Player Matchup

Cthulhu
Cthulhu
JewPvP
Cthulhu
Level 112
God Stats
3W - 2L
1,619 SR
Queue Stats
98W - 121L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
TekkMags
Kukulkan
Level 66
God Stats
5W - 1L
1,513 SR
Queue Stats
22W - 28L
1,430 Elo+
Party 1
Neith
Neith
sleehrat1992
Neith
Level 106
God Stats
22W - 12L
1,616 SR
Queue Stats
96W - 100L
1,425 Elo+
Party 1
Team Averages
Level 95
1,583 SR
1,425 Elo+

VS

Team Averages
Level 10
1,474 SR
1,241 Elo+
Danzaburou
Danzaburou
Minijuomupp
Danzaburou
Level 7
God Stats
3W - 7L
1,306 SR
Queue Stats
5W - 12L
1,234 Elo+
Party 2
Ra
Ra
Nacnud25
Ra
Level 17
God Stats
6W - 10L
1,414 SR
Queue Stats
249W - 244L
1,370 Elo+
Solo
Ares
Ares
elmorebic0428
Ares
Level 7
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 7L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JewPvP
Cthulhu
14
5 / 0 / 21
10,902
839
8,307
13,137
18,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
TekkMags
Kukulkan
14
7 / 0 / 15
9,938
764
10,170
2,356
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
14 / 3 / 11
11,189
861
16,908
10,563
4,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Minijuomupp
Danzaburou
11
0 / 7 / 2
7,590
584
2,810
10,177
4,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 9 / 1
8,224
633
9,281
12,448
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 10 / 2
7,234
556
2,493
18,131
19,755
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
7
26
Kills
2
3
Deaths
26
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
JewPvP
Cthulhu
5
0
21
15.5
L
Danzaburou
Minijuomupp
Danzaburou
0
7
2
0.14
L
2
9
1
0.28
W
Kukulkan
TekkMags
Kukulkan
7
0
15
14.5
L
0
10
2
0.1
W
14
3
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,385
Damage
14,584
26,056
Taken
40,756
24,097
Mitigated
29,200
6,067
Healing
3,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
JewPvP
Cthulhu
8,307
1,006
191
3,602
13,137
18,070
247
5,427
7,710
18,284
0
L
Danzaburou
Minijuomupp
Danzaburou
2,810
755
0
581
10,177
4,352
0
4,938
5,063
0
19,923
L
9,281
425
973
2,344
12,448
5,093
0
4,986
7,354
33,310
0
W
Kukulkan
TekkMags
Kukulkan
10,170
787
0
354
2,356
1,395
970
1,112
1,244
38,344
0
L
2,493
1,063
0
0
18,131
19,755
0
8,789
8,946
5,829
0
W
16,908
9,419
0
1,920
10,563
4,632
1,317
6,095
4,468
0
53,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,029
Gold Earned
23,048
159
Minions Killed
93
8
Camps Cleared
3
745,676
Distance Traveled
592,019
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,902
839
18
1
0
262,870
0
L
Danzaburou
7,590
584
43
3
1
185,738
1
L
Ra
8,224
633
48
4
1
199,006
0
W
Kukulkan
9,938
764
66
5
1
258,854
3
L
Ares
7,234
556
2
0
1
207,275
2
W
Neith
11,189
861
75
6
7
223,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role