Player Matchup

Bacchus
Bacchus
Alfa7717
Bacchus
Level 17
God Stats
9W - 6L
1,611 SR
Queue Stats
14W - 12L
1,451 Elo+
Solo
Thanatos
Thanatos
Ddraig666
Thanatos
Level 25
God Stats
0W - 4L
1,247 SR
Queue Stats
64W - 90L
1,551 Elo+
Solo
Hercules
Hercules
Juanchuso
Hercules
Level 27
God Stats
0W - 1L
1,271 SR
Queue Stats
52W - 64L
1,375 Elo+
Solo
Ra
Ra
Vitrex88
Ra
Level 17
God Stats
1W - 2L
1,381 SR
Queue Stats
47W - 43L
1,379 Elo+
Solo
Rama
Rama
kajetan999
Rama
Level 27
God Stats
15W - 11L
1,481 SR
Queue Stats
56W - 62L
1,455 Elo+
Solo
Team Averages
Level 23
1,398 SR
1,442 Elo+

VS

Team Averages
Level 28
1,467 SR
1,459 Elo+
Apollo
Apollo
APOLOreivaj
Apollo
Level 29
God Stats
63W - 93L
1,383 SR
Queue Stats
92W - 117L
1,315 Elo+
Solo
Ganesha
Ganesha
Deagle35
Ganesha
Level 27
God Stats
1W - 0L
1,359 SR
Queue Stats
215W - 234L
1,446 Elo+
Party 1
Scylla
Scylla
Smite-Rush25
Scylla
Level 31
God Stats
17W - 16L
1,624 SR
Queue Stats
304W - 315L
1,516 Elo+
Party 1
Chaac
Chaac
bedRockz
Chaac
Level 22
God Stats
28W - 23L
1,534 SR
Queue Stats
92W - 84L
1,654 Elo+
Party 1
Gilgamesh
Gilgamesh
sebchachou
Gilgamesh
Level 29
God Stats
21W - 14L
1,435 SR
Queue Stats
228W - 248L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alfa7717
Bacchus
8
3 / 4 / 3
5,515
501
4,675
6,779
5,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Ddraig666
Thanatos
8
2 / 5 / 2
5,584
508
4,023
8,260
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Juanchuso
Hercules
8
0 / 2 / 0
4,905
446
1,214
5,115
1,769
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 4 / 0
5,124
466
777
6,293
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 3 / 2
5,390
490
3,206
5,935
1,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
3 / 4 / 3
6,069
552
4,205
7,309
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Deagle35
Ganesha
9
0 / 1 / 9
5,441
495
2,526
5,920
3,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
13
7 / 0 / 4
7,678
698
7,175
3,772
1,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
bedRockz
Chaac
12
3 / 1 / 0
6,930
630
4,178
5,563
3,725
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
sebchachou
Gilgamesh
9
5 / 1 / 6
6,710
610
2,789
5,776
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
18
18
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
4
3
1.13
L
Bacchus
Alfa7717
Bacchus
3
4
3
1.13
L
Thanatos
Ddraig666
Thanatos
2
5
2
0.6
W
Ganesha
Deagle35
Ganesha
0
1
9
4.5
L
Hercules
Juanchuso
Hercules
0
2
0
0
W
Scylla
7
0
4
9
L
0
4
0
0
W
Chaac
bedRockz
Chaac
3
1
0
3
L
2
3
2
1
W
Gilgamesh
sebchachou
Gilgamesh
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,895
Damage
20,873
32,382
Taken
28,340
12,945
Mitigated
15,636
8,306
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
4,205
1,538
203
1,323
7,309
1,856
215
1,865
5,444
0
23,365
L
Bacchus
Alfa7717
Bacchus
4,675
721
0
470
6,779
5,453
160
3,030
3,749
10,847
0
L
Thanatos
Ddraig666
Thanatos
4,023
1,991
0
4,314
8,260
2,281
0
1,641
6,530
0
28,854
W
Ganesha
Deagle35
Ganesha
2,526
455
0
542
5,920
3,730
189
1,468
4,452
10,393
0
L
Hercules
Juanchuso
Hercules
1,214
424
0
1,116
5,115
1,769
0
18
4,724
0
12,942
W
Scylla
7,175
412
0
1,934
3,772
1,499
0
1,027
2,745
41,474
0
L
777
99
0
1,370
6,293
1,909
0
2,769
3,524
22,489
0
W
Chaac
bedRockz
Chaac
4,178
531
0
1,468
5,563
3,725
317
0
5,563
209
34,094
L
3,206
2,311
0
1,036
5,935
1,533
956
2,364
3,571
0
24,431
W
Gilgamesh
sebchachou
Gilgamesh
2,789
951
0
954
5,776
4,826
322
1,092
4,684
0
23,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,518
Gold Earned
32,828
196
Minions Killed
260
0
Camps Cleared
0
982,730
Distance Traveled
1,085,893
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,069
552
51
5
0
219,873
4
L
Bacchus
5,515
501
18
2
0
221,926
0
L
Thanatos
5,584
508
49
4
0
210,557
0
W
Ganesha
5,441
495
7
1
0
201,667
1
L
Hercules
4,905
446
42
4
0
186,228
0
W
Scylla
7,678
698
83
8
0
219,589
2
L
Ra
5,124
466
37
3
0
164,826
1
W
Chaac
6,930
630
80
7
0
211,961
1
L
Rama
5,390
490
50
5
0
199,193
0
W
Gilgamesh
6,710
610
39
4
0
232,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role