Player Matchup

Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Drokcruel169
Apollo
Level 147
God Stats
0W - 4L
1,285 SR
Queue Stats
387W - 400L
1,349 Elo+
Solo
Hades
Hades
IEnvy_CrAzy247
Hades
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,475 Elo+
Solo
Jing Wei
Jing Wei
yakaze21
Jing Wei
Level 25
God Stats
0W - 3L
1,692 SR
Queue Stats
64W - 90L
1,307 Elo+
Solo
Ne Zha
Ne Zha
zSleepyPenguin
Ne Zha
Level 83
God Stats
5W - 2L
1,500 SR
Queue Stats
186W - 206L
1,318 Elo+
Party 1
Team Averages
Level 92
1,495 SR
1,390 Elo+

VS

Team Averages
Level 68
1,535 SR
1,305 Elo+
Kali
Kali
Haseo211
Kali
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 38L
1,237 Elo+
Solo
Tsukuyomi
Tsukuyomi
Super Stealth64
Tsukuyomi
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 76L
1,274 Elo+
Solo
Zeus
Zeus
TheVoidWalk
Zeus
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 39L
1,281 Elo+
Solo
Ymir
Ymir
motherlyhen
Ymir
Level 156
God Stats
4W - 5L
1,402 SR
Queue Stats
393W - 424L
1,331 Elo+
Solo
Cthulhu
Cthulhu
wolfdavis97
Cthulhu
Level 85
God Stats
3W - 0L
1,775 SR
Queue Stats
212W - 221L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 5 / 15
8,626
784
7,938
22,824
15,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
17
9 / 8 / 6
10,260
933
9,490
11,918
4,554
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 7 / 10
8,337
758
9,443
13,597
6,691
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
yakaze21
Jing Wei
17
5 / 7 / 9
10,213
928
8,740
12,888
4,415
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 8 / 7
8,603
782
11,866
12,443
4,334
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
2 / 8 / 16
9,157
832
6,931
13,045
4,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Super Stealth64
Tsukuyomi
15
3 / 8 / 19
9,503
864
8,146
13,640
7,788
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
21 / 3 / 9
12,788
1,163
30,874
8,022
3,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 17
9,392
854
6,651
12,201
10,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
wolfdavis97
Cthulhu
18
6 / 3 / 18
10,373
943
12,627
11,077
12,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
114
22
Kills
35
35
Deaths
24
47
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
15
1.7
L
Apollo
9
8
6
1.5
W
Kali
2
8
16
1.25
L
0
7
10
0.71
W
Tsukuyomi
Super Stealth64
Tsukuyomi
3
8
19
1.56
W
21
3
9
8.5
W
3
2
17
5.75
W
Cthulhu
wolfdavis97
Cthulhu
6
3
18
5
L
Jing Wei
yakaze21
Jing Wei
5
7
9
1.36
L
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,477
Damage
65,229
73,670
Taken
57,985
35,289
Mitigated
38,272
17,076
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,938
788
142
5,732
22,824
15,295
234
11,775
10,463
12,292
0
L
Apollo
9,490
5,036
1,324
725
11,918
4,554
820
8,600
3,009
0
16,782
W
Kali
6,931
4,818
387
3,157
13,045
4,595
2,128
2,815
10,230
0
9,742
L
9,443
328
1,179
3,205
13,597
6,691
190
9,663
3,619
15,244
0
W
Tsukuyomi
Super Stealth64
Tsukuyomi
8,146
2,257
698
1,659
13,640
7,788
445
2,877
10,763
0
13,835
W
30,874
2,493
441
1,703
8,022
3,227
976
3,203
4,819
51,071
0
W
6,651
1,201
759
2,969
12,201
10,531
624
4,241
7,960
13,274
0
W
Cthulhu
wolfdavis97
Cthulhu
12,627
1,154
969
725
11,077
12,131
269
4,245
6,832
27,746
0
L
Jing Wei
yakaze21
Jing Wei
8,740
5,536
1,126
1,536
12,888
4,415
405
9,692
2,828
0
23,928
L
11,866
4,098
938
1,169
12,443
4,334
514
8,569
3,599
0
16,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,039
Gold Earned
51,213
76
Minions Killed
109
0
Camps Cleared
0
919,480
Distance Traveled
962,667
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,626
784
9
1
0
171,900
0
L
Apollo
10,260
933
20
2
0
181,978
1
W
Kali
9,157
832
11
1
0
187,882
0
L
Hades
8,337
758
12
1
0
197,169
1
W
Tsukuyomi
9,503
864
8
1
0
182,757
0
W
Zeus
12,788
1,163
55
5
0
187,643
2
W
Ymir
9,392
854
13
1
0
199,925
0
W
Cthulhu
10,373
943
22
2
0
204,460
0
L
Jing Wei
10,213
928
33
3
0
198,363
1
L
Ne Zha
8,603
782
2
0
0
170,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role