Player Matchup

King Arthur
King Arthur
JamesTheGreat1K
King Arthur
Level 143
God Stats
1W - 1L
1,097 SR
Queue Stats
112W - 111L
1,566 Elo+
Party 2
Agni
Agni
Magnussaren77
Agni
Level 28
God Stats
5W - 2L
1,753 SR
Queue Stats
53W - 55L
1,511 Elo+
Solo
Artemis
Artemis
Wuannn352
Artemis
Level 29
God Stats
5W - 4L
1,382 SR
Queue Stats
145W - 162L
1,463 Elo+
Party 2
Team Averages
Level 67
1,411 SR
1,514 Elo+

VS

Team Averages
Level 53
1,621 SR
1,489 Elo+
Merlin
Merlin
Sparkie313
Merlin
Level 29
God Stats
0W - 1L
1,863 SR
Queue Stats
18W - 26L
1,257 Elo+
Solo
Artemis
Artemis
UltLevel
Artemis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,612 Elo+
Party 1
Fafnir
Fafnir
jhunk663
Fafnir
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 250L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JamesTheGreat1K
King Arthur
15
8 / 3 / 9
12,430
691
9,408
17,106
22,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 4 / 10
12,881
716
23,064
14,809
6,324
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Wuannn352
Artemis
16
3 / 4 / 14
12,056
670
11,044
13,566
5,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sparkie313
Merlin
17
8 / 6 / 3
13,051
725
15,316
17,212
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
UltLevel
Artemis
15
1 / 8 / 9
11,273
626
10,390
16,148
5,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
jhunk663
Fafnir
14
2 / 5 / 3
10,995
611
5,863
14,540
19,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
19
Kills
11
11
Deaths
19
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
JamesTheGreat1K
King Arthur
8
3
9
4.17
W
8
4
10
3.25
L
Merlin
Sparkie313
Merlin
8
6
3
1.58
L
Artemis
UltLevel
Artemis
1
8
9
0.69
W
Artemis
Wuannn352
Artemis
3
4
14
2.5
L
Fafnir
jhunk663
Fafnir
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,516
Damage
31,569
45,481
Taken
47,900
33,481
Mitigated
30,276
8,351
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
JamesTheGreat1K
King Arthur
9,408
783
0
1,436
17,106
22,114
246
5,400
11,706
0
26,642
W
23,064
1,210
0
5,425
14,809
6,324
552
8,006
6,803
57,726
0
L
Merlin
Sparkie313
Merlin
15,316
644
0
4,698
17,212
5,574
705
10,446
6,511
66,292
0
L
Artemis
UltLevel
Artemis
10,390
5,057
0
1,912
16,148
5,219
448
6,436
9,345
0
42,426
W
Artemis
Wuannn352
Artemis
11,044
4,121
0
1,490
13,566
5,043
2,080
8,257
5,309
0
42,212
L
Fafnir
jhunk663
Fafnir
5,863
859
0
1,525
14,540
19,483
56
6,755
7,376
18,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,367
Gold Earned
35,319
174
Minions Killed
187
7
Camps Cleared
8
907,961
Distance Traveled
853,118
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,430
691
29
2
0
317,525
1
W
Agni
12,881
716
84
5
5
331,085
9
L
Merlin
13,051
725
98
5
2
301,251
3
L
Artemis
11,273
626
61
3
4
260,312
0
W
Artemis
12,056
670
61
3
2
259,351
0
L
Fafnir
10,995
611
28
2
2
291,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role