Player Matchup

Danzaburou
Danzaburou
Minijuomupp
Danzaburou
Level 8
God Stats
3W - 7L
1,185 SR
Queue Stats
5W - 12L
1,175 Elo+
Party 2
Vamana
Vamana
Rampante
Vamana
Level 134
God Stats
13W - 18L
1,415 SR
Queue Stats
113W - 138L
1,311 Elo+
Solo
Yemoja
Yemoja
elmorebic0428
Yemoja
Level 7
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 7L
1,069 Elo+
Party 2
Team Averages
Level 50
1,305 SR
1,185 Elo+

VS

Team Averages
Level 55
1,516 SR
1,437 Elo+
Merlin
Merlin
FIex_Cross
Merlin
Level 34
God Stats
30W - 19L
1,622 SR
Queue Stats
31W - 22L
1,594 Elo+
Party 1
Bacchus
Bacchus
GARNESS
Bacchus
Level 109
God Stats
15W - 21L
1,422 SR
Queue Stats
118W - 192L
1,221 Elo+
Solo
Neith
Neith
rainyshot8
Neith
Level 23
God Stats
8W - 6L
1,503 SR
Queue Stats
25W - 19L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Minijuomupp
Danzaburou
11
0 / 11 / 4
7,777
598
4,602
13,077
4,792
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
Rampante
Vamana
13
4 / 0 / 1
9,539
734
7,019
11,161
11,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
1 / 11 / 1
7,617
586
2,678
15,873
12,435
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FIex_Cross
Merlin
14
13 / 2 / 7
10,433
803
17,580
10,305
4,182
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
GARNESS
Bacchus
12
4 / 2 / 12
9,374
721
5,310
14,395
11,175
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
5 / 2 / 11
9,363
720
8,898
7,605
2,695
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
5
Kills
22
22
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
FIex_Cross
Merlin
13
2
7
8.25
W
Bacchus
GARNESS
Bacchus
4
2
12
5
L
Danzaburou
Minijuomupp
Danzaburou
0
11
4
0.18
L
Vamana
Rampante
Vamana
4
0
1
4.5
L
1
11
1
0.14
W
Neith
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,299
Damage
31,788
40,111
Taken
32,305
28,659
Mitigated
18,052
4,047
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
FIex_Cross
Merlin
17,580
1,473
0
3,253
10,305
4,182
1,068
977
9,328
44,618
0
W
Bacchus
GARNESS
Bacchus
5,310
684
176
4,148
14,395
11,175
485
918
13,477
14,837
0
L
Danzaburou
Minijuomupp
Danzaburou
4,602
1,845
0
523
13,077
4,792
0
8,797
4,280
0
27,147
L
Vamana
Rampante
Vamana
7,019
1,625
0
2,255
11,161
11,432
0
5,820
5,341
0
25,205
L
2,678
1,857
1,193
76
15,873
12,435
0
8,669
7,204
8,398
0
W
Neith
8,898
4,390
0
360
7,605
2,695
1,050
859
6,746
0
20,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,933
Gold Earned
29,170
102
Minions Killed
112
1
Camps Cleared
2
575,515
Distance Traveled
679,787
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,433
803
59
5
0
220,005
0
W
Bacchus
9,374
721
19
1
0
246,837
0
L
Danzaburou
7,777
598
50
4
0
163,752
1
L
Vamana
9,539
734
36
3
1
259,585
0
L
Yemoja
7,617
586
16
1
0
152,178
0
W
Neith
9,363
720
34
3
2
212,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role