Player Matchup

Thanatos
Thanatos
Carne_Ashada
Thanatos
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 29L
1,754 Elo+
Solo
Izanami
Izanami
CbKRicanYT
Izanami
Level 43
God Stats
1W - 1L
1,268 SR
Queue Stats
132W - 129L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
Cicero127
Gilgamesh
Level 28
God Stats
27W - 15L
1,776 SR
Queue Stats
172W - 123L
1,681 Elo+
Solo
Nu Wa
Nu Wa
ExpiredMonika
Nu Wa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,624 Elo+
Solo
Charybdis
Charybdis
fortnitenood
Charybdis
Level 14
God Stats
2W - 1L
1,742 SR
Queue Stats
30W - 31L
1,672 Elo+
Party 1
Team Averages
Level 20
1,557 SR
1,642 Elo+

VS

Team Averages
Level 19
1,552 SR
1,608 Elo+
Cthulhu
Cthulhu
ClownMan18
Cthulhu
Level 26
God Stats
4W - 3L
1,677 SR
Queue Stats
7W - 7L
1,595 Elo+
Solo
Vulcan
Vulcan
Mateocr19
Vulcan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 24L
1,660 Elo+
Solo
Odin
Odin
SanT0sLAK23
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,561 Elo+
Solo
Neith
Neith
TheRealNeckGod
Neith
Level 29
God Stats
12W - 12L
1,585 SR
Queue Stats
226W - 219L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
blurr_weird
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Carne_Ashada
Thanatos
17
12 / 5 / 7
11,518
606
15,656
15,219
7,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
CbKRicanYT
Izanami
15
4 / 2 / 9
9,838
518
10,718
9,459
3,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Cicero127
Gilgamesh
17
13 / 2 / 7
11,867
625
11,859
15,707
14,042
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 1 / 12
10,901
574
16,124
11,598
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
fortnitenood
Charybdis
14
1 / 3 / 9
9,713
511
4,464
10,935
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ClownMan18
Cthulhu
13
3 / 7 / 5
8,352
440
8,498
14,416
10,488
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Mateocr19
Vulcan
15
3 / 4 / 2
9,527
501
11,801
14,712
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 5
9,239
486
5,884
16,489
14,178
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 6 / 4
9,398
495
7,006
14,889
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
blurr_weird
Gilgamesh
9
2 / 8 / 3
7,664
403
4,038
13,311
3,162
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
31
Kills
13
13
Deaths
31
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Carne_Ashada
Thanatos
12
5
7
3.1
W
Izanami
CbKRicanYT
Izanami
4
2
9
4.25
W
Gilgamesh
Cicero127
Gilgamesh
13
2
7
8.25
L
Cthulhu
ClownMan18
Cthulhu
3
7
5
0.79
W
1
1
12
7
L
Vulcan
Mateocr19
Vulcan
3
4
2
1
L
1
6
5
0.58
L
4
6
4
1
L
Gilgamesh
blurr_weird
Gilgamesh
2
8
3
0.44
W
Charybdis
fortnitenood
Charybdis
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,821
Damage
37,227
62,918
Taken
73,817
32,633
Mitigated
36,181
27,713
Healing
16,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Carne_Ashada
Thanatos
15,656
4,578
0
13,068
15,219
7,294
0
3,225
11,994
0
71,725
W
Izanami
CbKRicanYT
Izanami
10,718
7,864
0
1,568
9,459
3,229
3,957
3,266
6,193
0
58,645
W
Gilgamesh
Cicero127
Gilgamesh
11,859
2,948
0
4,958
15,707
14,042
957
4,831
10,876
4,954
54,122
L
Cthulhu
ClownMan18
Cthulhu
8,498
874
144
1,500
14,416
10,488
0
2,252
11,749
29,434
0
W
16,124
7,525
108
5,200
11,598
4,330
1,471
6,133
5,465
78,577
0
L
Vulcan
Mateocr19
Vulcan
11,801
2,824
137
4,167
14,712
4,867
232
6,205
8,011
74,328
0
L
5,884
614
0
3,360
16,489
14,178
0
2,411
13,713
5,807
50,729
L
7,006
3,914
0
5,123
14,889
3,486
513
2,297
12,409
0
54,565
L
Gilgamesh
blurr_weird
Gilgamesh
4,038
822
0
2,248
13,311
3,162
0
3,232
9,808
0
20,868
W
Charybdis
fortnitenood
Charybdis
4,464
2,338
0
2,811
10,935
3,738
5,472
4,854
6,081
0
46,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,837
Gold Earned
44,180
506
Minions Killed
400
0
Camps Cleared
0
1,784,834
Distance Traveled
1,602,156
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,518
606
100
5
0
391,851
7
W
Izanami
9,838
518
99
5
0
356,111
1
W
Gilgamesh
11,867
625
96
5
0
362,254
5
L
Cthulhu
8,352
440
36
2
0
376,671
5
W
Nu Wa
10,901
574
142
7
0
342,705
8
L
Vulcan
9,527
501
128
7
0
314,877
5
L
Odin
9,239
486
105
6
0
352,672
3
L
Neith
9,398
495
98
5
0
273,583
1
L
Gilgamesh
7,664
403
33
2
0
284,353
4
W
Charybdis
9,713
511
69
4
0
331,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role