Player Matchup

Vamana
Vamana
Auspexel
Vamana
Level 67
God Stats
1W - 3L
1,476 SR
Queue Stats
165W - 144L
1,426 Elo+
Party 1
Neith
Neith
Fädah
Neith
Level 17
God Stats
2W - 6L
1,241 SR
Queue Stats
22W - 38L
1,282 Elo+
Party 3
Hel
Hel
JhonDelRey
Hel
Level 29
God Stats
2W - 3L
1,229 SR
Queue Stats
20W - 28L
1,321 Elo+
Party 3
Nemesis
Nemesis
Këqing
Nemesis
Level 7
God Stats
1W - 1L
1,299 SR
Queue Stats
9W - 17L
1,263 Elo+
Party 3
Bacchus
Bacchus
Tagides
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,211 Elo+
Party 1
Team Averages
Level 25
1,349 SR
1,301 Elo+

VS

Team Averages
Level 14
1,496 SR
1,328 Elo+
Sol
Sol
ALMASUWU
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,397 Elo+
Solo
Anubis
Anubis
Caustic911
Anubis
Level 8
God Stats
5W - 7L
1,598 SR
Queue Stats
7W - 21L
1,320 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DailyWRX
Tsukuyomi
Level 8
God Stats
5W - 5L
1,384 SR
Queue Stats
11W - 13L
1,248 Elo+
Solo
Ra
Ra
Marcelluscampos
Ra
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 109L
1,350 Elo+
Solo
Bacchus
Bacchus
Zutrial
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Auspexel
Vamana
20
17 / 4 / 21
15,334
1,278
29,150
21,183
27,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Fädah
Neith
19
11 / 3 / 17
13,461
1,122
16,982
14,252
4,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 4 / 24
13,667
1,139
22,205
13,242
3,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Këqing
Nemesis
20
3 / 7 / 27
12,056
1,005
7,441
18,619
4,841
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Tagides
Bacchus
20
5 / 2 / 32
12,598
1,050
18,424
18,708
20,662
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 12
11,565
964
11,417
18,666
6,794
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
Caustic911
Anubis
19
5 / 10 / 11
12,053
1,004
20,212
21,349
10,457
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
DailyWRX
Tsukuyomi
18
6 / 7 / 8
12,892
1,074
17,791
17,772
7,283
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
4 / 7 / 12
12,478
1,040
18,460
21,658
8,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Zutrial
Bacchus
18
1 / 11 / 14
11,073
923
11,011
20,618
22,923
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
77
44
Kills
20
20
Deaths
44
121
Assists
57
Player
Kills
Deaths
Assists
KDA
L
4
9
12
1.11
W
Vamana
Auspexel
Vamana
17
4
21
6.88
L
Anubis
Caustic911
Anubis
5
10
11
1.05
L
Tsukuyomi
DailyWRX
Tsukuyomi
6
7
8
1.43
W
Neith
Fädah
Neith
11
3
17
6.5
W
8
4
24
5
W
Nemesis
Këqing
Nemesis
3
7
27
2.36
L
4
7
12
1.43
W
Bacchus
Tagides
Bacchus
5
2
32
10.5
L
Bacchus
Zutrial
Bacchus
1
11
14
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,202
Damage
78,891
86,004
Taken
100,063
61,477
Mitigated
56,313
17,843
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,417
4,984
0
1,814
18,666
6,794
0
5,909
12,757
23,588
0
W
Vamana
Auspexel
Vamana
29,150
16,479
0
4,885
21,183
27,084
0
14,061
7,122
766
46,093
L
Anubis
Caustic911
Anubis
20,212
1,337
423
3,291
21,349
10,457
0
10,199
11,150
36,989
0
L
Tsukuyomi
DailyWRX
Tsukuyomi
17,791
5,983
312
406
17,772
7,283
0
7,584
10,188
0
33,901
W
Neith
Fädah
Neith
16,982
6,241
0
1,529
14,252
4,958
0
10,448
3,804
0
37,633
W
22,205
1,609
4,751
4,811
13,242
3,932
0
9,568
3,674
50,851
0
W
Nemesis
Këqing
Nemesis
7,441
2,924
0
1,867
18,619
4,841
0
15,074
3,545
0
22,240
L
18,460
2,855
2,681
3,697
21,658
8,856
0
8,871
12,787
57,356
0
W
Bacchus
Tagides
Bacchus
18,424
1,584
0
0
18,708
20,662
0
11,949
6,759
27,362
0
L
Bacchus
Zutrial
Bacchus
11,011
1,396
0
0
20,618
22,923
0
8,814
11,804
20,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,116
Gold Earned
60,061
220
Minions Killed
197
7
Camps Cleared
3
1,055,624
Distance Traveled
941,306
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,565
964
17
1
0
197,642
1
W
Vamana
15,334
1,278
42
4
3
213,835
3
L
Anubis
12,053
1,004
35
3
1
177,746
0
L
Tsukuyomi
12,892
1,074
26
2
0
215,326
1
W
Neith
13,461
1,122
40
3
0
187,382
2
W
Hel
13,667
1,139
79
7
3
226,143
0
W
Nemesis
12,056
1,005
34
3
0
179,740
0
L
Ra
12,478
1,040
103
9
2
185,709
1
W
Bacchus
12,598
1,050
25
2
1
248,524
0
L
Bacchus
11,073
923
16
1
0
164,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role