Player Matchup

Ra
Ra
Backflipshark
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
CaptSarge
Baron Samedi
Level 20
God Stats
5W - 0L
1,860 SR
Queue Stats
35W - 13L
1,568 Elo+
Party 1
Anubis
Anubis
ExaltedSpectre
Anubis
Level 20
God Stats
12W - 13L
1,434 SR
Queue Stats
13W - 13L
1,387 Elo+
Solo
Baba Yaga
Baba Yaga
Pepelepewpew
Baba Yaga
Level 28
God Stats
21W - 18L
1,539 SR
Queue Stats
40W - 24L
1,411 Elo+
Party 1
Hel
Hel
Zelric009
Hel
Level 14
God Stats
7W - 3L
1,577 SR
Queue Stats
36W - 16L
1,570 Elo+
Party 1
Team Averages
Level 17
1,582 SR
1,455 Elo+

VS

Team Averages
Level 13
1,569 SR
1,465 Elo+
Ares
Ares
GXReid
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 33L
1,500 Elo+
Solo
Pele
Pele
Luckerest
Pele
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,266 Elo+
Solo
Horus
Horus
Plugaronii
Horus
Level 16
God Stats
0W - 1L
1,844 SR
Queue Stats
11W - 6L
1,613 Elo+
Party 2
Ymir
Ymir
UndahThaSea
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,556 Elo+
Party 2
Eset
Eset
Zindafar
Eset
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 94L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 28
12,372
1,031
17,014
14,333
6,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
CaptSarge
Baron Samedi
20
17 / 0 / 24
14,732
1,228
35,160
15,428
7,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
11 / 1 / 20
12,995
1,083
23,234
9,815
5,240
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Pepelepewpew
Baba Yaga
20
9 / 1 / 33
13,546
1,129
21,341
13,632
6,575
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 3 / 32
12,325
1,027
15,979
17,701
12,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GXReid
Ares
18
2 / 18 / 4
10,913
909
7,521
36,131
32,320
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
18
6 / 7 / 2
12,893
1,074
21,854
18,528
7,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
17
0 / 10 / 8
10,311
859
12,447
24,229
33,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
2 / 11 / 4
10,714
893
13,036
34,972
42,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
17
1 / 3 / 5
10,783
899
10,279
11,302
4,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
34
49
Kills
11
11
Deaths
49
137
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
6
28
3.5
W
Baron Samedi
CaptSarge
Baron Samedi
17
0
24
29
W
11
1
20
21
L
Ares
GXReid
Ares
2
18
4
0.22
L
Pele
6
7
2
1
W
Baba Yaga
Pepelepewpew
Baba Yaga
9
1
33
25.5
L
Horus
0
10
8
0.4
L
2
11
4
0.36
W
5
3
32
7
L
Eset
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,728
Damage
65,137
70,909
Taken
125,162
38,425
Mitigated
119,905
38,125
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,014
3,783
1,331
2,401
14,333
6,655
0
6,196
8,137
29,539
0
W
Baron Samedi
CaptSarge
Baron Samedi
35,160
3,466
5,350
6,097
15,428
7,807
0
8,072
7,356
56,208
0
W
23,234
540
0
3,898
9,815
5,240
0
2,235
7,580
45,505
0
L
Ares
GXReid
Ares
7,521
1,125
0
0
36,131
32,320
0
32,157
3,974
25,519
0
L
Pele
21,854
5,477
0
1,204
18,528
7,234
0
15,826
2,702
0
49,127
W
Baba Yaga
Pepelepewpew
Baba Yaga
21,341
3,494
184
5,421
13,632
6,575
0
4,909
8,723
46,555
0
L
Horus
12,447
4,963
3,284
4,521
24,229
33,499
0
22,903
1,326
0
20,860
L
13,036
1,296
0
0
34,972
42,788
0
31,857
3,115
34,739
0
W
15,979
3,335
7,566
5,877
17,701
12,148
0
9,424
8,277
25,934
0
L
Eset
10,279
1,455
1,305
0
11,302
4,064
0
9,985
1,317
44,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,970
Gold Earned
55,614
211
Minions Killed
205
4
Camps Cleared
6
1,022,904
Distance Traveled
990,940
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,372
1,031
37
3
0
158,295
0
W
Baron Samedi
14,732
1,228
42
4
0
210,412
0
W
Anubis
12,995
1,083
60
5
0
202,613
0
L
Ares
10,913
909
18
2
0
173,377
0
L
Pele
12,893
1,074
57
5
3
219,758
1
W
Baba Yaga
13,546
1,129
49
4
2
244,263
0
L
Horus
10,311
859
22
2
2
182,917
1
L
Ymir
10,714
893
30
3
0
188,116
0
W
Hel
12,325
1,027
23
2
2
207,321
2
L
Eset
10,783
899
78
7
1
226,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role