Player Matchup

Ymir
Ymir
BigBadRooster
Ymir
Level 15
God Stats
1W - 3L
1,091 SR
Queue Stats
7W - 10L
1,284 Elo+
Party 1
Neith
Neith
Dorchadas98
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,294 Elo+
Party 1
Hel
Hel
Noremarc
Hel
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,596 Elo+
Party 1
Hou Yi
Hou Yi
xDacian
Hou Yi
Level 28
God Stats
11W - 10L
1,478 SR
Queue Stats
84W - 72L
1,410 Elo+
Party 3
Kali
Kali
xX3n0
Kali
Level 27
God Stats
4W - 5L
1,474 SR
Queue Stats
73W - 62L
1,441 Elo+
Party 3
Team Averages
Level 18
1,409 SR
1,405 Elo+

VS

Team Averages
Level 19
1,444 SR
1,399 Elo+
Zeus
Zeus
BOBYxBuffalo
Zeus
Level 29
God Stats
41W - 53L
1,382 SR
Queue Stats
168W - 227L
1,408 Elo+
Party 2
Ymir
Ymir
JuozasLT
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
KaRot69
Arachne
Level 19
God Stats
10W - 10L
1,562 SR
Queue Stats
57W - 76L
1,338 Elo+
Party 2
Charybdis
Charybdis
LEETLEAVER
Charybdis
Level 26
God Stats
9W - 12L
1,277 SR
Queue Stats
133W - 132L
1,431 Elo+
Solo
Fenrir
Fenrir
THE3003
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
6,615
473
2,272
7,713
5,541
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 1 / 6
8,352
597
5,371
4,550
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 5
8,221
587
6,002
5,843
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
xDacian
Hou Yi
13
11 / 1 / 7
8,999
643
12,958
7,577
2,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
xX3n0
Kali
14
9 / 0 / 4
8,832
631
8,798
8,676
3,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,812
415
4,354
6,628
2,623
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
10
1 / 4 / 1
6,489
464
2,650
12,734
5,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
KaRot69
Arachne
10
1 / 3 / 1
6,504
465
4,602
11,312
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
LEETLEAVER
Charybdis
11
1 / 2 / 1
6,424
459
5,829
8,031
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
THE3003
Fenrir
7
0 / 11 / 0
5,142
367
2,092
9,809
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
25
Kills
4
4
Deaths
25
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
1
1
5
3.5
W
1
1
6
4
L
Ymir
1
4
1
0.38
L
Arachne
KaRot69
Arachne
1
3
1
0.5
L
Charybdis
LEETLEAVER
Charybdis
1
2
1
0.75
W
3
1
5
5.5
L
Fenrir
THE3003
Fenrir
0
11
0
0
W
Hou Yi
xDacian
Hou Yi
11
1
7
14.5
W
Kali
xX3n0
Kali
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,401
Damage
19,527
34,359
Taken
48,514
16,997
Mitigated
18,729
16,425
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,354
748
0
895
6,628
2,623
302
1,080
5,548
20,768
0
W
2,272
618
0
190
7,713
5,541
243
2,008
5,705
16,591
0
W
5,371
2,279
379
2,651
4,550
1,439
1,834
646
3,904
0
54,047
L
Ymir
2,650
263
0
250
12,734
5,827
0
2,179
10,555
27,516
0
L
Arachne
KaRot69
Arachne
4,602
2,714
0
5,716
11,312
4,887
625
1,560
9,752
0
32,159
L
Charybdis
LEETLEAVER
Charybdis
5,829
2,474
0
3,080
8,031
2,171
46
907
7,124
0
33,786
W
6,002
945
2,198
3,954
5,843
3,653
1,053
907
4,936
50,334
0
L
Fenrir
THE3003
Fenrir
2,092
685
0
581
9,809
3,221
165
2,750
7,059
0
10,703
W
Hou Yi
xDacian
Hou Yi
12,958
5,936
0
2,262
7,577
2,416
835
2,551
5,026
0
44,114
W
Kali
xX3n0
Kali
8,798
3,446
0
4,791
8,676
3,948
748
892
7,784
0
52,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,019
Gold Earned
30,371
430
Minions Killed
224
0
Camps Cleared
0
1,356,652
Distance Traveled
1,150,050
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,812
415
29
2
0
227,215
8
W
Ymir
6,615
473
18
1
0
246,076
4
W
Neith
8,352
597
117
8
0
248,315
3
L
Ymir
6,489
464
54
4
0
224,346
2
L
Arachne
6,504
465
57
4
0
259,572
0
L
Charybdis
6,424
459
64
5
0
235,594
2
W
Hel
8,221
587
127
9
0
278,887
2
L
Fenrir
5,142
367
20
1
0
203,323
3
W
Hou Yi
8,999
643
76
5
0
291,401
2
W
Kali
8,832
631
92
7
0
291,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role