Player Matchup

Chang'e
Chang'e
M4h_Logiic
Chang'e
Level 102
God Stats
3W - 0L
1,783 SR
Queue Stats
47W - 14L
1,773 Elo+
Party 1
Sylvanus
Sylvanus
RandomHamSamich
Sylvanus
Level 156
God Stats
29W - 7L
1,830 SR
Queue Stats
418W - 265L
1,628 Elo+
Party 1
Hachiman
Hachiman
ThatFluffyHermit
Hachiman
Level 63
God Stats
5W - 3L
1,793 SR
Queue Stats
360W - 237L
1,610 Elo+
Party 1
Team Averages
Level 107
1,802 SR
1,670 Elo+

VS

Team Averages
Level 25
1,632 SR
1,401 Elo+
Thor
Thor
Frejysan
Thor
Level 7
God Stats
0W - 1L
1,697 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
KalikaVatran
Scylla
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,203 Elo+
Party 2
Yemoja
Yemoja
Pancaki
Yemoja
Level 5
God Stats
1W - 4L
1,697 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
M4h_Logiic
Chang'e
14
8 / 1 / 17
9,936
903
11,367
9,761
3,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
12
8 / 1 / 10
9,276
843
6,644
14,230
8,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
15 / 0 / 10
10,214
929
20,506
8,843
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 15 / 0
5,971
543
4,888
14,259
7,232
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
11
2 / 8 / 0
7,459
678
5,093
12,526
4,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Pancaki
Yemoja
9
0 / 8 / 1
6,499
591
4,365
15,451
10,964
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
3
31
Kills
2
2
Deaths
31
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
0
15
0
0
L
Scylla
2
8
0
0.25
W
Chang'e
M4h_Logiic
Chang'e
8
1
17
16.5
L
Yemoja
Pancaki
Yemoja
0
8
1
0.06
W
Sylvanus
8
1
10
13
W
15
0
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,517
Damage
14,346
32,834
Taken
42,236
15,531
Mitigated
22,485
17,529
Healing
1,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,888
1,967
0
0
14,259
7,232
0
6,446
7,813
0
13,493
L
Scylla
5,093
444
0
732
12,526
4,289
0
5,211
7,315
16,617
0
W
Chang'e
M4h_Logiic
Chang'e
11,367
366
2,347
4,083
9,761
3,512
735
3,031
6,730
38,858
0
L
Yemoja
Pancaki
Yemoja
4,365
1,137
825
92
15,451
10,964
0
5,847
9,604
15,793
0
W
Sylvanus
6,644
1,866
3,095
6,335
14,230
8,296
909
4,711
9,519
23,456
6,812
W
20,506
15,625
0
1,669
8,843
3,723
606
2,223
6,620
0
35,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,426
Gold Earned
19,929
141
Minions Killed
63
8
Camps Cleared
1
563,685
Distance Traveled
415,751
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,971
543
11
1
1
127,923
1
L
Scylla
7,459
678
34
3
0
147,103
0
W
Chang'e
9,936
903
72
7
3
200,463
1
L
Yemoja
6,499
591
18
2
0
140,725
0
W
Sylvanus
9,276
843
39
4
4
174,206
1
W
Hachiman
10,214
929
30
3
1
189,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role