Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
gladion75
Ra
Level 41
God Stats
4W - 7L
1,463 SR
Queue Stats
82W - 109L
1,225 Elo+
Party 2
Charybdis
Charybdis
lil slloth
Charybdis
Level 108
God Stats
3W - 4L
1,638 SR
Queue Stats
75W - 102L
1,414 Elo+
Solo
Team Averages
Level 88
1,534 SR
1,380 Elo+

VS

Team Averages
Level 61
1,411 SR
1,440 Elo+
Gilgamesh
Gilgamesh
FORBOWDEN
Gilgamesh
Level 158
God Stats
2W - 8L
1,233 SR
Queue Stats
733W - 618L
1,428 Elo+
Party 1
Sol
Sol
Head Command
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Xrkei
Xing Tian
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 24L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 1 / 10
8,914
743
7,175
10,364
6,826
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 8
9,206
767
11,269
7,214
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
lil slloth
Charybdis
13
6 / 2 / 5
9,195
766
6,544
7,070
2,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FORBOWDEN
Gilgamesh
12
3 / 7 / 1
8,118
677
10,925
15,685
6,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 3 / 2
7,280
607
1,665
5,917
1,941
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
Xrkei
Xing Tian
10
1 / 4 / 3
7,168
597
3,287
10,412
9,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
5
5
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
10
8
L
Gilgamesh
FORBOWDEN
Gilgamesh
3
7
1
0.5
L
1
3
2
0.67
L
Xing Tian
Xrkei
Xing Tian
1
4
3
0.63
W
5
2
8
4.5
W
Charybdis
lil slloth
Charybdis
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,988
Damage
15,877
24,648
Taken
32,014
12,391
Mitigated
18,138
5,715
Healing
3,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,175
867
0
818
10,364
6,826
59
2,548
7,816
0
27,391
L
Gilgamesh
FORBOWDEN
Gilgamesh
10,925
2,736
268
1,611
15,685
6,851
0
4,984
10,281
0
25,513
L
1,665
723
0
911
5,917
1,941
163
2,572
3,209
9,270
0
L
Xing Tian
Xrkei
Xing Tian
3,287
199
0
290
10,412
9,346
0
2,961
7,255
11,238
0
W
11,269
447
2,868
2,029
7,214
2,874
361
1,793
5,421
22,951
0
W
Charybdis
lil slloth
Charybdis
6,544
3,246
0
0
7,070
2,691
2,016
1,689
5,381
0
27,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,315
Gold Earned
22,566
130
Minions Killed
59
9
Camps Cleared
1
638,355
Distance Traveled
534,656
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,914
743
35
3
5
242,088
3
L
Gilgamesh
8,118
677
31
3
0
194,652
1
L
Sol
7,280
607
10
1
1
153,056
0
L
Xing Tian
7,168
597
18
2
0
186,948
0
W
Ra
9,206
767
43
4
1
222,059
0
W
Charybdis
9,195
766
52
4
3
174,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role