Player Matchup

Scylla
Scylla
BenJaSLybreak
Scylla
Level 45
God Stats
8W - 2L
1,476 SR
Queue Stats
231W - 218L
1,557 Elo+
Solo
Ymir
Ymir
JCDT37
Ymir
Level 41
God Stats
5W - 4L
1,536 SR
Queue Stats
37W - 29L
1,607 Elo+
Party 3
Fenrir
Fenrir
Sparrow040
Fenrir
Level 123
God Stats
30W - 25L
1,588 SR
Queue Stats
243W - 214L
1,537 Elo+
Party 3
Izanami
Izanami
ullrpendragon
Izanami
Level 34
God Stats
14W - 5L
1,622 SR
Queue Stats
114W - 95L
1,643 Elo+
Party 2
Bakasura
Bakasura
zanzabar09
Bakasura
Level 145
God Stats
4W - 0L
1,710 SR
Queue Stats
181W - 185L
1,602 Elo+
Party 2
Team Averages
Level 78
1,587 SR
1,589 Elo+

VS

Team Averages
Level 56
1,552 SR
1,551 Elo+
Athena
Athena
AlagonM
Athena
Level 28
God Stats
4W - 8L
1,430 SR
Queue Stats
67W - 71L
1,539 Elo+
Party 4
Pele
Pele
Arandin
Pele
Level 48
God Stats
2W - 1L
1,748 SR
Queue Stats
40W - 50L
1,540 Elo+
Party 1
Osiris
Osiris
Crazywack
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,504 Elo+
Party 1
Janus
Janus
GushiXGushi
Janus
Level 136
God Stats
0W - 1L
1,361 SR
Queue Stats
42W - 32L
1,587 Elo+
Party 4
Cupid
Cupid
goodpopi
Cupid
Level 44
God Stats
6W - 1L
1,719 SR
Queue Stats
134W - 121L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 3
11,259
626
3,442
5,552
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
JCDT37
Ymir
14
3 / 0 / 8
8,981
499
6,809
12,074
8,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Sparrow040
Fenrir
15
6 / 3 / 3
10,324
574
10,744
14,319
10,590
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
18
6 / 0 / 6
11,418
634
12,373
13,148
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bakasura
zanzabar09
Bakasura
18
10 / 0 / 2
11,736
652
10,537
12,188
7,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AlagonM
Athena
11
0 / 6 / 1
7,287
405
2,900
16,051
9,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
Arandin
Pele
12
0 / 6 / 1
7,692
427
5,867
16,165
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Crazywack
Osiris
12
1 / 8 / 1
7,995
444
5,958
14,061
12,571
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 4 / 0
9,514
529
5,596
7,756
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
goodpopi
Cupid
11
0 / 4 / 0
7,166
398
6,554
9,872
2,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
28
Kills
3
3
Deaths
28
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
AlagonM
Athena
0
6
1
0.08
L
Pele
Arandin
Pele
0
6
1
0.08
W
3
0
3
4.5
L
Osiris
Crazywack
Osiris
1
8
1
0.19
L
2
4
0
0.5
W
Ymir
JCDT37
Ymir
3
0
8
7
W
Fenrir
Sparrow040
Fenrir
6
3
3
2.5
L
Cupid
goodpopi
Cupid
0
4
0
0
W
Izanami
6
0
6
9
W
Bakasura
zanzabar09
Bakasura
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,905
Damage
26,875
57,281
Taken
63,905
32,716
Mitigated
31,231
21,921
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AlagonM
Athena
2,900
512
0
2,124
16,051
9,097
32
2,630
12,951
24,617
0
L
Pele
Arandin
Pele
5,867
1,429
0
5,742
16,165
4,822
0
1,212
14,421
0
52,490
W
3,442
422
0
1,592
5,552
1,938
0
2,190
3,254
70,433
0
L
Osiris
Crazywack
Osiris
5,958
1,585
0
1,550
14,061
12,571
0
1,678
11,889
6,508
30,128
L
5,596
161
0
800
7,756
2,286
72
3,664
3,658
63,564
0
W
Ymir
JCDT37
Ymir
6,809
2,207
15
2,270
12,074
8,039
0
4,110
7,769
24,372
0
W
Fenrir
Sparrow040
Fenrir
10,744
2,749
0
4,326
14,319
10,590
748
2,992
10,673
0
52,963
L
Cupid
goodpopi
Cupid
6,554
3,923
0
2,507
9,872
2,455
190
913
8,487
0
46,684
W
Izanami
12,373
8,495
0
6,734
13,148
5,027
2,621
1,541
11,521
0
103,791
W
Bakasura
zanzabar09
Bakasura
10,537
6,496
0
6,984
12,188
7,122
0
2,451
9,584
0
88,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,718
Gold Earned
39,654
592
Minions Killed
449
0
Camps Cleared
0
1,796,548
Distance Traveled
1,542,771
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,287
405
31
2
0
347,214
0
L
Pele
7,692
427
95
5
0
330,300
0
W
Scylla
11,259
626
155
9
0
342,575
4
L
Osiris
7,995
444
86
5
0
243,469
0
L
Janus
9,514
529
147
8
0
331,564
3
W
Ymir
8,981
499
20
1
0
343,006
4
W
Fenrir
10,324
574
99
6
0
320,459
4
L
Cupid
7,166
398
90
5
0
290,224
6
W
Izanami
11,418
634
152
8
0
334,663
4
W
Bakasura
11,736
652
166
9
0
455,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role