Player Matchup

Cerberus
Cerberus
DaNutsack
Cerberus
Level 29
God Stats
16W - 10L
1,671 SR
Queue Stats
68W - 71L
1,531 Elo+
Solo
Danzaburou
Danzaburou
Nubz_96
Danzaburou
Level 25
God Stats
0W - 1L
1,163 SR
Queue Stats
3W - 5L
1,694 Elo+
Solo
Chang'e
Chang'e
digbickmike69
Chang'e
Level 24
God Stats
11W - 11L
1,260 SR
Queue Stats
115W - 118L
1,525 Elo+
Solo
Set
Set
dävid125
Set
Level 25
God Stats
4W - 4L
1,643 SR
Queue Stats
33W - 32L
1,541 Elo+
Solo
King Arthur
King Arthur
xKingPWNx
King Arthur
Level 27
God Stats
33W - 32L
1,563 SR
Queue Stats
156W - 181L
1,509 Elo+
Solo
Team Averages
Level 26
1,460 SR
1,560 Elo+

VS

Team Averages
Level 26
1,558 SR
1,551 Elo+
Tiamat
Tiamat
 
Tiamat
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BerkMcFlyTTV
Anhur
Level 26
God Stats
4W - 2L
1,560 SR
Queue Stats
38W - 26L
1,647 Elo+
Solo
Tsukuyomi
Tsukuyomi
BucketOfShrimp
Tsukuyomi
Level 28
God Stats
3W - 2L
1,651 SR
Queue Stats
41W - 27L
1,597 Elo+
Solo
Amaterasu
Amaterasu
XGhoullX
Amaterasu
Level 26
God Stats
11W - 8L
1,344 SR
Queue Stats
181W - 160L
1,513 Elo+
Solo
Charybdis
Charybdis
Zerowar1773
Charybdis
Level 28
God Stats
4W - 1L
1,734 SR
Queue Stats
153W - 191L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaNutsack
Cerberus
11
2 / 6 / 0
6,977
436
6,156
16,155
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Nubz_96
Danzaburou
10
1 / 6 / 0
6,390
399
3,713
11,212
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
13
2 / 3 / 7
7,863
491
7,286
12,503
4,829
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 3
8,351
522
4,139
10,239
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

King Arthur
xKingPWNx
King Arthur
14
6 / 4 / 1
8,637
540
6,870
12,036
8,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 5 / 3
7,944
497
5,688
9,171
4,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 0 / 5
10,130
633
16,801
11,993
3,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
BucketOfShrimp
Tsukuyomi
14
3 / 4 / 6
8,690
543
9,495
9,826
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
XGhoullX
Amaterasu
14
2 / 2 / 11
8,188
512
6,942
7,574
4,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Zerowar1773
Charybdis
15
5 / 3 / 1
9,047
565
4,879
8,806
2,879
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
14
Kills
22
22
Deaths
14
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
5
3
0.5
W
11
0
5
13.5
W
Tsukuyomi
BucketOfShrimp
Tsukuyomi
3
4
6
1.5
L
Cerberus
DaNutsack
Cerberus
2
6
0
0.33
L
Danzaburou
Nubz_96
Danzaburou
1
6
0
0.17
W
Amaterasu
XGhoullX
Amaterasu
2
2
11
3.75
W
Charybdis
Zerowar1773
Charybdis
5
3
1
1.83
L
Chang'e
2
3
7
1.83
L
3
3
3
1.5
L
King Arthur
xKingPWNx
King Arthur
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,164
Damage
43,805
62,145
Taken
47,370
31,558
Mitigated
19,958
17,362
Healing
16,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,688
262
0
2,836
9,171
4,898
386
2,675
6,496
34,796
0
W
16,801
10,027
0
6,724
11,993
3,917
2,735
4,017
7,976
0
78,683
W
Tsukuyomi
BucketOfShrimp
Tsukuyomi
9,495
1,461
0
2,262
9,826
3,385
471
3,309
6,517
0
40,415
L
Cerberus
DaNutsack
Cerberus
6,156
741
0
2,920
16,155
11,423
0
607
15,057
25,546
0
L
Danzaburou
Nubz_96
Danzaburou
3,713
1,434
0
2,650
11,212
1,987
0
517
10,610
0
30,911
W
Amaterasu
XGhoullX
Amaterasu
6,942
3,434
0
2,141
7,574
4,879
712
2,173
5,401
0
23,750
W
Charybdis
Zerowar1773
Charybdis
4,879
2,094
0
2,631
8,806
2,879
1,348
1,268
7,538
0
41,742
L
Chang'e
7,286
440
1,097
6,372
12,503
4,829
0
2,977
9,488
39,380
0
L
4,139
1,539
0
1,784
10,239
5,260
700
995
9,244
0
54,109
L
King Arthur
xKingPWNx
King Arthur
6,870
1,447
0
2,539
12,036
8,059
0
592
11,401
0
42,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,218
Gold Earned
43,999
365
Minions Killed
414
0
Camps Cleared
0
1,368,459
Distance Traveled
1,416,013
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,944
497
67
4
0
258,552
0
W
Anhur
10,130
633
141
9
0
281,717
0
W
Tsukuyomi
8,690
543
74
5
0
314,103
1
L
Cerberus
6,977
436
45
3
0
264,972
6
L
Danzaburou
6,390
399
59
4
0
265,155
3
W
Amaterasu
8,188
512
32
2
0
300,636
1
W
Charybdis
9,047
565
100
6
0
261,005
0
L
Chang'e
7,863
491
71
4
0
288,877
3
L
Set
8,351
522
101
6
0
304,343
0
L
King Arthur
8,637
540
89
6
0
245,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role