Player Matchup

Ymir
Ymir
Bronze III
Sel11111
Ymir
Bronze III
Level 84
God Stats
0W - 1L
1,627 SR
Queue Stats
35W - 32L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
TEAVAAA
Hou Yi
Bronze III
Level 127
God Stats
0W - 1L
1,524 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
VkusnoePivko
Zhong Kui
Gold IV
Level 84
God Stats
11W - 5L
1,637 SR
Queue Stats
277W - 274L
1,502 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
maxmilky
Gilgamesh
Gold IV
Level 46
God Stats
19W - 20L
1,699 SR
Queue Stats
236W - 243L
1,546 MMR
Solo
Janus
Janus
Gold II
pelayo55
Janus
Gold II
Level 124
God Stats
13W - 9L
1,809 SR
Queue Stats
415W - 418L
1,559 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,659 SR
1,522 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,580 SR
1,523 MMR
Cupid
Cupid
Gold IV
DarTaRaithwall
Cupid
Gold IV
Level 88
God Stats
4W - 5L
1,556 SR
Queue Stats
28W - 25L
1,506 MMR
Party 2
Hercules
Hercules
Gold I
FurySF
Hercules
Gold I
Level 98
God Stats
22W - 31L
1,450 SR
Queue Stats
457W - 452L
1,523 MMR
Party 1
Set
Set
Gold I
JesucristoSStar
Set
Gold I
Level 103
God Stats
16W - 13L
1,573 SR
Queue Stats
591W - 591L
1,467 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
RagnarIce42
Nu Wa
Bronze III
Level 154
God Stats
1W - 0L
1,788 SR
Queue Stats
26W - 17L
1,541 MMR
Solo
Cerberus
Cerberus
Gold II
Rubsuah
Cerberus
Gold II
Level 152
God Stats
10W - 11L
1,531 SR
Queue Stats
344W - 347L
1,578 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 5 / 0
4,843
440
1,846
8,181
3,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
TEAVAAA
Hou Yi
9
0 / 3 / 1
5,569
506
2,972
4,974
1,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
VkusnoePivko
Zhong Kui
12
0 / 0 / 0
6,522
593
4,294
6,756
6,036
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
maxmilky
Gilgamesh
10
3 / 3 / 0
6,041
549
2,944
6,777
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
pelayo55
Janus
10
0 / 3 / 2
5,826
530
2,173
5,727
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaTiamatPersephoneMorgan Le FayKing Arthur

VS

Bans
OdinArtemisTyrSobekHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
6,533
594
3,551
5,751
1,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
FurySF
Hercules
10
4 / 0 / 5
6,450
586
3,189
5,936
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
7 / 0 / 1
6,922
629
6,210
4,782
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 8
6,578
598
6,682
4,904
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Rubsuah
Cerberus
11
0 / 0 / 0
6,317
574
3,089
7,320
6,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
14
14
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Hercules
FurySF
Hercules
4
0
5
6.5
W
7
0
1
7.5
W
1
2
8
2.5
W
Cerberus
Rubsuah
Cerberus
0
0
0
0
L
Ymir
1
5
0
0.2
L
Hou Yi
TEAVAAA
Hou Yi
0
3
1
0.17
L
Zhong Kui
VkusnoePivko
Zhong Kui
0
0
0
0
L
Gilgamesh
maxmilky
Gilgamesh
3
3
0
1
L
Janus
pelayo55
Janus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,229
Damage
22,721
32,415
Taken
28,693
15,235
Mitigated
15,713
8,115
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,551
1,370
135
2,084
5,751
1,768
0
613
5,138
0
43,845
W
Hercules
FurySF
Hercules
3,189
830
0
2,597
5,936
4,333
0
1,736
4,200
0
11,217
W
6,210
2,158
0
2,148
4,782
2,004
0
1,265
3,517
0
41,166
W
6,682
1,561
0
1,032
4,904
1,416
0
1,145
3,759
43,835
0
W
Cerberus
Rubsuah
Cerberus
3,089
257
0
4,286
7,320
6,192
0
3,618
3,702
37,384
0
L
Ymir
1,846
258
0
149
8,181
3,816
0
934
7,211
10,036
0
L
Hou Yi
TEAVAAA
Hou Yi
2,972
1,378
0
1,116
4,974
1,130
0
284
4,664
0
30,696
L
Zhong Kui
VkusnoePivko
Zhong Kui
4,294
1,663
0
4,330
6,756
6,036
0
3,191
3,539
44,548
0
L
Gilgamesh
maxmilky
Gilgamesh
2,944
945
0
1,881
6,777
2,944
0
2,279
4,376
0
29,404
L
Janus
pelayo55
Janus
2,173
36
0
639
5,727
1,309
0
2,701
2,854
37,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,801
Gold Earned
32,800
318
Minions Killed
372
0
Camps Cleared
0
1,029,426
Distance Traveled
1,067,009
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,533
594
86
8
0
187,617
3
W
Hercules
6,450
586
17
2
0
231,245
3
W
Set
6,922
629
74
7
0
238,843
2
W
Nu Wa
6,578
598
82
7
0
210,402
6
W
Cerberus
6,317
574
113
10
0
198,902
6
L
Ymir
4,843
440
11
1
0
235,605
5
L
Hou Yi
5,569
506
68
6
0
195,462
5
L
Zhong Kui
6,522
593
101
9
0
154,898
2
L
Gilgamesh
6,041
549
58
5
0
219,941
4
L
Janus
5,826
530
80
7
0
223,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role