Player Matchup

Chaac
Chaac
AlexisTomasPD
Chaac
Level 44
God Stats
28W - 29L
1,490 SR
Queue Stats
76W - 104L
1,407 Elo+
Solo
Cabrakan
Cabrakan
JaiXy_
Cabrakan
Level 36
God Stats
4W - 7L
1,453 SR
Queue Stats
51W - 77L
1,361 Elo+
Party 2
Merlin
Merlin
OvA Rouge
Merlin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 133L
1,326 Elo+
Party 2
Heimdallr
Heimdallr
Vxnquish
Heimdallr
Level 49
God Stats
3W - 7L
1,258 SR
Queue Stats
107W - 164L
1,348 Elo+
Party 2
Mercury
Mercury
jhawty
Mercury
Level 129
God Stats
0W - 3L
1,513 SR
Queue Stats
16W - 31L
1,358 Elo+
Party 2
Team Averages
Level 63
1,443 SR
1,360 Elo+

VS

Team Averages
Level 65
1,528 SR
1,433 Elo+
Artemis
Artemis
BaconWasTaken
Artemis
Level 23
God Stats
6W - 10L
1,602 SR
Queue Stats
18W - 26L
1,298 Elo+
Party 1
Thanatos
Thanatos
Cloud9Toes
Thanatos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,456 Elo+
Party 3
Gilgamesh
Gilgamesh
FadedTG
Gilgamesh
Level 67
God Stats
2W - 2L
1,566 SR
Queue Stats
90W - 107L
1,409 Elo+
Party 1
Vulcan
Vulcan
JAKESTIR2AWSOME
Vulcan
Level 68
God Stats
1W - 0L
1,324 SR
Queue Stats
21W - 18L
1,459 Elo+
Party 3
Kumbhakarna
Kumbhakarna
r34p3r0ft035
Kumbhakarna
Level 146
God Stats
54W - 44L
1,648 SR
Queue Stats
481W - 483L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,510
501
3,390
9,536
7,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
JaiXy_
Cabrakan
8
0 / 7 / 1
5,963
398
2,380
14,402
9,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Merlin
OvA Rouge
Merlin
11
0 / 4 / 1
6,190
413
3,300
7,697
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
Vxnquish
Heimdallr
9
0 / 9 / 1
6,199
413
5,692
11,245
3,237
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
jhawty
Mercury
13
3 / 4 / 1
7,967
531
5,667
10,998
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
8 / 0 / 5
8,511
567
11,425
8,202
2,922
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Cloud9Toes
Thanatos
12
9 / 2 / 7
8,800
587
8,887
8,615
3,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
FadedTG
Gilgamesh
14
2 / 1 / 4
8,329
555
6,806
7,096
4,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 1 / 7
8,440
563
8,771
6,811
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Kumbhakarna
r34p3r0ft035
Kumbhakarna
11
4 / 0 / 8
7,870
525
2,943
10,542
7,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
4
Kills
25
25
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Artemis
8
0
5
10.5
W
Thanatos
Cloud9Toes
Thanatos
9
2
7
6.25
W
Gilgamesh
FadedTG
Gilgamesh
2
1
4
4
W
2
1
7
5.5
L
Cabrakan
JaiXy_
Cabrakan
0
7
1
0.07
L
Merlin
OvA Rouge
Merlin
0
4
1
0.13
L
Heimdallr
Vxnquish
Heimdallr
0
9
1
0.06
L
Mercury
jhawty
Mercury
3
4
1
0.88
W
Kumbhakarna
r34p3r0ft035
Kumbhakarna
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,429
Damage
38,832
53,878
Taken
41,266
25,606
Mitigated
22,065
13,002
Healing
16,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,390
823
0
2,514
9,536
7,808
718
1,617
7,825
0
37,291
W
Artemis
11,425
6,840
0
2,569
8,202
2,922
1,274
562
7,640
0
42,282
W
Thanatos
Cloud9Toes
Thanatos
8,887
3,076
0
7,947
8,615
3,570
0
1,265
7,224
0
53,343
W
Gilgamesh
FadedTG
Gilgamesh
6,806
2,260
0
1,102
7,096
4,714
414
442
6,640
0
38,829
W
8,771
2,849
128
2,413
6,811
2,890
0
1,611
4,926
52,028
0
L
Cabrakan
JaiXy_
Cabrakan
2,380
136
0
3,031
14,402
9,182
0
3,916
10,292
17,642
0
L
Merlin
OvA Rouge
Merlin
3,300
358
0
1,500
7,697
2,080
0
2,749
4,720
22,956
0
L
Heimdallr
Vxnquish
Heimdallr
5,692
2,276
0
1,393
11,245
3,237
900
1,628
9,617
0
29,031
L
Mercury
jhawty
Mercury
5,667
1,631
0
4,564
10,998
3,299
0
1,216
9,710
0
52,159
W
Kumbhakarna
r34p3r0ft035
Kumbhakarna
2,943
744
0
1,891
10,542
7,969
0
1,256
9,156
19,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,829
Gold Earned
41,950
312
Minions Killed
326
0
Camps Cleared
0
1,368,830
Distance Traveled
1,553,254
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,510
501
84
6
0
295,778
0
W
Artemis
8,511
567
63
4
0
356,300
0
W
Thanatos
8,800
587
71
5
0
284,601
0
W
Gilgamesh
8,329
555
74
5
0
288,829
0
W
Vulcan
8,440
563
97
6
0
310,135
5
L
Cabrakan
5,963
398
28
2
0
219,849
0
L
Merlin
6,190
413
51
3
0
261,137
3
L
Heimdallr
6,199
413
49
3
0
255,272
1
L
Mercury
7,967
531
100
7
0
336,794
1
W
Kumbhakarna
7,870
525
21
1
0
313,389
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role