Player Matchup

Charybdis
Charybdis
CapucinAmbrosio
Charybdis
Level 22
God Stats
9W - 6L
1,528 SR
Queue Stats
59W - 46L
1,410 Elo+
Solo
Ymir
Ymir
EiMoli_gamess94
Ymir
Level 8
God Stats
2W - 2L
1,679 SR
Queue Stats
5W - 8L
1,349 Elo+
Party 1
Nu Wa
Nu Wa
Lajefa1989
Nu Wa
Level 28
God Stats
2W - 0L
1,694 SR
Queue Stats
3W - 5L
1,320 Elo+
Party 1
Sol
Sol
UnrealGrat
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,773 Elo+
Solo
Artemis
Artemis
r6_ligueAndres
Artemis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 13L
1,554 Elo+
Solo
Team Averages
Level 19
1,580 SR
1,481 Elo+

VS

Team Averages
Level 17
1,388 SR
1,269 Elo+
Danzaburou
Danzaburou
Hack_Source64
Danzaburou
Level 28
God Stats
13W - 8L
1,626 SR
Queue Stats
99W - 66L
1,258 Elo+
Solo
Kukulkan
Kukulkan
Happy19Fun87
Kukulkan
Level 5
God Stats
0W - 3L
1,137 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 2
Izanami
Izanami
SGG Selkie
Izanami
Level 26
God Stats
62W - 62L
1,545 SR
Queue Stats
344W - 379L
1,460 Elo+
Solo
Fenrir
Fenrir
Tsutey1988
Fenrir
Level 7
God Stats
0W - 3L
1,134 SR
Queue Stats
0W - 5L
1,059 Elo+
Party 2
Bacchus
Bacchus
bobmarley8
Bacchus
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 22L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CapucinAmbrosio
Charybdis
20
8 / 8 / 20
15,044
1,075
23,163
22,795
9,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
1 / 6 / 25
13,510
965
5,592
30,493
37,352
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
20
5 / 9 / 22
15,019
1,073
23,138
17,691
8,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 1 / 18
15,285
1,092
21,767
7,847
3,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
15 / 13 / 16
16,569
1,184
37,168
23,221
10,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

26

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hack_Source64
Danzaburou
20
21 / 8 / 12
20,000
1,429
43,508
26,956
14,253
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
Happy19Fun87
Kukulkan
19
0 / 6 / 10
11,659
833
8,661
14,051
6,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SGG Selkie
Izanami
20
7 / 6 / 17
15,785
1,128
22,968
25,845
12,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Tsutey1988
Fenrir
20
6 / 14 / 14
14,060
1,004
12,596
30,610
22,743
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
bobmarley8
Bacchus
20
3 / 3 / 18
14,429
1,031
8,324
22,098
34,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
108
37
Kills
37
37
Deaths
37
101
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CapucinAmbrosio
Charybdis
8
8
20
2.25
W
1
6
25
2.25
L
Danzaburou
Hack_Source64
Danzaburou
21
8
12
3.38
L
Kukulkan
Happy19Fun87
Kukulkan
0
6
10
0.83
W
Nu Wa
5
9
22
1.78
L
Izanami
SGG Selkie
Izanami
7
6
17
2.58
L
Fenrir
Tsutey1988
Fenrir
6
14
14
0.93
W
8
1
18
17
L
Bacchus
bobmarley8
Bacchus
3
3
18
4
W
15
13
16
1.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,828
Damage
96,057
102,047
Taken
119,560
70,159
Mitigated
90,485
7,120
Healing
13,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CapucinAmbrosio
Charybdis
23,163
13,215
0
0
22,795
9,847
0
4,078
18,717
0
52,211
W
5,592
690
0
0
30,493
37,352
0
6,872
23,621
9,795
0
L
Danzaburou
Hack_Source64
Danzaburou
43,508
23,577
100
7,325
26,956
14,253
0
14,203
12,753
0
102,414
L
Kukulkan
Happy19Fun87
Kukulkan
8,661
2,094
0
397
14,051
6,487
0
6,427
7,624
23,932
0
W
Nu Wa
23,138
5,712
562
1,616
17,691
8,679
0
2,849
14,842
50,764
0
L
Izanami
SGG Selkie
Izanami
22,968
17,831
0
5,814
25,845
12,895
0
10,666
15,179
0
75,053
L
Fenrir
Tsutey1988
Fenrir
12,596
4,339
0
0
30,610
22,743
0
11,787
18,583
0
25,625
W
21,767
10,660
0
4,470
7,847
3,459
0
991
6,856
73,026
0
L
Bacchus
bobmarley8
Bacchus
8,324
817
0
0
22,098
34,107
0
7,414
14,684
27,810
0
W
37,168
27,070
0
472
23,221
10,822
0
2,195
21,026
0
52,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,427
Gold Earned
75,933
281
Minions Killed
317
7
Camps Cleared
12
1,146,320
Distance Traveled
1,252,717
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,044
1,075
66
5
3
238,509
0
W
Ymir
13,510
965
6
0
0
265,052
0
L
Danzaburou
20,000
1,429
116
8
4
251,138
0
L
Kukulkan
11,659
833
26
2
1
225,770
0
W
Nu Wa
15,019
1,073
67
5
0
197,169
0
L
Izanami
15,785
1,128
116
8
7
249,495
0
L
Fenrir
14,060
1,004
27
2
0
281,689
0
W
Sol
15,285
1,092
108
8
3
257,970
0
L
Bacchus
14,429
1,031
32
2
0
244,625
1
W
Artemis
16,569
1,184
34
2
1
187,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role