Player Matchup

Gilgamesh
Gilgamesh
Evolved_Clutch
Gilgamesh
Level 85
God Stats
3W - 2L
1,589 SR
Queue Stats
42W - 45L
1,529 Elo+
Party 4
Jormungandr
Jormungandr
GhostOfTyranny1
Jormungandr
Level 49
God Stats
7W - 10L
1,320 SR
Queue Stats
156W - 184L
1,481 Elo+
Solo
Ra
Ra
ITzDxvilsDagger
Ra
Level 28
God Stats
8W - 8L
1,653 SR
Queue Stats
25W - 27L
1,498 Elo+
Party 4
Ares
Ares
LostSoul115
Ares
Level 46
God Stats
19W - 19L
1,515 SR
Queue Stats
379W - 446L
1,352 Elo+
Party 2
Medusa
Medusa
Riversword-
Medusa
Level 128
God Stats
11W - 13L
1,473 SR
Queue Stats
151W - 145L
1,557 Elo+
Party 2
Team Averages
Level 67
1,510 SR
1,484 Elo+

VS

Team Averages
Level 78
1,601 SR
1,514 Elo+
Nemesis
Nemesis
CocolaWeed78
Nemesis
Level 79
God Stats
70W - 54L
1,554 SR
Queue Stats
385W - 355L
1,444 Elo+
Party 3
Xbalanque
Xbalanque
DarkBlueMatter
Xbalanque
Level 160
God Stats
10W - 10L
1,640 SR
Queue Stats
652W - 631L
1,522 Elo+
Party 1
Anubis
Anubis
DimosPhronimos78
Anubis
Level 99
God Stats
98W - 75L
1,578 SR
Queue Stats
515W - 490L
1,515 Elo+
Party 3
Merlin
Merlin
IQforLIFE
Merlin
Level 27
God Stats
6W - 3L
1,654 SR
Queue Stats
65W - 38L
1,640 Elo+
Party 1
Ares
Ares
valentinogagio
Ares
Level 27
God Stats
85W - 106L
1,578 SR
Queue Stats
125W - 154L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Evolved_Clutch
Gilgamesh
13
3 / 4 / 2
8,000
533
5,692
11,929
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
GhostOfTyranny1
Jormungandr
12
0 / 2 / 1
7,143
476
3,353
9,142
4,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 2 / 0
7,725
515
2,172
7,337
2,552
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 4
7,492
499
4,093
12,145
7,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
12
3 / 2 / 3
7,091
473
5,078
7,166
1,706
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CocolaWeed78
Nemesis
13
2 / 1 / 2
7,781
519
4,457
7,788
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
DarkBlueMatter
Xbalanque
13
3 / 2 / 7
8,266
551
7,324
8,069
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 1 / 0
9,502
633
10,204
11,561
6,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
IQforLIFE
Merlin
17
5 / 1 / 3
10,104
674
8,235
6,080
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 6
6,916
461
2,537
7,561
5,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
15
15
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CocolaWeed78
Nemesis
2
1
2
3
W
Xbalanque
DarkBlueMatter
Xbalanque
3
2
7
3.25
W
4
1
0
4
L
Gilgamesh
Evolved_Clutch
Gilgamesh
3
4
2
1
L
Jormungandr
GhostOfTyranny1
Jormungandr
0
2
1
0.25
W
Merlin
IQforLIFE
Merlin
5
1
3
6.5
L
0
2
0
0
L
2
5
4
0.8
L
Medusa
3
2
3
2.25
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,388
Damage
32,757
47,719
Taken
41,059
19,868
Mitigated
19,396
9,078
Healing
18,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CocolaWeed78
Nemesis
4,457
2,412
47
4,325
7,788
2,861
0
1,195
6,593
0
43,876
W
Xbalanque
DarkBlueMatter
Xbalanque
7,324
2,234
0
3,528
8,069
2,388
2,724
2,096
5,973
0
56,691
W
10,204
1,155
0
7,553
11,561
6,117
1,017
3,013
8,548
68,976
0
L
Gilgamesh
Evolved_Clutch
Gilgamesh
5,692
1,644
0
1,240
11,929
3,831
0
5,608
6,321
0
52,464
L
Jormungandr
GhostOfTyranny1
Jormungandr
3,353
808
0
1,028
9,142
4,291
0
7,478
1,664
35,404
0
W
Merlin
IQforLIFE
Merlin
8,235
233
0
2,021
6,080
2,367
0
1,345
4,735
81,318
0
L
2,172
171
42
2,417
7,337
2,552
0
3,407
3,930
54,143
0
L
4,093
161
59
2,387
12,145
7,488
0
3,820
8,325
14,594
0
L
Medusa
5,078
1,709
0
1,905
7,166
1,706
0
1,102
6,064
0
47,246
W
2,537
96
145
656
7,561
5,663
516
1,969
5,592
12,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,451
Gold Earned
42,569
376
Minions Killed
520
0
Camps Cleared
0
1,352,801
Distance Traveled
1,434,929
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,781
519
87
6
0
321,768
0
W
Xbalanque
8,266
551
109
7
0
276,345
4
W
Anubis
9,502
633
134
9
0
249,047
4
L
Gilgamesh
8,000
533
91
6
0
279,838
1
L
Jormungandr
7,143
476
69
5
0
288,168
2
W
Merlin
10,104
674
171
11
0
290,177
4
L
Ra
7,725
515
112
7
0
257,159
4
L
Ares
7,492
499
19
1
0
270,790
5
L
Medusa
7,091
473
85
6
0
256,846
3
W
Ares
6,916
461
19
1
0
297,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role