Player Matchup

Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AXLHETFIELD13
Chaac
Level 121
God Stats
13W - 22L
1,386 SR
Queue Stats
1,110W - 1,205L
1,506 Elo+
Party 3
Eset
Eset
Alfaxir
Eset
Level 95
God Stats
3W - 11L
1,255 SR
Queue Stats
455W - 468L
1,454 Elo+
Party 3
Tsukuyomi
Tsukuyomi
CarnageWhoLaughs
Tsukuyomi
Level 121
God Stats
0W - 1L
1,588 SR
Queue Stats
3W - 3L
1,729 Elo+
Party 2
Tiamat
Tiamat
JoandysPoop
Tiamat
Level 121
God Stats
4W - 8L
1,397 SR
Queue Stats
757W - 846L
1,408 Elo+
Solo
Team Averages
Level 123
1,425 SR
1,519 Elo+

VS

Team Averages
Level 95
1,511 SR
1,516 Elo+
Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CamdenHall
Zeus
Level 107
God Stats
2W - 0L
1,643 SR
Queue Stats
45W - 34L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GettingUlted
Cu Chulainn
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,452 Elo+
Party 1
Cupid
Cupid
Tact1cus
Cupid
Level 78
God Stats
1W - 1L
1,321 SR
Queue Stats
222W - 212L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
mtgfreak9797
Sun Wukong
Level 106
God Stats
8W - 12L
1,589 SR
Queue Stats
270W - 254L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
7 / 7 / 8
11,455
881
21,636
16,517
6,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
0 / 5 / 8
9,579
737
9,755
24,757
27,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Alfaxir
Eset
17
0 / 8 / 11
9,326
717
7,729
12,247
4,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
17
9 / 9 / 6
11,204
862
19,186
15,952
7,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
13
0 / 11 / 8
8,449
650
3,814
15,104
6,605
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 5 / 25
10,869
836
22,384
13,871
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 2 / 23
11,390
876
22,852
9,120
3,981
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
GettingUlted
Cu Chulainn
17
5 / 3 / 17
10,628
818
8,618
13,427
9,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Tact1cus
Cupid
19
13 / 5 / 12
12,379
952
13,528
12,971
5,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
mtgfreak9797
Sun Wukong
19
10 / 1 / 25
12,099
931
10,562
25,897
19,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
142
16
Kills
40
40
Deaths
16
41
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
7
7
8
1.57
W
Sol
 
Sol
5
5
25
3.5
L
0
5
8
0.8
L
Eset
Alfaxir
Eset
0
8
11
0.69
W
7
2
23
9.25
L
Tsukuyomi
9
9
6
1.33
W
Cu Chulainn
GettingUlted
Cu Chulainn
5
3
17
4.5
L
Tiamat
0
11
8
0.36
W
Cupid
Tact1cus
Cupid
13
5
12
3.8
W
Sun Wukong
mtgfreak9797
Sun Wukong
10
1
25
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,120
Damage
77,944
84,577
Taken
75,286
52,702
Mitigated
43,777
22,204
Healing
37,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
21,636
10,650
1,358
3,828
16,517
6,583
1,369
11,258
5,165
0
40,625
W
Sol
 
Sol
22,384
9,207
0
3,368
13,871
4,562
939
1,933
11,938
41,166
0
L
9,755
2,224
344
10,162
24,757
27,147
277
11,342
13,048
403
25,437
L
Eset
Alfaxir
Eset
7,729
214
2,251
1,280
12,247
4,953
127
7,888
4,319
17,915
0
W
22,852
2,737
1,771
3,106
9,120
3,981
805
1,414
7,706
37,985
0
L
Tsukuyomi
19,186
2,747
0
1,217
15,952
7,414
213
8,460
7,322
0
28,994
W
Cu Chulainn
GettingUlted
Cu Chulainn
8,618
1,513
2,059
5,367
13,427
9,872
161
2,818
10,609
2,913
11,498
L
Tiamat
3,814
169
462
1,302
15,104
6,605
0
7,265
7,632
9,077
0
W
Cupid
Tact1cus
Cupid
13,528
8,365
1,703
3,416
12,971
5,431
2,771
1,591
11,380
0
38,103
W
Sun Wukong
mtgfreak9797
Sun Wukong
10,562
2,131
3,240
13,689
25,897
19,931
627
4,097
21,800
0
18,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,013
Gold Earned
57,365
123
Minions Killed
150
0
Camps Cleared
0
1,063,475
Distance Traveled
1,257,605
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,455
881
37
3
0
181,440
1
W
Sol
10,869
836
45
3
0
217,360
0
L
Chaac
9,579
737
26
2
0
231,671
0
L
Eset
9,326
717
24
2
0
218,167
0
W
Zeus
11,390
876
25
2
0
235,397
0
L
Tsukuyomi
11,204
862
21
2
0
225,823
0
W
Cu Chulainn
10,628
818
15
1
0
277,559
1
L
Tiamat
8,449
650
15
1
0
206,374
5
W
Cupid
12,379
952
54
4
0
242,730
3
W
Sun Wukong
12,099
931
11
1
0
284,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role