Player Matchup

Tsukuyomi
Tsukuyomi
Silver I
AciDElectric
Tsukuyomi
Silver I
Level 101
God Stats
2W - 4L
1,500 SR
Queue Stats
65W - 71L
1,259 MMR
Party 1
Nox
Nox
Silver III
Low3ndGr00ve55
Nox
Silver III
Level 119
God Stats
7W - 11L
1,350 SR
Queue Stats
565W - 594L
956 MMR
Solo
Hades
Hades
Silver II
iTriedSniping
Hades
Silver II
Level 112
God Stats
8W - 5L
1,679 SR
Queue Stats
145W - 152L
980 MMR
Party 1
Chaac
Chaac
Silver I
mnkDwef
Chaac
Silver I
Level 87
God Stats
13W - 16L
1,541 SR
Queue Stats
229W - 237L
1,090 MMR
Solo
Cernunnos
Cernunnos
Silver II
xTraitor
Cernunnos
Silver II
Level 147
God Stats
20W - 16L
1,582 SR
Queue Stats
442W - 446L
1,014 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,530 SR
1,060 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,470 SR
1,155 MMR
Set
Set
Silver II
 
Set
Silver II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver II
Haptics
Fafnir
Silver II
Level 115
God Stats
3W - 7L
1,353 SR
Queue Stats
106W - 97L
1,062 MMR
Solo
Cerberus
Cerberus
Silver I
PanzerOfTheDeep
Cerberus
Silver I
Level 116
God Stats
5W - 11L
1,564 SR
Queue Stats
427W - 437L
1,119 MMR
Solo
Izanami
Izanami
Silver III
Pvriszka
Izanami
Silver III
Level 122
God Stats
22W - 27L
1,477 SR
Queue Stats
407W - 419L
967 MMR
Solo
Merlin
Merlin
Silver I
WolfPoison
Merlin
Silver I
Level 108
God Stats
0W - 4L
1,454 SR
Queue Stats
208W - 218L
1,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AciDElectric
Tsukuyomi
17
6 / 7 / 3
11,374
474
11,409
19,374
6,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

20
1 / 1 / 5
12,623
526
11,742
13,757
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 8
10,727
447
11,388
19,002
17,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
mnkDwef
Chaac
17
0 / 6 / 4
11,223
468
13,529
24,704
19,331
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
xTraitor
Cernunnos
20
9 / 3 / 2
14,379
599
23,203
22,393
9,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Morgan Le FayApolloAthenaGilgameshArtemis

VS

Bans
JanusRamaAnubisAresHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
5 / 4 / 7
11,267
469
17,327
25,593
14,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fafnir
Haptics
Fafnir
16
4 / 3 / 7
11,666
486
8,615
20,914
32,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
20
10 / 0 / 4
13,475
561
26,281
27,295
41,967
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Pvriszka
Izanami
19
1 / 5 / 1
11,911
496
7,401
12,925
4,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
WolfPoison
Merlin
16
1 / 5 / 5
10,425
434
8,270
14,146
6,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
17
Kills
21
21
Deaths
17
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
4
7
2.13
W
Tsukuyomi
AciDElectric
Tsukuyomi
6
7
3
1.07
L
Fafnir
Haptics
Fafnir
4
3
7
2.5
W
1
1
5
3.5
L
Cerberus
10
0
4
12
L
Izanami
Pvriszka
Izanami
1
5
1
0.3
L
Merlin
WolfPoison
Merlin
1
5
5
0.7
W
1
4
8
1.25
W
Chaac
mnkDwef
Chaac
0
6
4
0.33
W
Cernunnos
xTraitor
Cernunnos
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,271
Damage
67,894
99,230
Taken
100,873
58,438
Mitigated
99,533
36,704
Healing
20,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
17,327
8,856
0
2,237
25,593
14,134
0
5,501
20,092
0
75,909
W
Tsukuyomi
AciDElectric
Tsukuyomi
11,409
3,875
0
5,770
19,374
6,577
111
7,825
11,549
0
70,459
L
Fafnir
Haptics
Fafnir
8,615
2,149
0
4,559
20,914
32,237
78
6,300
14,614
25,511
0
W
11,742
1,030
399
6,463
13,757
6,271
432
7,057
6,700
102,148
5,211
L
Cerberus
26,281
3,254
0
8,716
27,295
41,967
301
3,620
23,675
110,140
0
L
Izanami
Pvriszka
Izanami
7,401
3,603
0
2,405
12,925
4,477
836
579
12,346
0
103,970
L
Merlin
WolfPoison
Merlin
8,270
1,300
0
2,294
14,146
6,718
0
6,992
7,154
83,939
0
W
11,388
755
480
4,882
19,002
17,259
283
11,660
7,342
40,849
0
W
Chaac
mnkDwef
Chaac
13,529
4,831
0
7,631
24,704
19,331
87
11,660
13,044
0
85,820
W
Cernunnos
xTraitor
Cernunnos
23,203
13,402
0
11,079
22,393
9,000
2,662
5,106
17,287
0
150,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,326
Gold Earned
58,744
715
Minions Killed
713
0
Camps Cleared
0
2,230,770
Distance Traveled
2,121,481
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,267
469
115
5
0
490,443
4
W
Tsukuyomi
11,374
474
86
4
0
447,946
5
L
Fafnir
11,666
486
22
1
0
438,208
7
W
Nox
12,623
526
204
9
0
489,501
5
L
Cerberus
13,475
561
223
9
0
428,434
3
L
Izanami
11,911
496
188
8
0
370,273
5
L
Merlin
10,425
434
165
7
0
394,123
4
W
Hades
10,727
447
51
2
0
430,352
6
W
Chaac
11,223
468
151
6
0
447,250
2
W
Cernunnos
14,379
599
223
9
0
415,721
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role