Player Matchup

Chaac
Chaac
Lugee_11
Chaac
Level 152
God Stats
6W - 3L
1,667 SR
Queue Stats
147W - 116L
1,648 Elo+
Party 1
Raijin
Raijin
cpehl123
Raijin
Level 28
God Stats
4W - 2L
1,288 SR
Queue Stats
68W - 47L
1,597 Elo+
Party 1
Kukulkan
Kukulkan
hazrn
Kukulkan
Level 151
God Stats
2W - 1L
1,657 SR
Queue Stats
158W - 124L
1,679 Elo+
Party 1
Team Averages
Level 110
1,538 SR
1,641 Elo+

VS

Team Averages
Level 54
1,379 SR
1,567 Elo+
He Bo
He Bo
DyslexicAudio
He Bo
Level 144
God Stats
0W - 3L
1,138 SR
Queue Stats
340W - 339L
1,595 Elo+
Party 2
Awilix
Awilix
Toridabrat9594
Awilix
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,772 Elo+
Party 2
Bellona
Bellona
valery2321
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 37L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lugee_11
Chaac
10
1 / 1 / 10
6,884
765
7,360
9,999
5,954
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
cpehl123
Raijin
10
2 / 1 / 7
6,746
750
4,004
3,574
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
hazrn
Kukulkan
12
8 / 0 / 3
8,146
905
6,110
3,296
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,214
690
5,757
6,993
2,617
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 1
5,610
623
1,854
7,436
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
valery2321
Bellona
7
0 / 3 / 1
5,611
623
216
6,786
5,342
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Chaac
Lugee_11
Chaac
1
1
10
6
L
0
5
1
0.1
W
Raijin
cpehl123
Raijin
2
1
7
5.5
W
Kukulkan
hazrn
Kukulkan
8
0
3
9.5
L
Bellona
valery2321
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,474
Damage
7,827
16,869
Taken
21,215
8,239
Mitigated
10,626
6,500
Healing
1,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,757
447
105
1,296
6,993
2,617
0
3,767
2,990
20,000
0
W
Chaac
Lugee_11
Chaac
7,360
2,228
0
4,974
9,999
5,954
630
4,115
5,884
0
18,962
L
1,854
837
0
71
7,436
2,667
0
3,106
4,027
0
10,049
W
Raijin
cpehl123
Raijin
4,004
781
0
691
3,574
1,095
351
849
2,725
11,739
0
W
Kukulkan
hazrn
Kukulkan
6,110
671
0
835
3,296
1,190
425
1,528
1,768
33,471
0
L
Bellona
valery2321
Bellona
216
158
0
294
6,786
5,342
0
2,838
3,451
0
798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,776
Gold Earned
17,435
98
Minions Killed
60
7
Camps Cleared
2
493,638
Distance Traveled
465,936
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,214
690
37
4
1
164,805
3
W
Chaac
6,884
765
18
2
1
161,326
2
L
Awilix
5,610
623
21
2
1
165,693
0
W
Raijin
6,746
750
15
2
3
155,477
1
W
Kukulkan
8,146
905
65
7
3
176,835
2
L
Bellona
5,611
623
2
0
0
135,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role