Player Matchup

Kali
Kali
Bombklack
Kali
Level 28
God Stats
3W - 9L
1,327 SR
Queue Stats
372W - 628L
1,302 Elo+
Party 3
Anubis
Anubis
Br0k3n_L1m1T
Anubis
Level 48
God Stats
0W - 3L
1,202 SR
Queue Stats
1W - 5L
1,097 Elo+
Party 1
Neith
Neith
Drutschder
Neith
Level 15
God Stats
0W - 1L
1,270 SR
Queue Stats
5W - 6L
1,383 Elo+
Party 1
Ymir
Ymir
MeisterLeda
Ymir
Level 42
God Stats
1W - 2L
1,495 SR
Queue Stats
6W - 6L
1,383 Elo+
Party 1
Bellona
Bellona
edgarramalho_82
Bellona
Level 45
God Stats
24W - 27L
1,531 SR
Queue Stats
378W - 636L
1,311 Elo+
Party 3
Team Averages
Level 36
1,365 SR
1,295 Elo+

VS

Team Averages
Level 46
1,441 SR
1,409 Elo+
Set
Set
Ryn_450
Set
Level 31
God Stats
1W - 1L
1,217 SR
Queue Stats
11W - 16L
1,366 Elo+
Party 4
Vulcan
Vulcan
Vagabandolero
Vulcan
Level 46
God Stats
1W - 2L
1,195 SR
Queue Stats
12W - 22L
1,293 Elo+
Party 4
Bacchus
Bacchus
mocan10
Bacchus
Level 36
God Stats
20W - 15L
1,649 SR
Queue Stats
217W - 184L
1,462 Elo+
Party 2
Odin
Odin
mucahit010
Odin
Level 89
God Stats
6W - 3L
1,584 SR
Queue Stats
426W - 368L
1,442 Elo+
Party 2
Izanami
Izanami
sayf070
Izanami
Level 28
God Stats
38W - 20L
1,559 SR
Queue Stats
81W - 62L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
0 / 3 / 0
7,407
436
1,160
14,217
4,881
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
13
1 / 5 / 1
8,024
472
6,217
10,582
4,777
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
13
3 / 4 / 2
7,785
458
10,625
9,711
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 6 / 2
7,894
464
4,013
15,665
9,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 0
8,090
476
2,618
11,660
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
1 / 0 / 2
8,699
512
2,477
9,870
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 3 / 0
8,699
512
7,164
6,083
1,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
mocan10
Bacchus
13
3 / 1 / 5
9,117
536
8,351
12,429
7,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 0 / 3
10,867
639
14,506
7,814
9,038
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
sayf070
Izanami
14
4 / 3 / 7
9,127
537
9,609
11,530
3,769
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
20
21
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kali
0
3
0
0
L
Anubis
1
5
1
0.3
L
Neith
3
4
2
1
L
1
6
2
0.33
W
Set
1
0
2
2
W
3
3
0
1
L
2
3
0
0.67
W
Bacchus
mocan10
Bacchus
3
1
5
5.5
W
9
0
3
10.5
W
Izanami
sayf070
Izanami
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,633
Damage
42,107
61,835
Taken
47,726
27,841
Mitigated
25,283
18,177
Healing
21,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
1,160
335
0
5,342
14,217
4,881
0
2,108
12,015
0
60,477
L
Anubis
6,217
309
0
3,541
10,582
4,777
570
5,457
5,025
46,543
0
L
Neith
10,625
4,366
0
3,663
9,711
2,827
738
3,508
6,100
0
46,128
L
4,013
398
0
2,620
15,665
9,161
238
5,550
10,013
24,234
0
W
Set
2,477
1,478
0
5,944
9,870
2,786
0
2,240
7,630
0
52,126
W
7,164
3,342
0
1,228
6,083
1,784
1,014
3,506
2,577
43,853
0
L
2,618
609
0
3,011
11,660
6,195
0
1,026
10,172
0
36,137
W
Bacchus
mocan10
Bacchus
8,351
926
0
5,433
12,429
7,906
350
1,799
10,630
28,329
0
W
14,506
2,990
0
3,276
7,814
9,038
515
545
7,269
10,158
58,908
W
Izanami
sayf070
Izanami
9,609
6,511
0
5,617
11,530
3,769
2,154
2,140
9,390
0
62,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,200
Gold Earned
46,509
401
Minions Killed
461
0
Camps Cleared
0
1,425,113
Distance Traveled
1,631,152
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,407
436
90
5
0
307,126
2
L
Anubis
8,024
472
91
5
0
249,247
0
L
Neith
7,785
458
90
5
0
240,105
0
L
Ymir
7,894
464
37
2
0
277,283
0
W
Set
8,699
512
102
6
0
368,718
2
W
Vulcan
8,699
512
74
4
0
283,649
3
L
Bellona
8,090
476
93
5
0
351,352
6
W
Bacchus
9,117
536
33
2
0
310,943
1
W
Odin
10,867
639
138
8
0
368,451
3
W
Izanami
9,127
537
114
7
0
299,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role