Player Matchup

Chaac
Chaac
OddToSee
Chaac
Level 24
God Stats
2W - 0L
1,641 SR
Queue Stats
13W - 10L
1,425 Elo+
Party 1
Kuzenbo
Kuzenbo
Pringlepop
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 39L
1,178 Elo+
Party 1
Tiamat
Tiamat
SalemsForest
Tiamat
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,344 Elo+
Party 1
Team Averages
Level 21
1,547 SR
1,316 Elo+

VS

Team Averages
Level 28
1,425 SR
1,238 Elo+
Olorun
Olorun
HCETOR
Olorun
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
960 Elo+
Solo
Fenrir
Fenrir
Keyveune
Fenrir
Level 28
God Stats
0W - 2L
1,175 SR
Queue Stats
12W - 14L
1,419 Elo+
Solo
Danzaburou
Danzaburou
mogath12
Danzaburou
Level 43
God Stats
0W - 1L
1,600 SR
Queue Stats
98W - 161L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
OddToSee
Chaac
14
12 / 3 / 8
11,000
846
18,888
15,511
10,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Pringlepop
Kuzenbo
13
4 / 0 / 15
9,726
748
5,813
9,585
12,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
14
5 / 0 / 11
9,967
767
5,978
4,858
3,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HCETOR
Olorun
12
2 / 6 / 0
8,817
678
5,629
11,937
4,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Keyveune
Fenrir
9
0 / 9 / 1
7,223
556
2,475
11,348
2,879
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
mogath12
Danzaburou
12
0 / 6 / 2
7,994
615
6,815
12,128
3,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
21
Kills
2
3
Deaths
21
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
HCETOR
Olorun
2
6
0
0.33
L
Fenrir
Keyveune
Fenrir
0
9
1
0.06
W
Chaac
OddToSee
Chaac
12
3
8
5.33
W
Kuzenbo
Pringlepop
Kuzenbo
4
0
15
11.5
W
Tiamat
5
0
11
10.5
L
Danzaburou
mogath12
Danzaburou
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,679
Damage
14,919
29,954
Taken
35,413
26,548
Mitigated
10,950
6,810
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
HCETOR
Olorun
5,629
2,178
288
1,892
11,937
4,690
0
3,960
7,977
32,212
0
L
Fenrir
Keyveune
Fenrir
2,475
811
0
0
11,348
2,879
0
4,898
6,450
0
6,371
W
Chaac
OddToSee
Chaac
18,888
2,727
0
3,786
15,511
10,463
1,053
2,830
12,681
0
48,043
W
Kuzenbo
Pringlepop
Kuzenbo
5,813
2,084
0
1,380
9,585
12,805
372
2,074
7,511
16,443
0
W
Tiamat
5,978
324
0
1,644
4,858
3,280
986
1,753
3,105
30,086
0
L
Danzaburou
mogath12
Danzaburou
6,815
3,128
0
2,168
12,128
3,381
0
3,529
8,599
0
27,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,693
Gold Earned
24,034
132
Minions Killed
140
4
Camps Cleared
7
766,924
Distance Traveled
560,405
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,817
678
86
7
4
190,503
0
L
Fenrir
7,223
556
12
1
1
148,715
0
W
Chaac
11,000
846
67
5
1
274,953
0
W
Kuzenbo
9,726
748
15
1
2
254,191
2
W
Tiamat
9,967
767
50
4
1
237,780
3
L
Danzaburou
7,994
615
42
3
2
221,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role