Player Matchup

Hades
Hades
EliteDelta129
Hades
Level 103
God Stats
6W - 4L
1,403 SR
Queue Stats
168W - 132L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
Marker_Eater
Cthulhu
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 17L
1,232 Elo+
Party 1
King Arthur
King Arthur
temp-400936
King Arthur
Level 86
God Stats
12W - 8L
1,631 SR
Queue Stats
219W - 151L
1,525 Elo+
Party 1
Team Averages
Level 68
1,511 SR
1,418 Elo+

VS

Team Averages
Level 73
1,474 SR
1,529 Elo+
Charybdis
Charybdis
ArachnoPhobi760
Charybdis
Level 82
God Stats
18W - 27L
1,356 SR
Queue Stats
530W - 648L
1,310 Elo+
Solo
Loki
Loki
OndreSWAG1
Loki
Level 14
God Stats
14W - 11L
1,751 SR
Queue Stats
23W - 15L
1,659 Elo+
Party 2
Geb
Geb
mojopojogames
Geb
Level 122
God Stats
13W - 9L
1,314 SR
Queue Stats
285W - 273L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 1
7,589
759
8,066
12,098
6,419
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Marker_Eater
Cthulhu
10
1 / 3 / 3
6,898
690
5,905
11,478
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
temp-400936
King Arthur
10
1 / 6 / 4
6,756
676
7,992
10,356
6,144
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArachnoPhobi760
Charybdis
11
3 / 2 / 9
7,483
748
10,092
9,111
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
10 / 4 / 4
8,713
871
7,785
7,544
2,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 11
7,557
756
8,255
11,020
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
14
14
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ArachnoPhobi760
Charybdis
3
2
9
3.75
L
5
5
1
1.1
L
Cthulhu
Marker_Eater
Cthulhu
1
3
3
0.83
W
10
4
4
3
W
1
1
11
6.5
L
King Arthur
temp-400936
King Arthur
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,963
Damage
26,132
33,932
Taken
27,675
20,443
Mitigated
15,182
4,837
Healing
3,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ArachnoPhobi760
Charybdis
10,092
4,710
155
1,153
9,111
3,591
0
4,279
4,832
0
24,254
L
8,066
945
147
3,968
12,098
6,419
0
3,892
8,206
22,607
0
L
Cthulhu
Marker_Eater
Cthulhu
5,905
681
0
462
11,478
7,880
0
2,644
8,834
10,036
0
W
7,785
1,878
0
510
7,544
2,442
0
2,982
4,562
0
19,814
W
8,255
1,558
0
1,627
11,020
9,149
0
7,119
3,901
16,200
0
L
King Arthur
temp-400936
King Arthur
7,992
1,356
0
260
10,356
6,144
22
2,092
8,264
0
27,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,243
Gold Earned
23,753
92
Minions Killed
84
5
Camps Cleared
3
502,262
Distance Traveled
557,988
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,483
748
35
4
2
165,103
0
L
Hades
7,589
759
34
3
5
156,480
0
L
Cthulhu
6,898
690
16
2
0
169,770
2
W
Loki
8,713
871
40
4
1
190,590
1
W
Geb
7,557
756
9
1
0
202,295
1
L
King Arthur
6,756
676
42
4
0
176,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role