 1L
1,694 SR
Queue Stats
5W - 2L
1,976 Elo+
Solo
Team Averages
Level 17
1,556 SR
1,733 Elo+

VS

Team Averages
Level 20
1,549 SR
1,747 Elo+
Merlin
Merlin
 
Merlin
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
ConvictedFelon7
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,915 Elo+
Party 2
Nemesis
Nemesis
MeerWeergeven
Nemesis
Level 18
God Stats
2W - 0L
1,855 SR
Queue Stats
32W - 4L
1,937 Elo+
Party 2
Gilgamesh
Gilgamesh
NaeSagwa
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 8L
1,783 Elo+
Party 2
Chernobog
Chernobog
allroundloonatic
Chernobog
Level 28
God Stats
7W - 8L
1,390 SR
Queue Stats
177W - 175L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CanadaSword
Aphrodite
8
1 / 6 / 2
5,309
531
2,358
6,562
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
NoobClapper
Charybdis
7
0 / 6 / 2
4,731
473
2,296
5,675
1,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 5 / 2
4,872
487
1,208
8,896
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
ScioX
Anhur
7
0 / 5 / 0
4,317
432
1,097
4,655
851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
9
5 / 6 / 0
6,253
625
5,505
8,164
1,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
4 / 2 / 5
6,157
616
2,834
5,956
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
10
7 / 4 / 8
6,636
664
6,126
5,549
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
9
1 / 0 / 12
5,581
558
4,856
6,053
3,035
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
NaeSagwa
Gilgamesh
12
8 / 0 / 1
6,721
672
7,365
7,481
5,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chernobog
11
8 / 1 / 3
6,632
663
5,105
5,390
1,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
6
Kills
28
28
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
2
5
3.25
L
Aphrodite
CanadaSword
Aphrodite
1
6
2
0.33
W
Thanatos
7
4
8
2.75
W
Nemesis
1
0
12
7
W
Gilgamesh
NaeSagwa
Gilgamesh
8
0
1
8.5
L
Charybdis
NoobClapper
Charybdis
0
6
2
0.17
L
0
5
2
0.2
L
Anhur
ScioX
Anhur
0
5
0
0
W
Chernobog
8
1
3
9.5
L
Mercury
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,464
Damage
26,286
33,952
Taken
30,429
9,828
Mitigated
14,039
4,342
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,834
267
0
1,844
5,956
1,610
0
457
5,499
32,022
0
L
Aphrodite
CanadaSword
Aphrodite
2,358
412
228
1,963
6,562
1,947
276
976
5,526
23,995
0
W
Thanatos
6,126
1,687
0
3,208
5,549
2,348
0
1,968
3,581
0
28,057
W
Nemesis
4,856
2,115
270
1,461
6,053
3,035
230
606
5,254
0
12,377
W
Gilgamesh
NaeSagwa
Gilgamesh
7,365
1,642
0
3,818
7,481
5,533
0
0
7,481
4,619
24,131
L
Charybdis
NoobClapper
Charybdis
2,296
1,049
0
516
5,675
1,570
0
271
4,834
0
11,209
L
1,208
400
0
905
8,896
3,482
0
245
8,541
10,136
0
L
Anhur
ScioX
Anhur
1,097
856
0
450
4,655
851
0
573
4,059
0
13,503
W
Chernobog
5,105
3,956
0
1,737
5,390
1,513
474
342
5,048
0
29,891
L
Mercury
5,505
2,513
0
280
8,164
1,978
0
1,221
6,644
0
27,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,482
Gold Earned
31,727
172
Minions Killed
272
0
Camps Cleared
0
864,089
Distance Traveled
985,346
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,157
616
78
8
0
190,341
0
L
Aphrodite
5,309
531
44
4
0
172,342
3
W
Thanatos
6,636
664
41
4
0
184,047
1
W
Nemesis
5,581
558
15
2
0
225,808
1
W
Gilgamesh
6,721
672
72
7
0
205,126
3
L
Charybdis
4,731
473
25
3
0
170,932
2
L
Ymir
4,872
487
18
2
0
169,003
1
L
Anhur
4,317
432
33
3
0
157,955
0
W
Chernobog
6,632
663
66
7
0
180,024
3
L
Mercury
6,253
625
52
5
0
193,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role